Player Matchup

Skadi
Skadi
Elihecc
Skadi
Level 25
God Stats
1W - 1L
1,547 SR
Queue Stats
7W - 12L
1,432 Elo+
Party 1
Sol
Sol
Infernorths
Sol
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,432 Elo+
Party 1
Da Ji
Da Ji
PotatoEngi
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,432 Elo+
Party 1
Maui
Maui
TriggerMeTimbers
Maui
Level 141
God Stats
0W - 1L
1,244 SR
Queue Stats
2W - 1L
1,823 Elo+
Party 1
Scylla
Scylla
ayechp
Scylla
Level 33
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 5L
1,521 Elo+
Party 1
Team Averages
Level 53
1,415 SR
1,528 Elo+

VS

Team Averages
Level 57
1,638 SR
1,716 Elo+
Eset
Eset
Deostalizka602
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 16L
1,766 Elo+
Party 2
Neith
Neith
Get Pizza Timed
Neith
Level 28
God Stats
1W - 1L
1,647 SR
Queue Stats
6W - 11L
1,714 Elo+
Solo
Bacchus
Bacchus
TonyMH
Bacchus
Level 61
God Stats
7W - 1L
1,816 SR
Queue Stats
13W - 8L
1,555 Elo+
Party 2
Thor
Thor
XReyDeAlmasX
Thor
Level 18
God Stats
17W - 8L
1,676 SR
Queue Stats
149W - 51L
1,780 Elo+
Party 2
Ao Kuang
Ao Kuang
rein2
Ao Kuang
Level 159
God Stats
3W - 6L
1,551 SR
Queue Stats
512W - 391L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Elihecc
Skadi
14
0 / 9 / 2
8,216
632
5,942
17,905
9,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 9 / 3
8,128
625
5,906
16,166
7,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
16
2 / 10 / 4
9,038
695
8,574
19,570
10,378
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 5 / 4
9,695
746
4,202
20,677
25,791
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
ayechp
Scylla
15
2 / 10 / 1
8,792
676
9,348
17,149
6,625
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 15
11,357
874
17,569
12,048
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 0 / 10
11,273
867
12,547
8,744
4,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
TonyMH
Bacchus
17
3 / 1 / 24
11,086
853
7,907
12,898
18,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
8 / 1 / 17
11,169
859
21,963
17,141
8,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
rein2
Ao Kuang
19
17 / 2 / 17
12,596
969
20,808
14,607
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
126
6
Kills
43
43
Deaths
7
14
Assists
83
Player
Kills
Deaths
Assists
KDA
W
8
3
15
5.17
L
Skadi
Elihecc
Skadi
0
9
2
0.11
W
7
0
10
12
L
0
9
3
0.17
L
Da Ji
2
10
4
0.4
W
Bacchus
TonyMH
Bacchus
3
1
24
15
L
2
5
4
0.8
W
8
1
17
16.5
L
Scylla
ayechp
Scylla
2
10
1
0.25
W
Ao Kuang
rein2
Ao Kuang
17
2
17
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,972
Damage
80,794
91,467
Taken
65,438
59,562
Mitigated
43,778
3,222
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,569
1,621
423
1,565
12,048
5,986
1,089
5,049
6,999
42,712
0
L
Skadi
Elihecc
Skadi
5,942
3,122
0
598
17,905
9,232
174
10,043
7,862
0
18,763
W
12,547
5,649
0
3,153
8,744
4,134
5,334
1,771
6,973
0
62,146
L
5,906
1,640
0
968
16,166
7,536
0
7,835
8,331
19,447
1,117
L
Da Ji
8,574
1,533
0
395
19,570
10,378
0
7,777
11,793
0
23,977
W
Bacchus
TonyMH
Bacchus
7,907
622
0
3,453
12,898
18,525
193
4,373
8,525
13,078
0
L
4,202
534
193
591
20,677
25,791
0
10,795
9,882
13,886
0
W
21,963
4,739
0
4,177
17,141
8,528
1,761
4,266
12,875
0
45,727
L
Scylla
ayechp
Scylla
9,348
1,135
0
477
17,149
6,625
0
9,834
7,315
25,707
0
W
Ao Kuang
rein2
Ao Kuang
20,808
3,452
0
5,367
14,607
6,605
4,107
3,745
8,817
43,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,869
Gold Earned
57,481
146
Minions Killed
268
0
Camps Cleared
0
1,143,177
Distance Traveled
1,449,575
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,357
874
69
5
0
282,920
3
L
Skadi
8,216
632
20
2
0
203,759
0
W
Neith
11,273
867
90
7
0
262,987
1
L
Sol
8,128
625
24
2
0
248,087
1
L
Da Ji
9,038
695
29
2
0
221,181
0
W
Bacchus
11,086
853
8
1
0
287,162
6
L
Maui
9,695
746
19
1
0
254,901
3
W
Thor
11,169
859
51
4
0
306,065
1
L
Scylla
8,792
676
54
4
0
215,249
1
W
Ao Kuang
12,596
969
50
4
0
310,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role