Player Matchup

Nox
Nox
Stryvial
Nox
Level 157
God Stats
0W - 1L
1,629 SR
Queue Stats
11W - 6L
1,593 Elo+
Party 2
Medusa
Medusa
bearron555
Medusa
Level 15
God Stats
0W - 2L
1,452 SR
Queue Stats
2W - 5L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
imtrashbgentle
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,609 Elo+
Party 2
Team Averages
Level 63
1,527 SR
1,542 Elo+

VS

Team Averages
Level 73
1,555 SR
1,570 Elo+
Baron Samedi
Baron Samedi
GCAST87
Baron Samedi
Level 109
God Stats
15W - 13L
1,563 SR
Queue Stats
26W - 22L
1,557 Elo+
Party 1
Chaac
Chaac
MylordMac
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,656 Elo+
Solo
Tyr
Tyr
ValtroGaming
Tyr
Level 63
God Stats
4W - 4L
1,603 SR
Queue Stats
35W - 47L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 2
11,180
621
12,312
12,966
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
bearron555
Medusa
14
1 / 6 / 0
9,805
545
5,394
15,099
6,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
imtrashbgentle
Sun Wukong
17
1 / 3 / 1
10,426
579
6,903
16,822
21,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GCAST87
Baron Samedi
19
5 / 1 / 6
12,745
708
16,410
10,372
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
MylordMac
Chaac
18
3 / 1 / 8
12,040
669
16,463
12,877
13,204
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 1 / 8
11,929
663
7,658
13,419
15,174
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
11
11
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GCAST87
Baron Samedi
5
1
6
8
W
Chaac
MylordMac
Chaac
3
1
8
7
L
1
2
2
1
W
3
1
8
7
L
Medusa
bearron555
Medusa
1
6
0
0.17
L
Sun Wukong
imtrashbgentle
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,609
Damage
40,531
44,887
Taken
36,668
35,607
Mitigated
34,843
3,763
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GCAST87
Baron Samedi
16,410
239
2,328
4,760
10,372
6,465
1,462
3,867
6,273
80,905
0
W
Chaac
MylordMac
Chaac
16,463
2,221
0
2,724
12,877
13,204
125
4,610
7,955
0
60,424
L
12,312
933
0
1,285
12,966
6,803
264
5,010
7,956
75,448
0
W
7,658
816
0
3,308
13,419
15,174
995
3,906
9,140
0
27,905
L
Medusa
bearron555
Medusa
5,394
3,238
0
1,105
15,099
6,874
224
5,256
9,843
0
18,680
L
Sun Wukong
imtrashbgentle
Sun Wukong
6,903
796
0
1,373
16,822
21,930
0
6,192
10,630
0
26,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,411
Gold Earned
36,714
192
Minions Killed
247
0
Camps Cleared
0
900,029
Distance Traveled
1,076,871
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,745
708
136
8
0
317,767
0
W
Chaac
12,040
669
81
5
0
365,211
4
L
Nox
11,180
621
120
7
0
296,580
3
W
Tyr
11,929
663
30
2
0
393,893
2
L
Medusa
9,805
545
31
2
0
288,569
0
L
Sun Wukong
10,426
579
41
2
0
314,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role