Player Matchup

Rama
Rama
Platinum II
AYEYUHSKEET
Rama
Platinum II
Level 124
God Stats
7W - 4L
1,792 SR
Queue Stats
54W - 51L
2,160 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
BattleKappa
Baron Samedi
Gold I
Level 100
God Stats
20W - 6L
1,808 SR
Queue Stats
60W - 55L
1,975 MMR
Party 2
Sobek
Sobek
Platinum I
cenix24
Sobek
Platinum I
Level 88
God Stats
5W - 2L
1,639 SR
Queue Stats
299W - 344L
1,948 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 104
1,747 SR
2,028 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,681 SR
2,006 MMR
Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
Dracο
Achilles
Diamond IV
Level 107
God Stats
2W - 1L
1,937 SR
Queue Stats
15W - 16L
2,248 MMR
Party 1
Ravana
Ravana
Diamond IV
аsаp
Ravana
Diamond IV
Level 128
God Stats
0W - 1L
1,606 SR
Queue Stats
19W - 18L
2,270 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,611
761
7,324
9,609
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
BattleKappa
Baron Samedi
14
2 / 1 / 5
7,836
784
6,000
6,610
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
cenix24
Sobek
12
3 / 0 / 4
8,197
820
4,170
9,918
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AtlasAh Muzen CabThothGebHorus

VS

Bans
ZeusScyllaOdinVulcanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 1 / 1
6,604
660
7,473
4,834
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Dracο
Achilles
11
1 / 4 / 0
6,506
651
6,669
10,683
9,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
аsаp
Ravana
10
0 / 3 / 0
5,985
599
5,262
8,478
7,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
1
0.5
W
3
0
5
5.5
W
Baron Samedi
BattleKappa
Baron Samedi
2
1
5
4.5
L
Achilles
Dracο
Achilles
1
4
0
0.25
W
Sobek
cenix24
Sobek
3
0
4
5
L
Ravana
аsаp
Ravana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,494
Damage
19,404
26,137
Taken
23,995
17,439
Mitigated
18,900
14,195
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,473
336
0
521
4,834
1,974
0
2,198
2,636
29,641
0
W
7,324
6,067
0
5,411
9,609
3,813
755
2,460
6,537
0
37,428
W
Baron Samedi
BattleKappa
Baron Samedi
6,000
411
1,746
2,728
6,610
3,618
471
2,227
4,137
36,417
0
L
Achilles
Dracο
Achilles
6,669
1,358
0
1,448
10,683
9,736
0
4,027
6,656
0
9,650
W
Sobek
cenix24
Sobek
4,170
197
0
4,310
9,918
10,008
0
2,792
6,575
16,432
0
L
Ravana
аsаp
Ravana
5,262
1,153
200
1,063
8,478
7,190
0
3,969
4,509
0
20,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,644
Gold Earned
19,095
154
Minions Killed
98
0
Camps Cleared
0
594,320
Distance Traveled
541,853
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,604
660
46
5
0
182,566
0
W
Rama
7,611
761
76
8
0
191,128
1
W
Baron Samedi
7,836
784
51
5
0
183,830
0
L
Achilles
6,506
651
11
1
0
175,126
3
W
Sobek
8,197
820
27
3
0
219,362
4
L
Ravana
5,985
599
41
4
0
184,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role