Player Matchup

Sol
Sol
DerpeusPrime
Sol
Level 85
God Stats
0W - 2L
1,382 SR
Queue Stats
13W - 11L
1,510 Elo+
Solo
Kali
Kali
IMDABOSS1999
Kali
Level 139
God Stats
4W - 5L
1,418 SR
Queue Stats
151W - 138L
1,495 Elo+
Party 1
Fafnir
Fafnir
MomentoCripi
Fafnir
Level 129
God Stats
3W - 3L
1,418 SR
Queue Stats
522W - 514L
1,575 Elo+
Solo
Lancelot
Lancelot
SOLDADOMULATO
Lancelot
Level 158
God Stats
6W - 12L
1,290 SR
Queue Stats
114W - 107L
1,439 Elo+
Solo
Atlas
Atlas
SeniorPuggles
Atlas
Level 53
God Stats
17W - 19L
1,448 SR
Queue Stats
110W - 133L
1,402 Elo+
Party 1
Team Averages
Level 113
1,391 SR
1,484 Elo+

VS

Team Averages
Level 100
1,477 SR
1,510 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dave0102
Chang'e
Level 100
God Stats
2W - 2L
1,452 SR
Queue Stats
21W - 26L
1,467 Elo+
Solo
Atlas
Atlas
Necirt
Atlas
Level 83
God Stats
15W - 18L
1,549 SR
Queue Stats
442W - 451L
1,525 Elo+
Solo
Ullr
Ullr
Taroco
Ullr
Level 97
God Stats
2W - 1L
1,283 SR
Queue Stats
7W - 5L
1,550 Elo+
Party 2
Scylla
Scylla
summumbeast21
Scylla
Level 111
God Stats
7W - 2L
1,600 SR
Queue Stats
54W - 58L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
951
190
0
0
0
5
0 / 1 / 0
3,069
614
701
3,281
947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
6
0 / 0 / 0
3,521
704
1,643
2,077
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
SOLDADOMULATO
Lancelot
6
2 / 2 / 0
3,717
743
1,983
3,684
1,480
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 1 / 0
2,936
587
1,018
3,709
1,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
3 / 1 / 0
4,218
844
1,486
3,765
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
Dave0102
Chang'e
6
0 / 1 / 2
3,634
727
901
2,951
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Necirt
Atlas
5
0 / 0 / 1
3,544
709
770
4,122
1,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
Taroco
Ullr
5
1 / 0 / 0
3,294
659
1,072
1,441
466
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,307
661
1,617
1,280
381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
0
3
W
Chang'e
Dave0102
Chang'e
0
1
2
1
L
0
0
0
0
L
0
1
0
0
L
Fafnir
0
0
0
0
W
Atlas
Necirt
Atlas
0
0
1
0.5
L
Lancelot
SOLDADOMULATO
Lancelot
2
2
0
1
L
0
1
0
0
W
Ullr
Taroco
Ullr
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,345
Damage
5,846
12,751
Taken
13,559
5,224
Mitigated
4,241
1,892
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,486
339
0
2,051
3,765
1,031
0
0
3,765
14,497
0
W
Chang'e
Dave0102
Chang'e
901
124
183
1,557
2,951
733
96
0
2,951
13,216
0
L
0
0
0
0
0
0
0
0
0
0
0
L
701
386
0
153
3,281
947
0
657
2,620
0
12,891
L
Fafnir
1,643
276
0
449
2,077
1,236
0
1,184
691
12,479
0
W
Atlas
Necirt
Atlas
770
316
715
1,433
4,122
1,630
0
1,389
2,671
8,070
1,809
L
Lancelot
SOLDADOMULATO
Lancelot
1,983
422
0
770
3,684
1,480
0
1,957
1,727
0
14,520
L
1,018
406
0
520
3,709
1,561
0
671
3,038
7,968
0
W
Ullr
Taroco
Ullr
1,072
340
0
0
1,441
466
0
441
1,000
0
16,076
W
1,617
307
0
500
1,280
381
0
659
511
13,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,194
Gold Earned
17,997
90
Minions Killed
143
0
Camps Cleared
0
388,694
Distance Traveled
484,784
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,218
844
43
9
0
114,516
3
W
Chang'e
3,634
727
28
6
0
86,419
3
L
Sol
951
190
0
0
0
0
0
L
Kali
3,069
614
29
6
0
108,331
0
L
Fafnir
3,521
704
30
6
0
114,955
1
W
Atlas
3,544
709
11
2
0
97,524
2
L
Lancelot
3,717
743
21
4
0
93,298
2
L
Atlas
2,936
587
10
2
0
72,110
0
W
Ullr
3,294
659
35
7
0
89,153
2
W
Scylla
3,307
661
26
5
0
97,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role