Player Matchup

Chaac
Chaac
DIDI9
Chaac
Level 123
God Stats
7W - 11L
1,586 SR
Queue Stats
17W - 26L
1,388 Elo+
Party 2
Neith
Neith
Deyra18
Neith
Level 127
God Stats
4W - 8L
1,525 SR
Queue Stats
12W - 25L
1,296 Elo+
Party 2
Bakasura
Bakasura
JuanCM
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,449 Elo+
Party 2
Ymir
Ymir
LAJAIBA616
Ymir
Level 68
God Stats
4W - 4L
1,521 SR
Queue Stats
10W - 18L
1,290 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ivankiller3030
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,326 Elo+
Party 2
Team Averages
Level 111
1,526 SR
1,350 Elo+

VS

Team Averages
Level 108
1,515 SR
1,454 Elo+
Jing Wei
Jing Wei
Hodor0126
Jing Wei
Level 128
God Stats
8W - 6L
1,767 SR
Queue Stats
95W - 84L
1,438 Elo+
Party 1
Mercury
Mercury
Rafa0910
Mercury
Level 107
God Stats
7W - 5L
1,504 SR
Queue Stats
171W - 148L
1,441 Elo+
Party 1
Fafnir
Fafnir
Ryzen334
Fafnir
Level 86
God Stats
1W - 1L
1,292 SR
Queue Stats
113W - 107L
1,434 Elo+
Party 3
King Arthur
King Arthur
SUB-ZERO1124
King Arthur
Level 109
God Stats
2W - 0L
1,513 SR
Queue Stats
32W - 23L
1,510 Elo+
Solo
Raijin
Raijin
bigbennymack
Raijin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 126L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DIDI9
Chaac
20
5 / 6 / 13
16,895
497
29,342
36,628
36,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
Deyra18
Neith
20
3 / 6 / 5
15,643
460
21,901
25,095
10,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
JuanCM
Bakasura
20
13 / 5 / 7
19,082
561
26,965
34,228
19,175
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 8 / 11
14,181
417
22,368
34,277
21,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
ivankiller3030
Morgan Le Fay
20
9 / 6 / 6
17,534
516
29,928
27,481
13,871
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hodor0126
Jing Wei
20
9 / 5 / 10
18,748
551
35,331
40,238
21,100
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Rafa0910
Mercury
20
8 / 6 / 5
18,117
533
15,977
33,542
16,068
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Ryzen334
Fafnir
20
0 / 3 / 20
15,607
459
9,510
34,954
67,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
SUB-ZERO1124
King Arthur
20
4 / 8 / 10
16,488
485
20,194
37,214
53,300
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
20
10 / 10 / 8
17,372
511
40,453
37,528
22,812
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
84
32
Kills
31
31
Deaths
32
42
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chaac
DIDI9
Chaac
5
6
13
1.92
L
Neith
Deyra18
Neith
3
6
5
0.92
W
Jing Wei
Hodor0126
Jing Wei
9
5
10
2.8
L
Bakasura
JuanCM
Bakasura
13
5
7
3.3
L
2
8
11
0.94
W
Mercury
Rafa0910
Mercury
8
6
5
1.75
W
Fafnir
Ryzen334
Fafnir
0
3
20
3.33
W
King Arthur
SUB-ZERO1124
King Arthur
4
8
10
1.13
W
Raijin
10
10
8
1.4
L
Morgan Le Fay
ivankiller3030
Morgan Le Fay
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,504
Damage
121,465
157,709
Taken
183,476
101,618
Mitigated
180,803
41,803
Healing
48,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DIDI9
Chaac
29,342
9,421
0
12,415
36,628
36,640
816
9,716
26,912
0
120,536
L
Neith
Deyra18
Neith
21,901
10,383
0
3,166
25,095
10,728
909
10,078
15,017
0
113,074
W
Jing Wei
Hodor0126
Jing Wei
35,331
31,463
0
20,844
40,238
21,100
56
10,803
28,804
0
214,341
L
Bakasura
JuanCM
Bakasura
26,965
21,080
0
9,242
34,228
19,175
18
8,349
25,879
0
175,259
L
22,368
3,044
584
6,417
34,277
21,204
0
14,271
20,006
70,331
0
W
Mercury
Rafa0910
Mercury
15,977
8,397
0
7,714
33,542
16,068
5,215
10,844
22,186
0
221,109
W
Fafnir
Ryzen334
Fafnir
9,510
3,163
87
7,729
34,954
67,523
1,327
11,605
22,471
30,801
3,648
W
King Arthur
SUB-ZERO1124
King Arthur
20,194
2,310
0
3,973
37,214
53,300
574
6,145
29,709
203
125,187
W
Raijin
40,453
4,639
289
8,328
37,528
22,812
1,650
13,965
22,586
159,682
0
L
Morgan Le Fay
ivankiller3030
Morgan Le Fay
29,928
2,509
1,039
8,940
27,481
13,871
1,305
13,780
13,701
148,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,335
Gold Earned
86,332
829
Minions Killed
907
0
Camps Cleared
0
3,064,394
Distance Traveled
3,083,289
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,895
497
160
5
0
587,192
4
L
Neith
15,643
460
155
5
0
539,719
6
W
Jing Wei
18,748
551
243
7
0
589,410
1
L
Bakasura
19,082
561
250
7
0
771,895
0
L
Ymir
14,181
417
68
2
0
585,968
3
W
Mercury
18,117
533
258
8
0
766,648
2
W
Fafnir
15,607
459
41
1
0
594,946
0
W
King Arthur
16,488
485
192
6
0
574,936
5
W
Raijin
17,372
511
173
5
0
557,349
2
L
Morgan Le Fay
17,534
516
196
6
0
579,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role