Player Matchup

Ymir
Ymir
Pacemaker609
Ymir
Level 66
God Stats
11W - 8L
1,632 SR
Queue Stats
257W - 438L
1,305 Elo+
Party 1
Arachne
Arachne
TN1 Rogue
Arachne
Level 28
God Stats
23W - 32L
1,392 SR
Queue Stats
78W - 117L
1,324 Elo+
Party 1
Zeus
Zeus
lDiior
Zeus
Level 48
God Stats
4W - 3L
1,436 SR
Queue Stats
69W - 90L
1,414 Elo+
Party 1
Team Averages
Level 47
1,487 SR
1,348 Elo+

VS

Team Averages
Level 49
1,580 SR
1,174 Elo+
He Bo
He Bo
KiritoPlayer102
He Bo
Level 78
God Stats
1W - 1L
1,716 SR
Queue Stats
130W - 154L
1,319 Elo+
Party 2
Cerberus
Cerberus
NTK xXKLEMXx
Cerberus
Level 62
God Stats
3W - 7L
1,524 SR
Queue Stats
38W - 55L
1,194 Elo+
Solo
Mercury
Mercury
Zed9lives
Mercury
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,007 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
10,214
786
4,476
9,848
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
TN1 Rogue
Arachne
12
1 / 6 / 3
8,384
645
3,605
13,740
7,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
lDiior
Zeus
15
4 / 2 / 3
9,602
739
16,786
7,820
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,517
655
9,009
8,801
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
NTK xXKLEMXx
Cerberus
11
2 / 3 / 2
7,974
613
3,534
9,828
9,491
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Zed9lives
Mercury
14
3 / 3 / 3
9,848
758
8,875
14,225
6,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
8
9
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
Cerberus
NTK xXKLEMXx
Cerberus
2
3
2
1
W
3
1
3
4.5
W
Arachne
TN1 Rogue
Arachne
1
6
3
0.42
L
Mercury
Zed9lives
Mercury
3
3
3
1.5
W
Zeus
lDiior
Zeus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,867
Damage
21,418
31,408
Taken
32,854
23,707
Mitigated
19,558
3,857
Healing
6,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,009
680
0
1,695
8,801
3,627
0
5,681
3,120
35,099
0
L
Cerberus
NTK xXKLEMXx
Cerberus
3,534
597
0
417
9,828
9,491
0
7,161
2,667
13,062
0
W
4,476
778
291
1,464
9,848
12,437
159
3,214
6,634
22,169
0
W
Arachne
TN1 Rogue
Arachne
3,605
2,476
0
1,608
13,740
7,910
1,120
5,282
8,458
0
18,970
L
Mercury
Zed9lives
Mercury
8,875
4,196
1,199
3,390
14,225
6,440
0
8,432
5,793
0
33,251
W
Zeus
lDiior
Zeus
16,786
1,923
0
494
7,820
3,360
1,364
4,073
3,747
48,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,200
Gold Earned
26,339
125
Minions Killed
117
0
Camps Cleared
0
645,594
Distance Traveled
611,948
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,517
655
56
4
0
182,871
4
L
Cerberus
7,974
613
22
2
0
148,116
0
W
Ymir
10,214
786
28
2
0
222,896
1
W
Arachne
8,384
645
28
2
0
235,376
0
L
Mercury
9,848
758
39
3
0
280,961
0
W
Zeus
9,602
739
69
5
0
187,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role