Player Matchup

Ao Kuang
Ao Kuang
AcoPolo-_-
Ao Kuang
Level 109
God Stats
8W - 12L
1,483 SR
Queue Stats
340W - 368L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
Im1BadSuperhero
Kuzenbo
Level 121
God Stats
2W - 1L
1,578 SR
Queue Stats
186W - 179L
1,535 Elo+
Party 3
Baron Samedi
Baron Samedi
KDOOBIEE
Baron Samedi
Level 65
God Stats
4W - 3L
1,602 SR
Queue Stats
166W - 177L
1,491 Elo+
Party 3
Hades
Hades
NotFluidz
Hades
Level 8
God Stats
1W - 2L
1,448 SR
Queue Stats
8W - 10L
1,511 Elo+
Party 3
Thanatos
Thanatos
teh_bomb391
Thanatos
Level 99
God Stats
48W - 77L
1,444 SR
Queue Stats
506W - 509L
1,458 Elo+
Solo
Team Averages
Level 80
1,511 SR
1,492 Elo+

VS

Team Averages
Level 101
1,492 SR
1,544 Elo+
Sylvanus
Sylvanus
BigDaino
Sylvanus
Level 157
God Stats
14W - 16L
1,441 SR
Queue Stats
141W - 194L
1,452 Elo+
Party 2
Fenrir
Fenrir
Gallamore
Fenrir
Level 142
God Stats
16W - 14L
1,415 SR
Queue Stats
163W - 206L
1,421 Elo+
Party 2
Sol
Sol
KaoriJones
Sol
Level 16
God Stats
3W - 2L
1,323 SR
Queue Stats
65W - 23L
1,657 Elo+
Party 1
Cupid
Cupid
StiffSocks
Cupid
Level 65
God Stats
2W - 0L
1,783 SR
Queue Stats
262W - 134L
1,684 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cARL0STHEL3GEND
Cu Chulainn
Level 123
God Stats
6W - 4L
1,498 SR
Queue Stats
62W - 56L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AcoPolo-_-
Ao Kuang
16
3 / 8 / 2
10,279
467
13,743
26,865
12,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 3 / 3
11,821
537
17,418
24,156
29,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
KDOOBIEE
Baron Samedi
14
1 / 7 / 3
9,419
428
9,320
23,006
23,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
NotFluidz
Hades
13
0 / 8 / 2
8,172
371
6,307
19,329
14,967
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
teh_bomb391
Thanatos
9
2 / 4 / 0
7,436
338
7,345
11,047
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigDaino
Sylvanus
15
0 / 4 / 19
10,135
461
7,166
18,527
19,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Gallamore
Fenrir
18
11 / 3 / 8
13,049
593
13,029
17,076
8,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 1 / 11
13,764
626
24,137
21,293
14,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Cupid
18
7 / 0 / 13
12,654
575
19,770
15,384
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
cARL0STHEL3GEND
Cu Chulainn
19
3 / 4 / 4
12,656
575
14,642
20,224
19,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
12
Kills
30
30
Deaths
12
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AcoPolo-_-
Ao Kuang
3
8
2
0.5
W
Sylvanus
BigDaino
Sylvanus
0
4
19
2.38
W
Fenrir
Gallamore
Fenrir
11
3
8
5
L
6
3
3
2.5
L
Baron Samedi
KDOOBIEE
Baron Samedi
1
7
3
0.36
W
9
1
11
14.5
L
Hades
NotFluidz
Hades
0
8
2
0.13
W
Cupid
7
0
13
13.5
W
Cu Chulainn
cARL0STHEL3GEND
Cu Chulainn
3
4
4
1.25
L
Thanatos
teh_bomb391
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,133
Damage
78,744
104,403
Taken
92,504
84,135
Mitigated
68,877
29,838
Healing
33,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AcoPolo-_-
Ao Kuang
13,743
3,199
0
6,970
26,865
12,072
0
2,924
23,615
107,931
0
W
Sylvanus
BigDaino
Sylvanus
7,166
2,801
2,822
3,733
18,527
19,225
396
9,165
8,985
26,917
8,314
W
Fenrir
Gallamore
Fenrir
13,029
2,585
0
4,902
17,076
8,095
0
8,746
8,041
0
82,836
L
17,418
4,911
0
2,553
24,156
29,169
720
6,488
16,891
89,331
0
L
Baron Samedi
KDOOBIEE
Baron Samedi
9,320
1,136
2,692
6,136
23,006
23,232
0
9,683
13,209
45,785
0
W
24,137
7,972
0
12,367
21,293
14,974
10,345
13,510
7,535
137,715
0
L
Hades
NotFluidz
Hades
6,307
1,057
373
4,313
19,329
14,967
0
8,308
11,021
42,050
0
W
Cupid
19,770
12,902
921
6,564
15,384
7,428
2,103
8,330
6,790
0
91,832
W
Cu Chulainn
cARL0STHEL3GEND
Cu Chulainn
14,642
4,276
0
2,036
20,224
19,155
1,562
7,101
12,683
0
104,611
L
Thanatos
teh_bomb391
Thanatos
7,345
1,283
0
6,801
11,047
4,695
0
3,346
7,701
0
31,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,127
Gold Earned
62,258
479
Minions Killed
647
0
Camps Cleared
0
1,735,675
Distance Traveled
1,963,357
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,279
467
139
6
0
385,720
1
W
Sylvanus
10,135
461
42
2
0
350,762
0
W
Fenrir
13,049
593
101
5
0
463,921
1
L
Kuzenbo
11,821
537
161
7
0
400,742
2
L
Baron Samedi
9,419
428
63
3
0
363,807
1
W
Sol
13,764
626
194
9
0
370,331
1
L
Hades
8,172
371
64
3
0
331,024
1
W
Cupid
12,654
575
142
6
0
409,139
5
W
Cu Chulainn
12,656
575
168
8
0
369,204
0
L
Thanatos
7,436
338
52
2
0
254,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role