Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CaptainSavaho
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,236 Elo+
Party 2
Janus
Janus
Oden96
Janus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,448 Elo+
Party 2
Ah Puch
Ah Puch
SquidSaysHi
Ah Puch
Level 143
God Stats
7W - 5L
1,656 SR
Queue Stats
311W - 310L
1,563 Elo+
Party 2
Erlang Shen
Erlang Shen
jarviboi7930
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,386 Elo+
Party 2
Team Averages
Level 74
1,531 SR
1,427 Elo+

VS

Team Averages
Level 144
1,517 SR
1,453 Elo+
Khepri
Khepri
CHIDORINITEMARE
Khepri
Level 160
God Stats
1W - 1L
1,608 SR
Queue Stats
149W - 138L
1,449 Elo+
Party 1
Achilles
Achilles
GinnoZ
Achilles
Level 103
God Stats
2W - 0L
1,514 SR
Queue Stats
50W - 50L
1,443 Elo+
Solo
Mercury
Mercury
JAG7368
Mercury
Level 156
God Stats
18W - 18L
1,478 SR
Queue Stats
1,728W - 1,820L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
SnatchyWinner76
Nu Wa
Level 159
God Stats
3W - 2L
1,443 SR
Queue Stats
448W - 493L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
Tigersoul16
Heimdallr
Level 140
God Stats
3W - 5L
1,540 SR
Queue Stats
213W - 245L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 6
6,924
629
5,473
8,463
3,258
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 7 / 6
8,210
746
6,458
11,223
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Oden96
Janus
13
0 / 6 / 7
7,377
671
6,765
11,190
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SquidSaysHi
Ah Puch
17
9 / 3 / 3
9,968
906
17,976
13,338
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
jarviboi7930
Erlang Shen
15
2 / 4 / 8
9,722
884
4,636
15,904
12,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 15
8,492
772
5,126
10,705
15,672
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
GinnoZ
Achilles
17
10 / 3 / 6
10,179
925
13,003
15,281
20,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
JAG7368
Mercury
16
3 / 3 / 10
8,851
805
5,156
9,238
5,600
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 1 / 9
10,100
918
16,779
6,873
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Tigersoul16
Heimdallr
16
7 / 4 / 10
9,913
901
15,544
12,325
6,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
73
13
Kills
23
23
Deaths
14
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
6
1
W
0
3
15
2.5
L
2
7
6
0.71
W
Achilles
GinnoZ
Achilles
10
3
6
4.33
W
Mercury
JAG7368
Mercury
3
3
10
2.67
L
Janus
Oden96
Janus
0
6
7
0.58
W
3
1
9
7.5
L
Ah Puch
SquidSaysHi
Ah Puch
9
3
3
3.5
W
Heimdallr
Tigersoul16
Heimdallr
7
4
10
3
L
Erlang Shen
jarviboi7930
Erlang Shen
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,308
Damage
55,608
60,118
Taken
54,422
29,911
Mitigated
52,946
19,856
Healing
18,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,473
2,897
302
1,728
8,463
3,258
0
3,549
4,812
14,861
0
W
5,126
573
1,399
978
10,705
15,672
163
7,079
3,626
13,712
0
L
6,458
1,483
190
564
11,223
4,093
792
4,204
6,838
22,833
0
W
Achilles
GinnoZ
Achilles
13,003
2,106
517
5,880
15,281
20,711
243
8,367
6,914
0
21,237
W
Mercury
JAG7368
Mercury
5,156
2,532
2,774
1,685
9,238
5,600
80
6,712
2,526
0
8,430
L
Janus
Oden96
Janus
6,765
714
818
1,347
11,190
4,275
0
3,729
7,323
18,315
0
W
16,779
5,362
1,920
1,201
6,873
4,136
1,122
5,091
1,782
43,157
0
L
Ah Puch
SquidSaysHi
Ah Puch
17,976
955
1,785
5,566
13,338
5,522
495
5,029
8,206
48,361
0
W
Heimdallr
Tigersoul16
Heimdallr
15,544
6,447
892
1,578
12,325
6,827
2,085
9,423
2,902
0
30,040
L
Erlang Shen
jarviboi7930
Erlang Shen
4,636
2,275
2,500
5,056
15,904
12,763
292
5,394
10,154
0
10,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,201
Gold Earned
47,535
161
Minions Killed
148
0
Camps Cleared
0
1,027,380
Distance Traveled
1,014,409
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,924
629
19
2
0
166,522
3
W
Khepri
8,492
772
14
1
0
181,770
1
L
Zeus
8,210
746
39
4
0
158,179
1
W
Achilles
10,179
925
20
2
0
184,636
0
W
Mercury
8,851
805
4
0
0
254,548
1
L
Janus
7,377
671
37
3
0
178,562
0
W
Nu Wa
10,100
918
59
5
0
203,888
1
L
Ah Puch
9,968
906
61
6
0
234,155
0
W
Heimdallr
9,913
901
51
5
0
189,567
0
L
Erlang Shen
9,722
884
5
0
0
289,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role