Player Matchup

Kukulkan
Kukulkan
andthenxP
Kukulkan
Level 123
God Stats
2W - 5L
1,333 SR
Queue Stats
36W - 61L
1,300 Elo+
Party 2
Atlas
Atlas
dalecta
Atlas
Level 7
God Stats
1W - 7L
1,308 SR
Queue Stats
1W - 11L
1,094 Elo+
Party 2
Fenrir
Fenrir
gypsystick420
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,238 Elo+
Party 2
Team Averages
Level 58
1,380 SR
1,210 Elo+

VS

Team Averages
Level 49
1,427 SR
1,252 Elo+
Vamana
Vamana
ArwaOW
Vamana
Level 25
God Stats
2W - 0L
1,564 SR
Queue Stats
6W - 8L
1,281 Elo+
Party 1
Jormungandr
Jormungandr
Fraia1
Jormungandr
Level 102
God Stats
1W - 0L
1,218 SR
Queue Stats
9W - 11L
1,281 Elo+
Party 1
Ra
Ra
masman08
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
andthenxP
Kukulkan
18
1 / 3 / 2
11,824
657
18,587
13,064
7,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Atlas
dalecta
Atlas
17
2 / 1 / 1
11,117
618
6,984
27,667
35,027
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 4 / 2
10,351
575
5,299
19,878
10,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ArwaOW
Vamana
17
4 / 2 / 3
13,508
750
13,388
21,706
18,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Fraia1
Jormungandr
18
1 / 0 / 6
12,815
712
18,780
22,212
29,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 2 / 2
11,810
656
17,039
12,119
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
8
8
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
ArwaOW
Vamana
4
2
3
2.75
W
Jormungandr
Fraia1
Jormungandr
1
0
6
4
L
Kukulkan
andthenxP
Kukulkan
1
3
2
0.67
L
Atlas
dalecta
Atlas
2
1
1
2.5
L
1
4
2
0.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,870
Damage
49,207
60,609
Taken
56,037
53,021
Mitigated
54,867
6,229
Healing
19,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ArwaOW
Vamana
13,388
9,057
2,474
7,192
21,706
18,170
1,705
11,372
10,197
0
66,780
W
Jormungandr
Fraia1
Jormungandr
18,780
4,629
0
3,908
22,212
29,976
416
8,667
13,545
53,415
0
L
Kukulkan
andthenxP
Kukulkan
18,587
1,355
1,036
1,095
13,064
7,283
0
7,320
5,744
90,275
0
L
Atlas
dalecta
Atlas
6,984
3,645
0
2,850
27,667
35,027
0
16,200
11,467
25,560
0
L
5,299
923
77
1,171
19,878
10,711
0
12,375
7,503
0
21,845
W
17,039
1,380
2,226
3,227
12,119
6,721
663
6,182
5,937
53,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,292
Gold Earned
38,133
178
Minions Killed
213
0
Camps Cleared
0
1,020,503
Distance Traveled
1,006,019
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,508
750
71
4
0
361,592
9
W
Jormungandr
12,815
712
56
3
0
324,154
2
L
Kukulkan
11,824
657
136
8
0
329,285
11
L
Atlas
11,117
618
12
1
0
323,969
1
L
Fenrir
10,351
575
30
2
0
367,249
0
W
Ra
11,810
656
86
5
0
320,273
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role