Player Matchup

Cthulhu
Cthulhu
Gold V
FNxQ3w
Cthulhu
Gold V
Level 149
God Stats
22W - 20L
1,615 SR
Queue Stats
752W - 746L
1,262 MMR
Party 1
Rama
Rama
Gold V
GarbageMan5347
Rama
Gold V
Level 66
God Stats
8W - 10L
1,600 SR
Queue Stats
148W - 144L
1,297 MMR
Solo
Chronos
Chronos
Gold III
WLACRAZY
Chronos
Gold III
Level 141
God Stats
10W - 11L
1,522 SR
Queue Stats
648W - 664L
1,334 MMR
Solo
Guan Yu
Guan Yu
Gold II
iTzNotGHosT
Guan Yu
Gold II
Level 126
God Stats
5W - 4L
1,564 SR
Queue Stats
391W - 400L
1,295 MMR
Solo
Thor
Thor
Gold II
slikrambo
Thor
Gold II
Level 155
God Stats
3W - 3L
1,565 SR
Queue Stats
318W - 326L
1,365 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,573 SR
1,311 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,540 SR
1,310 MMR
Zhong Kui
Zhong Kui
Gold II
P4TRON75
Zhong Kui
Gold II
Level 158
God Stats
3W - 3L
1,566 SR
Queue Stats
188W - 192L
1,369 MMR
Solo
Yemoja
Yemoja
Gold V
QueezyBreezy_
Yemoja
Gold V
Level 152
God Stats
21W - 33L
1,415 SR
Queue Stats
386W - 402L
1,291 MMR
Solo
Cerberus
Cerberus
Gold V
matthias3200
Cerberus
Gold V
Level 129
God Stats
2W - 3L
1,695 SR
Queue Stats
137W - 140L
1,281 MMR
Solo
Da Ji
Da Ji
Gold V
mcg_the_rager88
Da Ji
Gold V
Level 118
God Stats
16W - 22L
1,446 SR
Queue Stats
113W - 116L
1,320 MMR
Solo
Ullr
Ullr
Silver I
nick4u10
Ullr
Silver I
Level 123
God Stats
29W - 31L
1,577 SR
Queue Stats
60W - 66L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FNxQ3w
Cthulhu
17
8 / 1 / 1
10,705
595
10,690
14,507
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 1 / 1
10,739
597
10,624
15,116
5,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
WLACRAZY
Chronos
16
5 / 3 / 5
10,810
601
16,579
16,144
6,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
iTzNotGHosT
Guan Yu
17
2 / 0 / 3
10,680
593
9,712
16,650
12,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
15
2 / 2 / 8
9,397
522
12,467
18,570
12,723
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KaliVamanaAtlas

VS

Bans
Ne ZhaLokiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
P4TRON75
Zhong Kui
15
4 / 6 / 2
9,522
529
14,407
21,027
15,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 3 / 4
8,255
459
6,978
16,371
10,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
matthias3200
Cerberus
16
2 / 3 / 0
10,045
558
6,864
17,390
12,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 9 / 1
7,142
397
6,327
18,042
7,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
14
0 / 4 / 0
8,076
449
6,637
13,091
4,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
24
Kills
7
7
Deaths
25
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FNxQ3w
Cthulhu
8
1
1
8.5
W
7
1
1
7.5
L
Zhong Kui
P4TRON75
Zhong Kui
4
6
2
0.83
L
0
3
4
0.67
W
Chronos
WLACRAZY
Chronos
5
3
5
2.5
W
Guan Yu
iTzNotGHosT
Guan Yu
2
0
3
3.5
L
Cerberus
matthias3200
Cerberus
2
3
0
0.67
L
1
9
1
0.17
L
Ullr
0
4
0
0
W
Thor
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,072
Damage
41,213
80,987
Taken
85,921
45,228
Mitigated
50,412
26,780
Healing
19,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FNxQ3w
Cthulhu
10,690
130
168
5,895
14,507
7,237
61
4,951
9,556
76,391
0
W
10,624
8,453
0
7,274
15,116
5,988
2,363
2,400
12,716
0
83,489
L
Zhong Kui
P4TRON75
Zhong Kui
14,407
2,334
0
6,911
21,027
15,442
0
13,883
7,144
86,949
0
L
6,978
710
2,795
4,108
16,371
10,727
0
5,716
10,655
32,098
868
W
Chronos
WLACRAZY
Chronos
16,579
7,003
0
3,374
16,144
6,751
1,856
10,063
6,081
80,427
0
W
Guan Yu
iTzNotGHosT
Guan Yu
9,712
2,543
484
7,002
16,650
12,529
930
4,488
12,162
0
91,639
L
Cerberus
matthias3200
Cerberus
6,864
1,297
0
3,948
17,390
12,517
0
2,963
14,427
78,594
0
L
6,327
1,365
0
397
18,042
7,308
0
4,092
13,950
0
46,010
L
Ullr
6,637
2,768
0
874
13,091
4,418
1,705
615
12,476
0
73,327
W
Thor
12,467
3,371
0
2,583
18,570
12,723
395
6,497
12,073
0
63,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,331
Gold Earned
43,040
606
Minions Killed
495
0
Camps Cleared
0
1,808,848
Distance Traveled
1,542,895
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,705
595
133
7
0
411,234
2
W
Rama
10,739
597
111
6
0
344,063
4
L
Zhong Kui
9,522
529
140
8
0
311,492
1
L
Yemoja
8,255
459
39
2
0
304,061
5
W
Chronos
10,810
601
126
7
0
339,277
3
W
Guan Yu
10,680
593
150
8
0
382,115
10
L
Cerberus
10,045
558
167
9
0
312,507
2
L
Da Ji
7,142
397
53
3
0
315,518
6
L
Ullr
8,076
449
96
5
0
299,317
4
W
Thor
9,397
522
86
5
0
332,159
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role