Player Matchup

Anhur
Anhur
hedaro
Anhur
Level 101
God Stats
8W - 7L
1,527 SR
Queue Stats
551W - 397L
1,749 Elo+
Party 1
Freya
Freya
lmTheDuke
Freya
Level 28
God Stats
1W - 1L
1,210 SR
Queue Stats
76W - 16L
1,878 Elo+
Party 1
Cthulhu
Cthulhu
pepino801
Cthulhu
Level 74
God Stats
25W - 12L
1,677 SR
Queue Stats
452W - 247L
1,799 Elo+
Party 1
Team Averages
Level 68
1,471 SR
1,808 Elo+

VS

Team Averages
Level 52
1,593 SR
1,538 Elo+
Ymir
Ymir
HectorElPru
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 62L
1,274 Elo+
Solo
He Bo
He Bo
LeprecaunJohn
He Bo
Level 66
God Stats
0W - 2L
1,377 SR
Queue Stats
37W - 19L
1,692 Elo+
Party 2
Shiva
Shiva
patrickman
Shiva
Level 22
God Stats
2W - 1L
1,903 SR
Queue Stats
8W - 6L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
hedaro
Anhur
9
1 / 0 / 4
5,194
866
2,125
2,655
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
lmTheDuke
Freya
10
2 / 0 / 4
5,233
872
5,364
3,463
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
pepino801
Cthulhu
10
3 / 0 / 3
5,596
933
4,170
4,460
2,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,402
734
1,540
5,993
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 0
4,022
670
1,883
3,147
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
6
0 / 3 / 0
3,972
662
1,211
5,297
2,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
2
0
0
W
Anhur
hedaro
Anhur
1
0
4
3
W
Freya
lmTheDuke
Freya
2
0
4
4
L
Shiva
0
3
0
0
W
Cthulhu
pepino801
Cthulhu
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,659
Damage
4,634
10,578
Taken
14,437
5,400
Mitigated
7,303
3,184
Healing
1,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,540
93
137
775
5,993
3,352
0
4,299
1,544
3,512
0
L
1,883
133
0
466
3,147
1,035
0
1,661
1,401
6,444
0
W
Anhur
hedaro
Anhur
2,125
1,027
0
463
2,655
854
54
143
2,512
0
16,162
W
Freya
lmTheDuke
Freya
5,364
1,704
0
1,366
3,463
1,547
68
2,584
879
14,892
0
L
Shiva
1,211
219
130
302
5,297
2,916
0
3,275
1,898
0
6,622
W
Cthulhu
pepino801
Cthulhu
4,170
528
79
1,276
4,460
2,999
0
788
3,672
20,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,023
Gold Earned
12,396
86
Minions Killed
24
0
Camps Cleared
0
356,973
Distance Traveled
245,071
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,402
734
2
0
0
98,050
0
L
He Bo
4,022
670
12
2
0
69,869
1
W
Anhur
5,194
866
27
5
0
119,429
1
W
Freya
5,233
872
35
6
0
116,056
2
L
Shiva
3,972
662
10
2
0
77,152
1
W
Cthulhu
5,596
933
24
4
0
121,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role