Player Matchup

Cthulhu
Cthulhu
Yes Its Slob
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,391 Elo+
Party 1
Ymir
Ymir
Yosnax
Ymir
Level 3
God Stats
2W - 6L
1,486 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Cupid
Cupid
ybronx9730
Cupid
Level 17
God Stats
2W - 2L
1,625 SR
Queue Stats
8W - 16L
1,337 Elo+
Party 1
Team Averages
Level 19
1,537 SR
1,409 Elo+

VS

Team Averages
Level 26
1,483 SR
1,212 Elo+
Agni
Agni
B1G-SiSQ0_00
Agni
Level 15
God Stats
3W - 2L
1,410 SR
Queue Stats
9W - 25L
1,112 Elo+
Party 2
Bacchus
Bacchus
IThumpshii
Bacchus
Level 44
God Stats
4W - 9L
1,424 SR
Queue Stats
105W - 155L
1,262 Elo+
Party 2
Danzaburou
Danzaburou
Thegoat5039
Danzaburou
Level 18
God Stats
8W - 4L
1,615 SR
Queue Stats
38W - 54L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Yes Its Slob
Cthulhu
12
0 / 8 / 3
8,295
553
6,331
16,309
13,816
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Yosnax
Ymir
13
0 / 4 / 5
9,318
621
7,599
21,557
29,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
16
6 / 4 / 1
10,577
705
13,005
13,430
6,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
10,423
695
10,079
10,704
3,865
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
IThumpshii
Bacchus
16
4 / 1 / 11
10,968
731
12,102
21,573
19,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
Thegoat5039
Danzaburou
18
9 / 0 / 5
11,994
800
19,512
9,708
4,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
16
16
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
W
Bacchus
IThumpshii
Bacchus
4
1
11
9.5
W
Danzaburou
Thegoat5039
Danzaburou
9
0
5
11.5
L
Cthulhu
Yes Its Slob
Cthulhu
0
8
3
0.19
L
Ymir
Yosnax
Ymir
0
4
5
0.63
L
Cupid
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,935
Damage
41,693
51,296
Taken
41,985
49,695
Mitigated
28,325
4,960
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,079
1,488
217
1,137
10,704
3,865
25
2,643
8,061
40,473
0
W
Bacchus
IThumpshii
Bacchus
12,102
2,107
680
8,618
21,573
19,745
105
8,467
13,106
26,811
0
W
Danzaburou
Thegoat5039
Danzaburou
19,512
7,881
0
5,632
9,708
4,715
2,667
3,394
6,314
0
54,915
L
Cthulhu
Yes Its Slob
Cthulhu
6,331
1,162
0
0
16,309
13,816
43
6,720
9,589
17,797
0
L
Ymir
Yosnax
Ymir
7,599
3,000
0
1,072
21,557
29,485
112
8,906
12,651
16,485
0
L
Cupid
13,005
4,865
441
3,447
13,430
6,394
0
6,593
6,837
0
49,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,190
Gold Earned
33,385
124
Minions Killed
144
0
Camps Cleared
0
685,927
Distance Traveled
756,428
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,423
695
54
4
0
232,906
0
W
Bacchus
10,968
731
20
1
0
267,437
0
W
Danzaburou
11,994
800
70
5
0
256,085
1
L
Cthulhu
8,295
553
26
2
0
189,424
0
L
Ymir
9,318
621
23
2
0
243,469
0
L
Cupid
10,577
705
75
5
0
253,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role