Player Matchup

Rama
Rama
Platinum II
 
Rama
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond II
 
Bakasura
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum II
 
Mulan
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond I
Paganini24
Agni
Diamond I
Level 158
God Stats
14W - 12L
1,658 SR
Queue Stats
135W - 128L
2,392 MMR
Solo
Atlas
Atlas
Diamond V
Éggs
Atlas
Diamond V
Level 68
God Stats
2W - 0L
1,465 SR
Queue Stats
43W - 27L
2,200 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,525 SR
1,818 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,612 SR
2,120 MMR
Geb
Geb
Platinum I
Bcrumbs
Geb
Platinum I
Level 146
God Stats
24W - 21L
1,750 SR
Queue Stats
253W - 244L
2,116 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
BigDudeBill
Cabrakan
Diamond II
Level 159
God Stats
16W - 16L
1,608 SR
Queue Stats
687W - 675L
2,361 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
BrienzaTV
Hou Yi
Platinum II
Level 155
God Stats
6W - 8L
1,662 SR
Queue Stats
42W - 37L
2,099 MMR
Solo
Ishtar
Ishtar
Silver I
Cerkology
Ishtar
Silver I
Level 59
God Stats
0W - 1L
1,712 SR
Queue Stats
10W - 8L
1,644 MMR
Solo
Sol
Sol
Diamond III
TenderToeNails
Sol
Diamond III
Level 145
God Stats
1W - 5L
1,331 SR
Queue Stats
1,043W - 1,056L
2,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 0 / 1
6,679
607
4,936
7,243
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
 
Bakasura
11
3 / 0 / 2
6,547
595
3,481
7,184
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
 
Mulan
11
0 / 0 / 1
5,972
543
4,469
10,459
7,733
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 1 / 2
6,626
602
7,832
4,002
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Éggs
Atlas
9
1 / 0 / 3
6,031
548
5,334
6,602
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HadesSusanoChronosThor

VS

Bans
MauiNe ZhaCernunnosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
0 / 1 / 0
5,150
468
3,290
8,957
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
BigDudeBill
Cabrakan
8
1 / 2 / 0
5,225
475
2,406
9,276
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
BrienzaTV
Hou Yi
9
0 / 3 / 0
5,106
464
4,043
8,083
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
Cerkology
Ishtar
9
0 / 2 / 0
5,234
476
3,098
9,082
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 0
6,412
583
6,820
7,031
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
8
Kills
1
1
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
1
2.5
W
Bakasura
 
Bakasura
3
0
2
4
W
Mulan
 
Mulan
0
0
1
0.5
L
Geb
0
1
0
0
L
Cabrakan
BigDudeBill
Cabrakan
1
2
0
0.5
L
Hou Yi
BrienzaTV
Hou Yi
0
3
0
0
L
Ishtar
Cerkology
Ishtar
0
2
0
0
W
2
1
2
3
L
0
0
0
0
W
Atlas
Éggs
Atlas
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,052
Damage
19,657
35,490
Taken
42,429
18,726
Mitigated
20,150
15,435
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,936
3,996
0
5,268
7,243
2,421
680
481
6,762
0
59,322
W
Bakasura
 
Bakasura
3,481
2,224
0
2,546
7,184
2,851
0
2,502
4,682
0
33,384
W
Mulan
 
Mulan
4,469
297
0
4,298
10,459
7,733
0
6,097
4,362
0
40,090
L
Geb
3,290
418
137
2,314
8,957
4,755
0
4,363
4,378
15,472
0
L
Cabrakan
BigDudeBill
Cabrakan
2,406
782
0
2,555
9,276
5,944
0
1,784
7,397
19,778
9,842
L
Hou Yi
BrienzaTV
Hou Yi
4,043
2,651
0
1,867
8,083
2,501
0
1,211
6,602
0
38,027
L
Ishtar
Cerkology
Ishtar
3,098
2,110
0
4,272
9,082
3,891
0
5,230
3,528
0
39,652
W
7,832
593
0
843
4,002
1,431
0
1,007
2,995
50,985
0
L
6,820
3,285
0
5,362
7,031
3,059
0
280
6,751
45,933
6,394
W
Atlas
Éggs
Atlas
5,334
2,149
0
2,480
6,602
4,290
0
1,582
5,020
18,217
2,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,855
Gold Earned
27,127
394
Minions Killed
300
0
Camps Cleared
0
1,091,937
Distance Traveled
1,006,836
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,679
607
117
11
0
187,199
4
W
Bakasura
6,547
595
75
7
0
274,352
6
W
Mulan
5,972
543
79
7
0
200,992
6
L
Geb
5,150
468
11
1
0
212,316
0
L
Cabrakan
5,225
475
54
5
0
219,325
2
L
Hou Yi
5,106
464
58
5
0
173,341
1
L
Ishtar
5,234
476
85
8
0
198,008
2
W
Agni
6,626
602
101
9
0
216,360
5
L
Sol
6,412
583
92
8
0
203,846
4
W
Atlas
6,031
548
22
2
0
213,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role