Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BardockYT
Poseidon
Level 46
God Stats
3W - 4L
1,742 SR
Queue Stats
105W - 108L
1,568 Elo+
Party 2
Chiron
Chiron
crocadee
Chiron
Level 18
God Stats
7W - 3L
1,669 SR
Queue Stats
32W - 23L
1,498 Elo+
Party 3
Ymir
Ymir
mangobao92
Ymir
Level 160
God Stats
56W - 61L
1,542 SR
Queue Stats
352W - 380L
1,586 Elo+
Party 2
Khepri
Khepri
xSatyaVaswani
Khepri
Level 159
God Stats
2W - 2L
1,656 SR
Queue Stats
148W - 129L
1,589 Elo+
Party 3
Team Averages
Level 109
1,622 SR
1,548 Elo+

VS

Team Averages
Level 47
1,384 SR
1,352 Elo+
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
AgonyBellona
Chronos
Level 82
God Stats
2W - 2L
1,614 SR
Queue Stats
159W - 146L
1,614 Elo+
Solo
Ymir
Ymir
HumatyDamty
Ymir
Level 6
God Stats
0W - 2L
1,110 SR
Queue Stats
6W - 8L
1,216 Elo+
Party 1
Neith
Neith
hardbullet
Neith
Level 6
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1
Poseidon
Poseidon
knifein
Poseidon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
4 / 1 / 7
9,025
564
6,769
9,094
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
BardockYT
Poseidon
17
17 / 0 / 4
10,553
660
20,485
7,682
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
crocadee
Chiron
15
5 / 1 / 7
9,773
611
10,199
7,661
3,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
1 / 0 / 6
9,621
601
5,381
11,918
6,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

13
4 / 0 / 15
9,565
598
7,171
9,542
13,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 6 / 1
7,197
450
4,866
15,609
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
AgonyBellona
Chronos
15
0 / 4 / 1
8,230
514
5,607
13,301
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 6 / 0
5,988
374
1,462
16,576
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
10
0 / 6 / 0
6,246
390
2,079
9,191
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
knifein
Poseidon
11
1 / 10 / 0
7,071
442
5,101
13,231
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
3
31
Kills
1
2
Deaths
32
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
7
7.5
L
Hel
 
Hel
0
6
1
0.08
L
Chronos
AgonyBellona
Chronos
0
4
1
0.13
W
Poseidon
BardockYT
Poseidon
17
0
4
19
L
0
6
0
0
W
Chiron
crocadee
Chiron
5
1
7
8.5
L
Neith
0
6
0
0
L
Poseidon
knifein
Poseidon
1
10
0
0.1
W
1
0
6
4
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,005
Damage
19,115
45,897
Taken
67,908
31,079
Mitigated
32,817
15,434
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,769
2,576
798
3,925
9,094
4,426
55
1,451
7,643
0
54,264
L
Hel
 
Hel
4,866
754
313
6,718
15,609
5,112
0
5,402
10,009
53,700
0
L
Chronos
AgonyBellona
Chronos
5,607
1,692
0
4,609
13,301
4,631
1,030
5,123
7,910
66,019
0
W
Poseidon
BardockYT
Poseidon
20,485
2,689
0
795
7,682
3,652
1,318
4,103
3,579
86,825
0
L
1,462
317
0
654
16,576
14,361
0
8,186
8,106
13,650
0
W
Chiron
crocadee
Chiron
10,199
4,073
794
2,614
7,661
3,563
4,830
1,518
6,143
0
71,327
L
Neith
2,079
1,248
0
1,352
9,191
3,709
0
2,972
6,141
0
31,863
L
Poseidon
knifein
Poseidon
5,101
1,008
0
160
13,231
5,004
0
10,084
2,794
44,105
0
W
5,381
1,217
0
3,522
11,918
6,188
720
6,185
5,733
67,189
0
W
7,171
1,335
433
2,553
9,542
13,250
176
4,031
5,413
20,499
2,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,537
Gold Earned
34,732
515
Minions Killed
349
0
Camps Cleared
0
1,579,569
Distance Traveled
1,404,104
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,025
564
92
6
0
345,537
4
L
Hel
7,197
450
95
6
0
301,642
0
L
Chronos
8,230
514
117
7
0
280,968
5
W
Poseidon
10,553
660
132
8
0
335,102
0
L
Ymir
5,988
374
13
1
0
305,514
0
W
Chiron
9,773
611
120
8
0
270,495
0
L
Neith
6,246
390
50
3
0
229,871
0
L
Poseidon
7,071
442
74
5
0
286,109
1
W
Ymir
9,621
601
147
9
0
324,819
3
W
Khepri
9,565
598
24
2
0
303,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role