Player Matchup

Arachne
Arachne
Blewbury
Arachne
Level 120
God Stats
10W - 7L
1,483 SR
Queue Stats
40W - 49L
1,387 Elo+
Party 1
Neith
Neith
Deadlycarry
Neith
Level 15
God Stats
3W - 5L
1,264 SR
Queue Stats
4W - 6L
1,247 Elo+
Party 1
Achilles
Achilles
MrOnion100997
Achilles
Level 69
God Stats
2W - 2L
1,460 SR
Queue Stats
16W - 18L
1,550 Elo+
Party 1
Terra
Terra
dreadian
Terra
Level 84
God Stats
1W - 0L
1,695 SR
Queue Stats
15W - 11L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
namechanged9985
Baron Samedi
Level 99
God Stats
1W - 1L
1,599 SR
Queue Stats
19W - 15L
1,481 Elo+
Party 1
Team Averages
Level 77
1,501 SR
1,443 Elo+

VS

Team Averages
Level 81
1,376 SR
1,356 Elo+
Hun Batz
Hun Batz
Moodz2Brazy
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,311 Elo+
Party 2
Merlin
Merlin
Raeblon
Merlin
Level 81
God Stats
1W - 8L
1,185 SR
Queue Stats
4W - 15L
1,328 Elo+
Party 2
Gilgamesh
Gilgamesh
Rainey2Brazy
Gilgamesh
Level 96
God Stats
1W - 1L
1,276 SR
Queue Stats
12W - 27L
1,351 Elo+
Party 2
Mulan
Mulan
RedGalaxxy
Mulan
Level 78
God Stats
1W - 4L
1,421 SR
Queue Stats
15W - 14L
1,506 Elo+
Solo
Cliodhna
Cliodhna
bubbsyd
Cliodhna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blewbury
Arachne
20
16 / 4 / 14
18,977
791
28,705
29,561
20,811
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
3 / 4 / 23
16,337
681
19,391
22,009
13,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
MrOnion100997
Achilles
20
15 / 6 / 16
18,844
785
41,401
37,309
53,210
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
dreadian
Terra
20
3 / 7 / 28
17,851
744
11,085
50,786
75,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
namechanged9985
Baron Samedi
20
12 / 6 / 19
19,567
815
42,420
38,205
25,512
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Moodz2Brazy
Hun Batz
20
3 / 12 / 16
16,329
680
17,899
33,403
17,848
Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Raeblon
Merlin
20
1 / 4 / 18
15,996
667
37,138
24,093
11,776
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Rainey2Brazy
Gilgamesh
20
9 / 10 / 12
18,483
770
29,521
41,370
36,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mulan
20
8 / 10 / 11
17,856
744
19,981
36,886
31,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
bubbsyd
Cliodhna
20
5 / 13 / 7
16,068
670
16,630
34,242
14,806
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
90
49
Kills
26
27
Deaths
49
100
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Arachne
Blewbury
Arachne
16
4
14
5.75
W
3
4
23
3.63
L
Hun Batz
Moodz2Brazy
Hun Batz
3
12
16
0.92
W
Achilles
MrOnion100997
Achilles
15
6
16
3.83
L
Merlin
Raeblon
Merlin
1
4
18
2.5
L
Gilgamesh
Rainey2Brazy
Gilgamesh
9
10
12
1.5
L
Mulan
8
10
11
1.35
L
Cliodhna
bubbsyd
Cliodhna
5
13
7
0.65
W
Terra
dreadian
Terra
3
7
28
2.43
W
Baron Samedi
namechanged9985
Baron Samedi
12
6
19
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,002
Damage
121,169
177,870
Taken
169,994
188,376
Mitigated
112,968
75,968
Healing
20,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Blewbury
Arachne
28,705
21,117
0
11,155
29,561
20,811
2,023
4,043
24,705
0
65,970
W
19,391
11,760
0
2,063
22,009
13,153
9,164
5,390
16,555
0
56,309
L
Hun Batz
Moodz2Brazy
Hun Batz
17,899
6,993
0
2,692
33,403
17,848
1,868
8,057
24,600
0
57,228
W
Achilles
MrOnion100997
Achilles
41,401
8,116
0
12,685
37,309
53,210
812
6,045
30,946
0
86,030
L
Merlin
Raeblon
Merlin
37,138
1,587
823
5,282
24,093
11,776
826
4,172
19,380
93,988
0
L
Gilgamesh
Rainey2Brazy
Gilgamesh
29,521
8,053
0
1,769
41,370
36,882
0
14,426
25,774
0
91,115
L
Mulan
19,981
4,175
0
5,584
36,886
31,656
0
13,968
22,299
0
60,489
L
Cliodhna
bubbsyd
Cliodhna
16,630
2,556
0
4,578
34,242
14,806
2,513
12,489
21,042
0
46,638
W
Terra
dreadian
Terra
11,085
1,556
13,604
18,010
50,786
75,690
89
10,505
38,089
38,073
0
W
Baron Samedi
namechanged9985
Baron Samedi
42,420
7,203
4,675
13,776
38,205
25,512
3,160
10,385
27,687
129,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,576
Gold Earned
84,732
385
Minions Killed
424
0
Camps Cleared
0
2,293,363
Distance Traveled
2,145,637
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
18,977
791
65
3
0
551,560
2
W
Neith
16,337
681
66
3
0
395,876
0
L
Hun Batz
16,329
680
76
3
0
399,949
3
W
Achilles
18,844
785
61
3
0
486,095
1
L
Merlin
15,996
667
109
5
0
480,841
0
L
Gilgamesh
18,483
770
114
5
0
464,409
1
L
Mulan
17,856
744
80
3
0
409,163
2
L
Cliodhna
16,068
670
45
2
0
391,275
1
W
Terra
17,851
744
42
2
0
462,743
2
W
Baron Samedi
19,567
815
151
6
0
397,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role