Player Matchup

Guan Yu
Guan Yu
Arrowdynamic15
Guan Yu
Level 42
God Stats
5W - 0L
1,924 SR
Queue Stats
37W - 22L
1,616 Elo+
Solo
Izanami
Izanami
ChanzerFrost
Izanami
Level 103
God Stats
7W - 8L
1,536 SR
Queue Stats
30W - 46L
1,414 Elo+
Party 4
Ymir
Ymir
FloppyDiskette
Ymir
Level 26
God Stats
3W - 1L
1,708 SR
Queue Stats
40W - 41L
1,564 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LordLysander
Ah Muzen Cab
Level 123
God Stats
11W - 12L
1,553 SR
Queue Stats
337W - 358L
1,525 Elo+
Party 3
Ao Kuang
Ao Kuang
Phaynte
Ao Kuang
Level 49
God Stats
2W - 0L
1,662 SR
Queue Stats
109W - 121L
1,499 Elo+
Party 4
Team Averages
Level 69
1,677 SR
1,524 Elo+

VS

Team Averages
Level 49
1,512 SR
1,376 Elo+
Cupid
Cupid
Ba11sd33p
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,255 Elo+
Party 2
Hercules
Hercules
Earthforger
Hercules
Level 117
God Stats
3W - 4L
1,631 SR
Queue Stats
38W - 60L
1,378 Elo+
Solo
Yemoja
Yemoja
KillerQueen325
Yemoja
Level 7
God Stats
1W - 1L
1,471 SR
Queue Stats
3W - 5L
1,430 Elo+
Party 1
Sol
Sol
Starscream515102
Sol
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 54L
1,388 Elo+
Party 1
Arachne
Arachne
Zelkalna
Arachne
Level 59
God Stats
11W - 21L
1,456 SR
Queue Stats
172W - 173L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,662
555
8,058
8,711
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ChanzerFrost
Izanami
8
0 / 0 / 0
5,229
436
4,138
6,060
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 0 / 1
6,492
541
2,573
6,485
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
LordLysander
Ah Muzen Cab
12
0 / 0 / 1
6,948
579
5,746
7,777
3,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
Phaynte
Ao Kuang
12
4 / 2 / 0
7,138
595
4,251
9,222
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ba11sd33p
Cupid
9
0 / 1 / 0
5,221
435
5,027
7,396
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Earthforger
Hercules
10
3 / 3 / 0
6,564
547
5,629
14,209
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 0 / 0
5,767
481
1,661
4,975
2,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 1 / 0
6,085
507
4,755
8,456
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Zelkalna
Arachne
9
2 / 2 / 0
5,700
475
3,342
8,521
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
5
5
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Cupid
Ba11sd33p
Cupid
0
1
0
0
W
Izanami
ChanzerFrost
Izanami
0
0
0
0
L
Hercules
Earthforger
Hercules
3
3
0
1
W
2
0
1
2.5
L
0
0
0
0
W
Ah Muzen Cab
LordLysander
Ah Muzen Cab
0
0
1
0.5
W
Ao Kuang
Phaynte
Ao Kuang
4
2
0
2
L
0
1
0
0
L
Arachne
Zelkalna
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,766
Damage
20,414
38,255
Taken
43,557
20,318
Mitigated
21,545
12,519
Healing
17,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,058
1,221
76
3,840
8,711
8,131
756
1,246
6,441
0
43,498
L
Cupid
Ba11sd33p
Cupid
5,027
2,892
0
2,826
7,396
2,280
0
841
6,555
0
39,704
W
Izanami
ChanzerFrost
Izanami
4,138
3,084
0
1,901
6,060
1,712
0
518
5,542
0
29,072
L
Hercules
Earthforger
Hercules
5,629
1,761
0
5,326
14,209
10,706
456
1,668
11,542
10,000
34,990
W
2,573
494
0
2,939
6,485
4,077
261
2,641
3,844
12,917
0
L
1,661
321
2,425
722
4,975
2,391
0
1,007
3,968
15,134
0
W
Ah Muzen Cab
LordLysander
Ah Muzen Cab
5,746
2,772
0
2,242
7,777
3,263
2,226
2,870
4,907
0
69,289
W
Ao Kuang
Phaynte
Ao Kuang
4,251
1,582
0
1,521
9,222
3,135
0
263
8,959
50,986
0
L
4,755
1,639
0
3,904
8,456
3,103
863
1,587
6,869
38,669
5,563
L
Arachne
Zelkalna
Arachne
3,342
2,439
0
2,021
8,521
3,065
0
1,721
6,800
0
32,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,469
Gold Earned
29,337
331
Minions Killed
321
0
Camps Cleared
0
1,194,191
Distance Traveled
955,389
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,662
555
55
5
0
244,203
2
L
Cupid
5,221
435
73
6
0
175,484
1
W
Izanami
5,229
436
43
4
0
227,003
3
L
Hercules
6,564
547
64
5
0
191,985
4
W
Ymir
6,492
541
20
2
0
235,258
1
L
Yemoja
5,767
481
26
2
0
160,561
0
W
Ah Muzen Cab
6,948
579
122
10
0
230,149
6
W
Ao Kuang
7,138
595
91
8
0
257,578
1
L
Sol
6,085
507
89
7
0
194,761
1
L
Arachne
5,700
475
69
6
0
232,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role