Player Matchup

Sol
Sol
BussyQueen
Sol
Level 29
God Stats
1W - 1L
1,649 SR
Queue Stats
34W - 25L
1,540 Elo+
Party 1
Ishtar
Ishtar
Driiina
Ishtar
Level 27
God Stats
1W - 6L
1,342 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Mannny_14
Ao Kuang
Level 58
God Stats
2W - 2L
1,393 SR
Queue Stats
3W - 7L
1,210 Elo+
Party 3
Shiva
Shiva
TheFrillster
Shiva
Level 84
God Stats
8W - 13L
1,575 SR
Queue Stats
41W - 42L
1,445 Elo+
Party 1
Athena
Athena
TheSiren_of_Ice
Athena
Level 98
God Stats
1W - 1L
1,687 SR
Queue Stats
15W - 19L
1,410 Elo+
Party 1
Team Averages
Level 59
1,529 SR
1,421 Elo+

VS

Team Averages
Level 60
1,585 SR
1,680 Elo+
Yu Huang
Yu Huang
Deostalizka602
Yu Huang
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 16L
1,761 Elo+
Party 2
Ishtar
Ishtar
Niteerii
Ishtar
Level 44
God Stats
7W - 12L
1,425 SR
Queue Stats
204W - 166L
1,565 Elo+
Solo
Bacchus
Bacchus
TonyMH
Bacchus
Level 61
God Stats
7W - 1L
1,786 SR
Queue Stats
13W - 8L
1,537 Elo+
Party 2
Thor
Thor
XReyDeAlmasX
Thor
Level 18
God Stats
17W - 8L
1,587 SR
Queue Stats
149W - 51L
1,777 Elo+
Party 2
Thoth
Thoth
rein2
Thoth
Level 159
God Stats
23W - 19L
1,626 SR
Queue Stats
512W - 391L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
7,419
742
5,703
10,606
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ishtar
Driiina
Ishtar
11
0 / 3 / 1
6,240
624
1,849
9,847
3,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Mannny_14
Ao Kuang
14
2 / 2 / 1
7,296
730
5,217
9,465
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 3
6,462
646
5,706
13,815
10,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 3
6,665
667
4,722
16,072
11,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
5 / 1 / 7
8,099
810
12,740
4,978
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Niteerii
Ishtar
15
3 / 0 / 4
8,043
804
8,978
7,526
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
TonyMH
Bacchus
13
1 / 1 / 10
7,515
752
4,610
8,845
11,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 1 / 8
8,158
816
14,071
10,819
5,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
rein2
Thoth
15
2 / 0 / 12
7,879
788
11,301
1,776
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
3
Kills
18
18
Deaths
3
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Yu Huang
5
1
7
8.5
L
Ishtar
Driiina
Ishtar
0
3
1
0.17
L
Ao Kuang
Mannny_14
Ao Kuang
2
2
1
1.25
W
Ishtar
Niteerii
Ishtar
3
0
4
5
L
0
5
3
0.3
L
0
4
3
0.38
W
Bacchus
TonyMH
Bacchus
1
1
10
6
W
7
1
8
11
W
Thoth
rein2
Thoth
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,197
Damage
51,700
59,805
Taken
33,944
35,013
Mitigated
23,188
10,495
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,703
1,719
0
3,192
10,606
4,284
0
5,728
4,878
25,319
1,922
W
Yu Huang
12,740
1,695
81
1,392
4,978
2,604
452
2,986
1,874
38,005
0
L
Ishtar
Driiina
Ishtar
1,849
835
304
510
9,847
3,831
0
5,304
4,543
0
8,727
L
Ao Kuang
Mannny_14
Ao Kuang
5,217
715
0
1,938
9,465
4,420
0
4,477
4,988
17,848
0
W
Ishtar
Niteerii
Ishtar
8,978
4,582
0
4,432
7,526
3,329
971
3,023
4,379
0
31,183
L
5,706
745
389
2,937
13,815
10,925
0
5,135
8,680
0
15,525
L
4,722
1,157
0
1,225
16,072
11,553
0
8,007
8,065
11,069
0
W
Bacchus
TonyMH
Bacchus
4,610
404
0
3,308
8,845
11,316
0
2,708
5,789
7,680
0
W
14,071
2,305
0
3,031
10,819
5,172
160
5,760
4,891
0
25,024
W
Thoth
rein2
Thoth
11,301
196
0
470
1,776
767
0
911
865
35,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,082
Gold Earned
39,694
133
Minions Killed
215
0
Camps Cleared
0
1,013,815
Distance Traveled
1,042,193
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,419
742
57
6
0
188,457
4
W
Yu Huang
8,099
810
59
6
0
197,116
2
L
Ishtar
6,240
624
17
2
0
196,399
0
L
Ao Kuang
7,296
730
33
3
0
226,014
3
W
Ishtar
8,043
804
62
6
0
199,522
4
L
Shiva
6,462
646
18
2
0
197,729
2
L
Athena
6,665
667
8
1
0
205,216
1
W
Bacchus
7,515
752
5
1
0
189,754
3
W
Thor
8,158
816
23
2
0
229,777
1
W
Thoth
7,879
788
66
7
0
226,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role