Player Matchup

Fenrir
Fenrir
A7xsasuke006x
Fenrir
Level 127
God Stats
3W - 2L
1,265 SR
Queue Stats
120W - 105L
1,571 Elo+
Solo
Bellona
Bellona
Lost_Horizons_
Bellona
Level 138
God Stats
9W - 7L
1,528 SR
Queue Stats
382W - 356L
1,506 Elo+
Solo
Sylvanus
Sylvanus
NEXTDAYAARON
Sylvanus
Level 160
God Stats
10W - 13L
1,521 SR
Queue Stats
40W - 36L
1,565 Elo+
Solo
Susano
Susano
esgetcarried
Susano
Level 131
God Stats
13W - 12L
1,481 SR
Queue Stats
187W - 184L
1,567 Elo+
Solo
Freya
Freya
randy_smores2
Freya
Level 68
God Stats
4W - 2L
1,576 SR
Queue Stats
63W - 77L
1,489 Elo+
Solo
Team Averages
Level 125
1,474 SR
1,540 Elo+

VS

Team Averages
Level 151
1,615 SR
1,537 Elo+
Tsukuyomi
Tsukuyomi
HazardousBuffalo
Tsukuyomi
Level 138
God Stats
1W - 1L
1,716 SR
Queue Stats
21W - 19L
1,533 Elo+
Solo
Ullr
Ullr
JoeRaeGuu
Ullr
Level 160
God Stats
5W - 8L
1,510 SR
Queue Stats
560W - 594L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
McMalesh
Cthulhu
Level 155
God Stats
19W - 11L
1,719 SR
Queue Stats
398W - 426L
1,565 Elo+
Party 1
Ishtar
Ishtar
ToHf
Ishtar
Level 144
God Stats
19W - 21L
1,564 SR
Queue Stats
758W - 791L
1,488 Elo+
Party 1
Nox
Nox
countrycookin
Nox
Level 156
God Stats
15W - 13L
1,567 SR
Queue Stats
611W - 642L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,889
489
3,062
7,544
3,794
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 1
5,336
534
4,374
8,786
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
NEXTDAYAARON
Sylvanus
10
2 / 1 / 1
5,549
555
3,346
6,476
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Susano
9
2 / 1 / 3
5,459
546
3,514
7,329
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
5,256
526
2,338
5,414
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
8
0 / 3 / 2
5,072
507
4,080
8,344
2,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
9
1 / 1 / 0
5,227
523
2,943
5,213
2,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
McMalesh
Cthulhu
9
1 / 1 / 0
5,624
562
7,682
6,003
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
ToHf
Ishtar
10
0 / 0 / 1
5,547
555
3,186
5,750
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 0 / 0
4,952
495
1,966
4,896
2,866
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
3
3
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Tsukuyomi
0
3
2
0.33
L
Ullr
1
1
0
1
W
1
0
1
1.5
L
Cthulhu
McMalesh
Cthulhu
1
1
0
1
W
Sylvanus
NEXTDAYAARON
Sylvanus
2
1
1
2.5
L
Ishtar
ToHf
Ishtar
0
0
1
0.5
L
1
0
0
1
W
Susano
2
1
3
3.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,634
Damage
19,857
35,549
Taken
30,206
18,218
Mitigated
12,922
17,570
Healing
10,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,062
643
0
2,596
7,544
3,794
0
2,425
5,026
0
14,274
L
Tsukuyomi
4,080
1,127
0
958
8,344
2,778
0
836
7,508
0
30,680
L
Ullr
2,943
809
0
517
5,213
2,044
0
1,312
3,901
0
33,072
W
4,374
1,575
0
4,278
8,786
6,056
0
4,436
3,993
0
35,743
L
Cthulhu
McMalesh
Cthulhu
7,682
994
257
2,092
6,003
3,299
0
335
5,668
32,964
0
W
Sylvanus
NEXTDAYAARON
Sylvanus
3,346
649
1,470
3,919
6,476
4,007
0
453
6,017
33,718
8,651
L
Ishtar
ToHf
Ishtar
3,186
2,249
0
4,616
5,750
1,935
0
905
4,629
0
46,712
L
1,966
185
0
1,660
4,896
2,866
0
1,806
2,936
13,697
1,855
W
Susano
3,514
655
0
2,120
7,329
2,627
0
1,003
6,268
0
25,934
W
2,338
629
0
3,187
5,414
1,734
0
237
5,177
37,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,489
Gold Earned
26,422
312
Minions Killed
293
0
Camps Cleared
0
948,702
Distance Traveled
857,952
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,889
489
31
3
0
196,538
3
L
Tsukuyomi
5,072
507
58
6
0
184,370
0
L
Ullr
5,227
523
64
6
0
174,471
3
W
Bellona
5,336
534
70
7
0
188,191
5
L
Cthulhu
5,624
562
75
8
0
191,712
2
W
Sylvanus
5,549
555
77
8
0
178,840
3
L
Ishtar
5,547
555
81
8
0
156,760
5
L
Nox
4,952
495
15
2
0
150,639
2
W
Susano
5,459
546
46
5
0
213,534
6
W
Freya
5,256
526
88
9
0
171,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role