Player Matchup

Sun Wukong
Sun Wukong
Megajuicer
Sun Wukong
Level 122
God Stats
6W - 7L
1,466 SR
Queue Stats
780W - 847L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
MelanieCrescent
Tsukuyomi
Level 158
God Stats
3W - 2L
1,535 SR
Queue Stats
489W - 497L
1,534 Elo+
Solo
Bacchus
Bacchus
RedZoneReed
Bacchus
Level 107
God Stats
3W - 1L
1,710 SR
Queue Stats
205W - 208L
1,503 Elo+
Party 2
Achilles
Achilles
X69ROCketX69
Achilles
Level 83
God Stats
3W - 4L
1,366 SR
Queue Stats
159W - 182L
1,569 Elo+
Party 2
Cernunnos
Cernunnos
aDrinkCup
Cernunnos
Level 78
God Stats
3W - 1L
1,532 SR
Queue Stats
61W - 44L
1,528 Elo+
Solo
Team Averages
Level 110
1,522 SR
1,522 Elo+

VS

Team Averages
Level 95
1,499 SR
1,444 Elo+
Agni
Agni
 
Agni
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
JadeWild715
The Morrigan
Level 48
God Stats
0W - 3L
1,277 SR
Queue Stats
24W - 40L
1,374 Elo+
Solo
Cerberus
Cerberus
Smokinbadger110
Cerberus
Level 107
God Stats
4W - 3L
1,637 SR
Queue Stats
115W - 116L
1,460 Elo+
Party 1
Skadi
Skadi
SuspectCookie57
Skadi
Level 54
God Stats
2W - 2L
1,825 SR
Queue Stats
72W - 93L
1,449 Elo+
Solo
Janus
Janus
Weisheit
Janus
Level 157
God Stats
5W - 14L
1,257 SR
Queue Stats
402W - 459L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Megajuicer
Sun Wukong
19
2 / 4 / 19
11,292
753
14,241
16,456
16,813
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
MelanieCrescent
Tsukuyomi
20
13 / 3 / 11
12,998
867
22,396
20,490
11,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
RedZoneReed
Bacchus
17
3 / 4 / 15
11,435
762
8,612
19,200
30,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
X69ROCketX69
Achilles
17
6 / 4 / 12
11,511
767
8,345
14,071
13,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
aDrinkCup
Cernunnos
20
5 / 3 / 9
12,120
808
14,101
13,610
7,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 5 / 7
10,582
705
15,145
13,458
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
JadeWild715
The Morrigan
16
1 / 5 / 6
9,188
613
4,875
11,028
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
18
2 / 8 / 9
10,758
717
6,229
22,446
30,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
6 / 6 / 5
10,069
671
14,623
14,032
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Weisheit
Janus
17
4 / 5 / 9
10,801
720
17,936
10,441
4,723
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
53
29
Kills
17
18
Deaths
29
66
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
5
7
1.5
L
The Morrigan
JadeWild715
The Morrigan
1
5
6
0.8
W
Sun Wukong
Megajuicer
Sun Wukong
2
4
19
2.88
W
Tsukuyomi
MelanieCrescent
Tsukuyomi
13
3
11
6.17
W
Bacchus
RedZoneReed
Bacchus
3
4
15
2.63
L
Cerberus
2
8
9
0.81
L
6
6
5
1.42
L
Janus
Weisheit
Janus
4
5
9
1.7
W
Achilles
X69ROCketX69
Achilles
6
4
12
3
W
Cernunnos
aDrinkCup
Cernunnos
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,695
Damage
58,808
83,827
Taken
71,405
79,433
Mitigated
53,897
31,813
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,145
1,473
3,406
3,504
13,458
6,165
0
1,654
11,621
33,204
0
L
The Morrigan
JadeWild715
The Morrigan
4,875
466
198
1,073
11,028
5,677
0
1,602
9,338
17,746
0
W
Sun Wukong
Megajuicer
Sun Wukong
14,241
3,028
2,013
3,823
16,456
16,813
1,844
9,810
6,646
0
40,294
W
Tsukuyomi
MelanieCrescent
Tsukuyomi
22,396
3,210
1,115
7,333
20,490
11,833
1,326
10,532
9,958
0
48,876
W
Bacchus
RedZoneReed
Bacchus
8,612
401
1,493
5,814
19,200
30,201
646
7,421
11,779
16,978
0
L
Cerberus
6,229
174
0
3,304
22,446
30,670
0
1,477
20,644
16,001
0
L
14,623
4,662
331
1,538
14,032
6,662
0
2,158
11,782
0
29,941
L
Janus
Weisheit
Janus
17,936
770
662
915
10,441
4,723
0
1,721
8,593
28,647
0
W
Achilles
X69ROCketX69
Achilles
8,345
1,685
1,806
3,450
14,071
13,295
796
5,766
7,405
0
10,551
W
Cernunnos
aDrinkCup
Cernunnos
14,101
3,509
818
4,148
13,610
7,291
3,552
10,656
2,954
0
49,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,356
Gold Earned
51,398
179
Minions Killed
158
0
Camps Cleared
0
1,393,527
Distance Traveled
1,168,773
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,582
705
47
3
0
253,082
0
L
The Morrigan
9,188
613
37
2
0
231,211
0
W
Sun Wukong
11,292
753
49
3
0
252,392
0
W
Tsukuyomi
12,998
867
37
2
0
296,617
0
W
Bacchus
11,435
762
15
1
0
288,956
0
L
Cerberus
10,758
717
28
2
0
239,946
1
L
Skadi
10,069
671
20
1
0
202,599
0
L
Janus
10,801
720
26
2
0
241,935
0
W
Achilles
11,511
767
8
1
0
281,173
0
W
Cernunnos
12,120
808
70
5
0
274,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role