Player Matchup

Charybdis
Charybdis
Masters
GodofPIGz
Charybdis
Masters
Level 160
God Stats
2W - 1L
1,595 SR
Queue Stats
209W - 95L
3,118 MMR
Party 1
Ares
Ares
Masters
ThAnOsOfD00m
Ares
Masters
Level 158
God Stats
224W - 115L
1,773 SR
Queue Stats
1,464W - 1,139L
2,780 MMR
Party 1
King Arthur
King Arthur
Masters
Zesru
King Arthur
Masters
Level 159
God Stats
11W - 3L
1,830 SR
Queue Stats
377W - 147L
2,672 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 159
1,732 SR
2,856 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,659 SR
2,377 MMR
Bacchus
Bacchus
Platinum III
Fisshion
Bacchus
Platinum III
Level 126
God Stats
16W - 7L
1,745 SR
Queue Stats
40W - 30L
2,229 MMR
Party 2
Tiamat
Tiamat
Diamond II
KingWhiteBoyDa1
Tiamat
Diamond II
Level 127
God Stats
35W - 12L
1,766 SR
Queue Stats
73W - 42L
2,682 MMR
Solo
Hercules
Hercules
Platinum I
radu9876
Hercules
Platinum I
Level 146
God Stats
0W - 1L
1,467 SR
Queue Stats
42W - 32L
2,220 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GodofPIGz
Charybdis
17
3 / 0 / 1
11,271
805
18,434
11,584
6,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 1 / 3
10,586
756
10,912
15,252
19,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Zesru
King Arthur
15
0 / 1 / 4
9,473
677
15,648
13,842
14,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
Guan YuBaron SamediAchillesHorusAtlas

VS

Bans
MulanShivaFenrirChaacMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fisshion
Bacchus
12
0 / 1 / 1
8,830
631
5,110
17,879
30,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 1 / 1
10,322
737
13,276
12,570
10,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
radu9876
Hercules
13
1 / 2 / 1
9,292
664
7,998
18,084
21,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
4
Kills
2
2
Deaths
4
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Fisshion
Bacchus
0
1
1
0.5
W
Charybdis
GodofPIGz
Charybdis
3
0
1
3.5
L
1
1
1
1.5
W
1
1
3
2.5
W
King Arthur
Zesru
King Arthur
0
1
4
2
L
Hercules
radu9876
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,994
Damage
26,384
40,678
Taken
48,533
40,413
Mitigated
62,159
18,714
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Fisshion
Bacchus
5,110
1,018
927
3,179
17,879
30,125
0
4,348
13,531
12,859
0
W
Charybdis
GodofPIGz
Charybdis
18,434
6,805
1,290
4,823
11,584
6,133
1,999
4,665
6,919
2,419
85,168
L
13,276
1,240
0
2,042
12,570
10,428
0
2,229
10,341
73,803
0
W
10,912
447
0
5,830
15,252
19,401
234
6,163
9,089
21,696
0
W
King Arthur
Zesru
King Arthur
15,648
1,276
0
6,771
13,842
14,879
39
7,739
6,103
0
52,417
L
Hercules
radu9876
Hercules
7,998
1,865
2,058
3,595
18,084
21,606
0
4,755
13,329
101
15,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
28,444
213
Minions Killed
172
0
Camps Cleared
0
831,453
Distance Traveled
842,539
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,830
631
11
1
0
268,341
8
W
Charybdis
11,271
805
120
9
0
264,733
1
L
Tiamat
10,322
737
148
11
0
285,783
3
W
Ares
10,586
756
20
1
0
293,455
3
W
King Arthur
9,473
677
73
5
0
273,265
4
L
Hercules
9,292
664
13
1
0
288,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role