Player Matchup

Discordia
Discordia
Fyah Badness
Discordia
Level 82
God Stats
21W - 26L
1,468 SR
Queue Stats
34W - 48L
1,420 Elo+
Solo
Arachne
Arachne
Kiwik3y
Arachne
Level 126
God Stats
1W - 1L
1,195 SR
Queue Stats
55W - 78L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
RavePolarBear
Gilgamesh
Level 155
God Stats
1W - 1L
1,286 SR
Queue Stats
154W - 153L
1,502 Elo+
Party 1
Team Averages
Level 121
1,316 SR
1,443 Elo+

VS

Team Averages
Level 125
1,552 SR
1,403 Elo+
Ah Puch
Ah Puch
OakenPaladin666
Ah Puch
Level 121
God Stats
5W - 3L
1,512 SR
Queue Stats
72W - 84L
1,427 Elo+
Party 2
Shiva
Shiva
S7ICKYxl
Shiva
Level 118
God Stats
8W - 3L
1,669 SR
Queue Stats
42W - 68L
1,365 Elo+
Solo
Medusa
Medusa
greengrower7
Medusa
Level 136
God Stats
27W - 26L
1,475 SR
Queue Stats
51W - 67L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fyah Badness
Discordia
18
7 / 1 / 9
11,471
819
19,955
9,639
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Kiwik3y
Arachne
14
3 / 1 / 12
10,764
769
7,705
12,156
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
RavePolarBear
Gilgamesh
17
7 / 0 / 9
12,395
885
11,705
16,452
20,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
8,292
592
8,161
11,471
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
S7ICKYxl
Shiva
13
0 / 4 / 1
8,999
643
8,918
18,689
18,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
14
2 / 6 / 0
9,052
647
8,226
14,554
6,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
17
Kills
2
2
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
Fyah Badness
Discordia
7
1
9
11.5
W
Arachne
Kiwik3y
Arachne
3
1
12
9
L
0
7
1
0.07
W
Gilgamesh
RavePolarBear
Gilgamesh
7
0
9
11.5
L
Shiva
S7ICKYxl
Shiva
0
4
1
0.13
L
Medusa
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,365
Damage
25,305
38,247
Taken
44,714
32,433
Mitigated
30,198
17,966
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Fyah Badness
Discordia
19,955
743
49
4,240
9,639
4,570
732
3,976
5,663
73,179
0
W
Arachne
Kiwik3y
Arachne
7,705
5,711
0
6,177
12,156
7,700
733
1,837
10,319
0
51,821
L
8,161
317
0
1,295
11,471
4,992
0
7,350
4,121
27,468
0
W
Gilgamesh
RavePolarBear
Gilgamesh
11,705
4,376
2,343
5,157
16,452
20,163
1,411
2,467
13,985
911
20,634
L
Shiva
S7ICKYxl
Shiva
8,918
1,170
164
3,833
18,689
18,382
0
7,578
11,111
0
31,923
L
Medusa
8,226
3,167
0
1,812
14,554
6,824
176
5,470
9,084
0
40,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,630
Gold Earned
26,343
188
Minions Killed
161
0
Camps Cleared
0
864,255
Distance Traveled
705,976
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,471
819
110
8
0
282,655
3
W
Arachne
10,764
769
56
4
0
319,899
3
L
Ah Puch
8,292
592
58
4
0
197,839
1
W
Gilgamesh
12,395
885
22
2
0
261,701
0
L
Shiva
8,999
643
45
3
0
271,213
2
L
Medusa
9,052
647
58
4
0
236,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role