Player Matchup

Yu Huang
Yu Huang
BASkylark
Yu Huang
Level 129
God Stats
14W - 11L
1,620 SR
Queue Stats
246W - 166L
1,675 Elo+
Party 2
Xbalanque
Xbalanque
ShippingWars
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,556 Elo+
Solo
Cabrakan
Cabrakan
bluefuzzion
Cabrakan
Level 49
God Stats
1W - 1L
1,774 SR
Queue Stats
200W - 88L
1,729 Elo+
Party 2
Team Averages
Level 89
1,631 SR
1,653 Elo+

VS

Team Averages
Level 150
1,687 SR
1,809 Elo+
Ullr
Ullr
FantasticGenji
Ullr
Level 147
God Stats
4W - 3L
1,611 SR
Queue Stats
101W - 33L
1,876 Elo+
Party 1
Baron Samedi
Baron Samedi
Hatakeryuko
Baron Samedi
Level 149
God Stats
15W - 11L
1,694 SR
Queue Stats
250W - 229L
1,623 Elo+
Solo
Tyr
Tyr
Jayvizua1
Tyr
Level 153
God Stats
5W - 0L
1,755 SR
Queue Stats
61W - 14L
1,930 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BASkylark
Yu Huang
18
2 / 4 / 3
12,032
668
15,691
14,836
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
ShippingWars
Xbalanque
18
2 / 7 / 3
12,057
670
19,157
15,875
7,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
bluefuzzion
Cabrakan
17
1 / 4 / 2
10,785
599
7,949
22,981
39,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 8
13,080
727
18,411
16,628
7,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Hatakeryuko
Baron Samedi
19
8 / 1 / 4
13,766
765
11,812
20,935
17,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 9
12,610
701
17,736
19,818
27,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
15
15
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BASkylark
Yu Huang
2
4
3
0.88
W
4
3
8
2.67
W
Baron Samedi
Hatakeryuko
Baron Samedi
8
1
4
10
W
3
1
9
7.5
L
Xbalanque
ShippingWars
Xbalanque
2
7
3
0.5
L
Cabrakan
bluefuzzion
Cabrakan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,797
Damage
47,959
53,692
Taken
57,381
53,716
Mitigated
53,024
7,795
Healing
17,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BASkylark
Yu Huang
15,691
476
351
2,523
14,836
7,072
0
2,458
12,159
66,569
0
W
18,411
5,915
0
885
16,628
7,742
1,948
8,337
8,291
47
70,393
W
Baron Samedi
Hatakeryuko
Baron Samedi
11,812
538
2,416
7,378
20,935
17,712
690
9,121
11,814
67,667
0
W
17,736
2,509
0
7,182
19,818
27,570
0
6,424
13,394
316
40,055
L
Xbalanque
ShippingWars
Xbalanque
19,157
6,883
0
1,272
15,875
7,598
0
3,916
11,646
0
81,531
L
Cabrakan
bluefuzzion
Cabrakan
7,949
1,165
0
3,649
22,981
39,046
0
5,830
16,345
20,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,874
Gold Earned
39,456
210
Minions Killed
236
0
Camps Cleared
0
994,252
Distance Traveled
1,017,416
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
12,032
668
79
4
0
330,859
3
W
Ullr
13,080
727
90
5
0
325,574
0
W
Baron Samedi
13,766
765
107
6
0
333,874
4
W
Tyr
12,610
701
39
2
0
357,968
3
L
Xbalanque
12,057
670
113
6
0
304,601
4
L
Cabrakan
10,785
599
18
1
0
358,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role