Player Matchup

Bellona
Bellona
Keiter25
Bellona
Level 105
God Stats
10W - 10L
1,580 SR
Queue Stats
112W - 107L
1,413 Elo+
Party 3
Sylvanus
Sylvanus
XxScRaPzZ
Sylvanus
Level 145
God Stats
1W - 4L
1,418 SR
Queue Stats
28W - 32L
1,494 Elo+
Party 3
Cernunnos
Cernunnos
joshboy115
Cernunnos
Level 17
God Stats
5W - 8L
1,524 SR
Queue Stats
27W - 30L
1,448 Elo+
Party 3
Nemesis
Nemesis
maidenx_
Nemesis
Level 160
God Stats
6W - 10L
1,582 SR
Queue Stats
213W - 198L
1,428 Elo+
Party 2
Chang'e
Chang'e
zFerchsx-
Chang'e
Level 42
God Stats
20W - 19L
1,597 SR
Queue Stats
141W - 151L
1,323 Elo+
Party 2
Team Averages
Level 94
1,540 SR
1,421 Elo+

VS

Team Averages
Level 69
1,527 SR
1,462 Elo+
Medusa
Medusa
Bigrudedude69
Medusa
Level 17
God Stats
6W - 5L
1,569 SR
Queue Stats
21W - 20L
1,502 Elo+
Party 4
Yemoja
Yemoja
DivineBrutality
Yemoja
Level 109
God Stats
10W - 6L
1,497 SR
Queue Stats
306W - 282L
1,507 Elo+
Party 4
Hades
Hades
Dixby01
Hades
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 158L
1,381 Elo+
Party 1
Cabrakan
Cabrakan
RabidKoala69222
Cabrakan
Level 70
God Stats
8W - 5L
1,633 SR
Queue Stats
245W - 209L
1,538 Elo+
Party 4
Loki
Loki
ReDhOodFlInT
Loki
Level 106
God Stats
5W - 6L
1,435 SR
Queue Stats
213W - 198L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Keiter25
Bellona
16
1 / 4 / 3
10,682
486
8,550
21,438
24,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
XxScRaPzZ
Sylvanus
14
0 / 6 / 5
8,679
395
9,849
21,140
25,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
joshboy115
Cernunnos
20
1 / 2 / 1
11,709
532
8,560
18,337
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
maidenx_
Nemesis
15
7 / 4 / 3
10,873
494
14,768
24,195
11,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
zFerchsx-
Chang'e
15
7 / 6 / 2
10,568
480
19,100
20,205
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 3
12,100
550
23,242
18,260
7,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 0 / 13
11,182
508
8,753
12,218
12,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
Dixby01
Hades
14
0 / 9 / 7
9,338
424
6,206
19,249
8,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
18
7 / 2 / 7
12,731
579
24,984
24,714
18,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 4 / 5
10,915
496
14,549
15,517
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
16
Kills
22
22
Deaths
16
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
1
0
13
7.5
W
Hades
Dixby01
Hades
0
9
7
0.39
L
Bellona
Keiter25
Bellona
1
4
3
0.63
W
Cabrakan
7
2
7
5.25
W
6
4
5
2.13
L
Sylvanus
XxScRaPzZ
Sylvanus
0
6
5
0.42
L
Cernunnos
joshboy115
Cernunnos
1
2
1
0.75
L
Nemesis
maidenx_
Nemesis
7
4
3
2.13
L
Chang'e
zFerchsx-
Chang'e
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,827
Damage
77,734
105,315
Taken
89,958
77,111
Mitigated
52,934
33,308
Healing
34,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,242
11,908
0
2,912
18,260
7,787
1,585
5,234
13,026
0
113,368
W
8,753
1,748
6,291
4,291
12,218
12,170
60
5,241
6,977
40,004
0
W
Hades
Dixby01
Hades
6,206
1,464
30
2,761
19,249
8,640
520
10,059
9,190
45,038
0
L
Bellona
Keiter25
Bellona
8,550
2,589
0
5,294
21,438
24,077
1,140
12,724
8,714
0
66,379
W
Cabrakan
24,984
3,162
0
15,714
24,714
18,560
0
4,156
20,558
114,980
0
W
14,549
3,391
0
2,928
15,517
5,777
412
4,133
11,384
0
64,155
L
Sylvanus
XxScRaPzZ
Sylvanus
9,849
2,247
1,508
3,291
21,140
25,070
0
8,671
12,469
38,630
10,352
L
Cernunnos
joshboy115
Cernunnos
8,560
2,664
113
9,177
18,337
8,065
907
3,021
15,316
0
120,974
L
Nemesis
maidenx_
Nemesis
14,768
6,609
0
7,634
24,195
11,256
0
6,673
17,522
0
76,964
L
Chang'e
zFerchsx-
Chang'e
19,100
346
1,057
5,234
20,205
8,643
886
8,854
11,351
77,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,511
Gold Earned
56,266
600
Minions Killed
533
0
Camps Cleared
0
2,038,573
Distance Traveled
2,042,587
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,100
550
149
7
0
405,714
0
W
Yemoja
11,182
508
37
2
0
421,682
8
W
Hades
9,338
424
75
3
0
377,481
2
L
Bellona
10,682
486
117
5
0
383,275
0
W
Cabrakan
12,731
579
186
8
0
366,321
2
W
Loki
10,915
496
86
4
0
471,389
5
L
Sylvanus
8,679
395
60
3
0
361,790
6
L
Cernunnos
11,709
532
193
9
0
411,829
2
L
Nemesis
10,873
494
96
4
0
489,123
3
L
Chang'e
10,568
480
134
6
0
392,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role