Player Matchup

Da Ji
Da Ji
Chasedoughh_
Da Ji
Level 28
God Stats
0W - 3L
1,364 SR
Queue Stats
30W - 52L
1,264 Elo+
Party 1
Janus
Janus
ll-CLAMP-YOU-ll
Janus
Level 64
God Stats
0W - 2L
1,302 SR
Queue Stats
33W - 49L
1,337 Elo+
Party 1
Nike
Nike
tochisloc
Nike
Level 53
God Stats
0W - 2L
1,196 SR
Queue Stats
29W - 46L
1,275 Elo+
Party 1
Team Averages
Level 48
1,287 SR
1,292 Elo+

VS

Team Averages
Level 143
1,471 SR
1,437 Elo+
Medusa
Medusa
BigCaseDawg
Medusa
Level 131
God Stats
58W - 91L
1,406 SR
Queue Stats
245W - 389L
1,342 Elo+
Solo
Sylvanus
Sylvanus
MartyredMessiah
Sylvanus
Level 149
God Stats
113W - 160L
1,470 SR
Queue Stats
519W - 719L
1,466 Elo+
Solo
Persephone
Persephone
xkitty77x
Persephone
Level 148
God Stats
21W - 16L
1,536 SR
Queue Stats
129W - 154L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,553
687
4,199
11,582
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 2
7,489
681
8,668
9,133
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
12
1 / 4 / 1
7,657
696
5,635
14,949
12,717
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 1 / 13
8,998
818
9,269
9,595
4,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
15
8 / 1 / 8
9,859
896
7,296
11,889
12,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
xkitty77x
Persephone
14
6 / 2 / 7
9,291
845
12,943
6,474
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
17
17
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
1
13
9.5
L
1
6
1
0.25
W
Sylvanus
8
1
8
12
L
1
7
2
0.29
L
Nike
1
4
1
0.38
W
Persephone
xkitty77x
Persephone
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,502
Damage
29,508
35,664
Taken
27,958
21,171
Mitigated
20,801
1,496
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,269
4,503
0
2,261
9,595
4,887
1,602
3,127
6,468
0
36,438
L
4,199
1,077
0
1,026
11,582
4,843
88
6,916
4,424
0
19,666
W
Sylvanus
7,296
1,972
2,091
3,946
11,889
12,791
336
3,191
8,698
27,885
0
L
8,668
989
0
470
9,133
3,611
0
4,810
4,199
21,146
0
L
Nike
5,635
647
0
0
14,949
12,717
0
7,829
6,762
0
23,881
W
Persephone
xkitty77x
Persephone
12,943
602
0
635
6,474
3,123
558
2,456
4,016
35,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,699
Gold Earned
28,148
107
Minions Killed
139
0
Camps Cleared
0
548,644
Distance Traveled
596,812
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,998
818
43
4
0
201,686
1
L
Da Ji
7,553
687
39
4
0
191,728
2
W
Sylvanus
9,859
896
30
3
0
183,630
4
L
Janus
7,489
681
39
4
0
156,568
4
L
Nike
7,657
696
29
3
0
200,348
0
W
Persephone
9,291
845
66
6
0
211,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role