Player Matchup

Mercury
Mercury
Clark Bleylock
Mercury
Level 155
God Stats
4W - 5L
1,415 SR
Queue Stats
75W - 88L
1,457 Elo+
Party 1
Hades
Hades
MegaMente00
Hades
Level 111
God Stats
14W - 16L
1,659 SR
Queue Stats
28W - 30L
1,503 Elo+
Party 3
Bacchus
Bacchus
PackageHandler
Bacchus
Level 147
God Stats
1W - 1L
1,506 SR
Queue Stats
130W - 115L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
ajrj27
Gilgamesh
Level 125
God Stats
4W - 8L
1,469 SR
Queue Stats
194W - 165L
1,527 Elo+
Party 3
Cupid
Cupid
kousastyle99
Cupid
Level 34
God Stats
5W - 4L
1,622 SR
Queue Stats
173W - 218L
1,469 Elo+
Solo
Team Averages
Level 114
1,534 SR
1,494 Elo+

VS

Team Averages
Level 84
1,684 SR
1,540 Elo+
Sobek
Sobek
FlappyFlex
Sobek
Level 24
God Stats
3W - 1L
1,698 SR
Queue Stats
3W - 1L
1,788 Elo+
Party 2
Tyr
Tyr
HimothyTheGreat
Tyr
Level 106
God Stats
0W - 1L
1,827 SR
Queue Stats
23W - 24L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
InnerCarter
Tsukuyomi
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,543 Elo+
Party 2
Chang'e
Chang'e
LoveThePrahcess
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,339 Elo+
Solo
Izanami
Izanami
ShauneDon
Izanami
Level 134
God Stats
0W - 1L
1,894 SR
Queue Stats
14W - 18L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
4,569
914
778
4,662
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 6
4,805
961
4,637
4,211
2,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 5
5,270
1,054
3,601
2,982
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
ajrj27
Gilgamesh
10
4 / 1 / 4
5,679
1,136
3,575
4,035
2,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 5
4,793
959
4,082
3,660
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 1 / 1
4,064
813
1,105
2,975
2,717
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

9
1 / 2 / 1
4,362
872
4,031
5,594
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
InnerCarter
Tsukuyomi
9
1 / 3 / 0
4,437
887
3,700
5,313
2,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,859
772
0
0
0
Izanami
ShauneDon
Izanami
11
0 / 2 / 1
4,919
984
4,205
5,124
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
8
Kills
2
2
Deaths
8
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Sobek
0
1
1
0.5
L
1
2
1
0.75
L
Tsukuyomi
InnerCarter
Tsukuyomi
1
3
0
0.33
L
0
0
0
0
W
0
0
6
3
W
3
0
5
5.5
L
Izanami
ShauneDon
Izanami
0
2
1
0.25
W
Gilgamesh
ajrj27
Gilgamesh
4
1
4
6
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,673
Damage
13,041
19,550
Taken
19,006
10,269
Mitigated
11,490
8,269
Healing
2,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
778
152
0
500
4,662
1,678
0
142
4,485
0
13,312
L
Sobek
1,105
169
0
315
2,975
2,717
0
973
2,002
2,505
0
L
4,031
639
0
806
5,594
4,316
0
3,081
2,513
0
6,149
L
Tsukuyomi
InnerCarter
Tsukuyomi
3,700
867
0
510
5,313
2,167
0
2,171
3,142
0
10,314
L
0
0
0
0
0
0
0
0
0
0
0
W
4,637
206
375
2,766
4,211
2,411
14
32
4,094
21,564
0
W
3,601
856
0
871
2,982
2,735
0
255
2,576
6,822
0
L
Izanami
ShauneDon
Izanami
4,205
3,016
0
880
5,124
2,290
0
2,013
3,111
0
21,717
W
Gilgamesh
ajrj27
Gilgamesh
3,575
1,027
958
559
4,035
2,258
0
434
3,562
0
4,919
W
4,082
2,026
109
2,131
3,660
1,187
100
242
3,345
0
12,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,116
Gold Earned
21,641
106
Minions Killed
73
0
Camps Cleared
0
633,738
Distance Traveled
446,111
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,569
914
30
6
0
135,513
0
L
Sobek
4,064
813
5
1
0
112,803
0
L
Tyr
4,362
872
6
1
0
116,799
0
L
Tsukuyomi
4,437
887
18
4
0
113,981
2
L
Chang'e
3,859
772
0
0
0
0
0
W
Hades
4,805
961
46
9
0
121,265
0
W
Bacchus
5,270
1,054
4
1
0
130,656
3
L
Izanami
4,919
984
44
9
0
102,528
2
W
Gilgamesh
5,679
1,136
2
0
0
135,604
0
W
Cupid
4,793
959
24
5
0
110,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role