Player Matchup

Bellona
Bellona
AmadorMariscal
Bellona
Level 160
God Stats
1W - 0L
1,633 SR
Queue Stats
61W - 54L
1,589 Elo+
Party 1
Da Ji
Da Ji
Amyewe
Da Ji
Level 160
God Stats
2W - 0L
1,760 SR
Queue Stats
19W - 12L
1,647 Elo+
Party 1
Shiva
Shiva
Angekelml
Shiva
Level 146
God Stats
1W - 0L
1,537 SR
Queue Stats
22W - 28L
1,490 Elo+
Party 1
Ares
Ares
ZoSHooT
Ares
Level 148
God Stats
2W - 0L
1,584 SR
Queue Stats
11W - 7L
1,655 Elo+
Party 1
Eset
Eset
nayalejandre
Eset
Level 158
God Stats
1W - 1L
1,731 SR
Queue Stats
63W - 58L
1,576 Elo+
Party 1
Team Averages
Level 154
1,649 SR
1,591 Elo+

VS

Team Averages
Level 112
1,495 SR
1,564 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ThKarma
Bacchus
Level 109
God Stats
1W - 1L
1,627 SR
Queue Stats
131W - 131L
1,691 Elo+
Party 2
Kali
Kali
WhatTheFunkoPop
Kali
Level 128
God Stats
3W - 5L
1,347 SR
Queue Stats
361W - 315L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 11
9,738
749
8,513
19,641
23,473
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Amyewe
Da Ji
18
9 / 4 / 6
10,968
844
15,491
16,145
10,738
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Angekelml
Shiva
15
1 / 4 / 8
9,074
698
13,271
18,710
25,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
ZoSHooT
Ares
17
4 / 2 / 12
10,936
841
11,287
14,482
18,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 2 / 12
10,669
821
11,269
8,440
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
2 / 3 / 11
10,752
827
20,987
10,094
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
 
Olorun
15
5 / 2 / 8
9,597
738
8,986
11,793
7,044
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
 
Eset
15
4 / 4 / 8
9,340
718
10,497
16,727
11,812
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
ThKarma
Bacchus
17
3 / 3 / 9
10,063
774
11,980
19,303
29,249
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 5 / 6
9,296
715
9,628
18,615
20,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
59
16
Kills
17
17
Deaths
17
49
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
11
2.5
L
Olorun
 
Olorun
5
2
8
4.5
L
Eset
 
Eset
4
4
8
2
W
0
5
11
1.1
W
Da Ji
Amyewe
Da Ji
9
4
6
3
W
Shiva
Angekelml
Shiva
1
4
8
1.25
L
Bacchus
ThKarma
Bacchus
3
3
9
2.5
L
3
5
6
1.2
W
Ares
ZoSHooT
Ares
4
2
12
5
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,831
Damage
62,078
77,418
Taken
76,532
82,604
Mitigated
74,816
23,406
Healing
26,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
20,987
1,771
23
651
10,094
6,440
1,024
1,209
8,674
55,422
0
L
Olorun
 
Olorun
8,986
4,855
4,600
4,689
11,793
7,044
2,217
4,190
7,417
16,928
0
L
Eset
 
Eset
10,497
1,519
2,057
2,438
16,727
11,812
0
4,719
11,775
16,001
0
W
8,513
2,092
3,613
3,261
19,641
23,473
1,266
12,439
7,202
1,209
19,263
W
Da Ji
Amyewe
Da Ji
15,491
4,343
1,307
1,036
16,145
10,738
2,439
12,124
4,021
0
25,664
W
Shiva
Angekelml
Shiva
13,271
1,656
2,143
2,013
18,710
25,222
833
12,523
6,187
157
23,759
L
Bacchus
ThKarma
Bacchus
11,980
1,427
3,821
3,728
19,303
29,249
0
6,912
12,282
15,191
0
L
9,628
2,182
358
3,757
18,615
20,271
343
6,185
12,215
0
15,503
W
Ares
ZoSHooT
Ares
11,287
617
2,003
3,317
14,482
18,809
901
8,981
5,501
15,115
0
W
11,269
1,130
2,617
2,096
8,440
4,362
2,300
6,383
2,057
41,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,385
Gold Earned
49,048
128
Minions Killed
131
0
Camps Cleared
0
1,270,417
Distance Traveled
1,174,320
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,752
827
85
7
0
232,243
1
L
Olorun
9,597
738
25
2
0
228,387
0
L
Eset
9,340
718
7
1
0
240,055
0
W
Bellona
9,738
749
20
2
0
266,992
3
W
Da Ji
10,968
844
12
1
0
244,005
1
W
Shiva
9,074
698
13
1
0
247,229
0
L
Bacchus
10,063
774
2
0
0
253,203
5
L
Kali
9,296
715
12
1
0
220,432
0
W
Ares
10,936
841
8
1
0
260,048
2
W
Eset
10,669
821
75
6
0
252,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role