Player Matchup

Neith
Neith
Euphėme
Neith
Level 18
God Stats
3W - 0L
1,284 SR
Queue Stats
17W - 1L
1,754 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ItsGingie
Kumbhakarna
Level 128
God Stats
1W - 1L
1,350 SR
Queue Stats
429W - 316L
1,786 Elo+
Party 1
Ra
Ra
Rіch
Ra
Level 160
God Stats
21W - 13L
1,697 SR
Queue Stats
772W - 532L
1,770 Elo+
Party 1
Bastet
Bastet
TH3-ExP3RTGAMER
Bastet
Level 109
God Stats
1W - 0L
1,809 SR
Queue Stats
43W - 44L
1,437 Elo+
Party 2
King Arthur
King Arthur
honestabe1861
King Arthur
Level 127
God Stats
6W - 4L
1,640 SR
Queue Stats
69W - 70L
1,499 Elo+
Party 2
Team Averages
Level 108
1,556 SR
1,649 Elo+

VS

Team Averages
Level 74
1,737 SR
1,795 Elo+
Awilix
Awilix
Bigslimeman
Awilix
Level 22
God Stats
1W - 1L
1,767 SR
Queue Stats
79W - 19L
1,854 Elo+
Party 3
Atlas
Atlas
CallMeCaveman
Atlas
Level 95
God Stats
55W - 33L
1,720 SR
Queue Stats
345W - 154L
1,833 Elo+
Party 3
Vamana
Vamana
Dilation
Vamana
Level 74
God Stats
4W - 1L
1,993 SR
Queue Stats
121W - 36L
1,891 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Nemunasw
Morgan Le Fay
Level 18
God Stats
23W - 6L
1,913 SR
Queue Stats
51W - 12L
1,892 Elo+
Party 3
Charybdis
Charybdis
Stratzah
Charybdis
Level 160
God Stats
0W - 2L
1,291 SR
Queue Stats
137W - 159L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Euphėme
Neith
10
0 / 2 / 0
6,114
470
4,929
9,593
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
ItsGingie
Kumbhakarna
9
0 / 2 / 3
5,936
457
2,680
10,129
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
14
4 / 0 / 3
8,037
618
7,647
4,910
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 4 / 5
6,600
508
3,654
10,073
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
honestabe1861
King Arthur
13
6 / 2 / 4
8,120
625
11,894
12,080
9,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
4 / 4 / 2
6,780
522
5,766
10,897
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 4
6,923
533
6,680
8,071
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Dilation
Vamana
12
0 / 4 / 5
6,602
508
5,602
12,086
9,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Nemunasw
Morgan Le Fay
11
0 / 3 / 3
6,062
466
3,746
8,327
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Stratzah
Charybdis
13
4 / 0 / 2
7,674
590
6,419
9,784
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
12
Kills
10
10
Deaths
12
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
4
4
2
1.25
L
2
1
4
4
L
Vamana
Dilation
Vamana
0
4
5
0.63
W
Neith
Euphėme
Neith
0
2
0
0
W
Kumbhakarna
ItsGingie
Kumbhakarna
0
2
3
0.75
L
Morgan Le Fay
Nemunasw
Morgan Le Fay
0
3
3
0.5
W
Ra
4
0
3
5.5
L
Charybdis
Stratzah
Charybdis
4
0
2
5
W
2
4
5
1.13
W
King Arthur
honestabe1861
King Arthur
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,804
Damage
28,213
46,785
Taken
49,165
25,966
Mitigated
27,673
15,417
Healing
18,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
5,766
2,252
0
3,249
10,897
4,374
0
2,764
8,133
0
47,004
L
6,680
2,398
0
2,706
8,071
6,826
0
2,179
5,892
24,177
5,088
L
Vamana
Dilation
Vamana
5,602
2,943
0
4,467
12,086
9,209
0
1,371
10,715
0
50,534
W
Neith
Euphėme
Neith
4,929
1,964
0
3,356
9,593
3,609
0
1,416
8,177
0
48,569
W
Kumbhakarna
ItsGingie
Kumbhakarna
2,680
384
0
2,199
10,129
6,971
0
2,331
7,798
11,142
0
L
Morgan Le Fay
Nemunasw
Morgan Le Fay
3,746
192
0
1,520
8,327
3,650
0
3,340
4,987
41,815
0
W
Ra
7,647
1,077
1,646
3,233
4,910
2,389
0
1,835
3,075
87,189
0
L
Charybdis
Stratzah
Charybdis
6,419
4,015
0
6,985
9,784
3,614
399
673
9,111
0
62,765
W
3,654
720
0
3,029
10,073
3,472
0
2,549
7,524
0
26,682
W
King Arthur
honestabe1861
King Arthur
11,894
1,197
0
1,954
12,080
9,525
0
1,704
10,376
0
54,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
34,041
383
Minions Killed
389
0
Camps Cleared
0
1,339,102
Distance Traveled
1,186,251
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,780
522
82
6
0
258,994
1
L
Atlas
6,923
533
24
2
0
245,519
4
L
Vamana
6,602
508
83
6
0
219,986
2
W
Neith
6,114
470
83
6
0
224,800
5
W
Kumbhakarna
5,936
457
16
1
0
270,107
6
L
Morgan Le Fay
6,062
466
83
6
0
237,839
0
W
Ra
8,037
618
148
11
0
283,125
5
L
Charybdis
7,674
590
117
9
0
223,913
7
W
Bastet
6,600
508
54
4
0
290,703
2
W
King Arthur
8,120
625
82
6
0
270,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role