Player Matchup

Shiva
Shiva
 
Shiva
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
FOGASA69
Kukulkan
Level 29
God Stats
2W - 3L
1,488 SR
Queue Stats
89W - 67L
1,614 Elo+
Party 1
Danzaburou
Danzaburou
TheDarkPaladinx
Danzaburou
Level 156
God Stats
0W - 1L
1,314 SR
Queue Stats
176W - 142L
1,617 Elo+
Party 2
Gilgamesh
Gilgamesh
XbalsInYourMouth
Gilgamesh
Level 42
God Stats
7W - 3L
1,843 SR
Queue Stats
69W - 33L
1,708 Elo+
Party 2
Kumbhakarna
Kumbhakarna
oPolarity
Kumbhakarna
Level 68
God Stats
20W - 11L
1,682 SR
Queue Stats
46W - 40L
1,570 Elo+
Party 2
Team Averages
Level 87
1,565 SR
1,602 Elo+

VS

Team Averages
Level 53
1,630 SR
1,547 Elo+
Guan Yu
Guan Yu
Arrowdynamic15
Guan Yu
Level 42
God Stats
5W - 0L
1,884 SR
Queue Stats
37W - 22L
1,604 Elo+
Solo
Arachne
Arachne
CaptCurt1130
Arachne
Level 31
God Stats
2W - 0L
1,718 SR
Queue Stats
5W - 5L
1,334 Elo+
Solo
Vulcan
Vulcan
NardoWick
Vulcan
Level 65
God Stats
4W - 2L
1,224 SR
Queue Stats
118W - 117L
1,579 Elo+
Party 3
Jing Wei
Jing Wei
RochyRD
Jing Wei
Level 18
God Stats
2W - 0L
1,744 SR
Queue Stats
42W - 29L
1,621 Elo+
Party 3
Thor
Thor
syhmbols
Thor
Level 107
God Stats
3W - 0L
1,580 SR
Queue Stats
244W - 207L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
0 / 2 / 2
10,831
471
15,060
23,415
22,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
FOGASA69
Kukulkan
18
3 / 4 / 2
11,717
509
25,526
14,922
7,381
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TheDarkPaladinx
Danzaburou
17
6 / 8 / 4
12,159
529
18,897
28,768
11,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
17
6 / 6 / 2
10,857
472
15,049
26,834
22,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kumbhakarna
oPolarity
Kumbhakarna
13
1 / 10 / 10
9,497
413
6,766
31,611
35,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 18
12,514
544
17,877
24,965
37,006
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
CaptCurt1130
Arachne
20
8 / 1 / 11
13,182
573
17,371
27,742
14,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
NardoWick
Vulcan
19
6 / 3 / 9
12,291
534
18,685
10,412
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
RochyRD
Jing Wei
20
5 / 6 / 10
13,283
578
18,908
25,182
13,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
20
5 / 2 / 3
13,436
584
19,484
25,977
24,937
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
16
Kills
30
30
Deaths
16
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
2
0.5
W
6
4
18
3.75
W
Arachne
CaptCurt1130
Arachne
8
1
11
13.5
L
Kukulkan
FOGASA69
Kukulkan
3
4
2
1
W
Vulcan
NardoWick
Vulcan
6
3
9
3.5
W
Jing Wei
RochyRD
Jing Wei
5
6
10
1.67
L
Danzaburou
TheDarkPaladinx
Danzaburou
6
8
4
1
L
Gilgamesh
6
6
2
1.17
L
Kumbhakarna
oPolarity
Kumbhakarna
1
10
10
0.6
W
Thor
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,298
Damage
92,325
125,550
Taken
114,278
98,493
Mitigated
95,283
27,951
Healing
41,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
15,060
2,315
0
10,204
23,415
22,252
0
2,324
19,694
0
91,891
W
17,877
3,226
3,480
6,563
24,965
37,006
0
8,692
16,273
0
51,649
W
Arachne
CaptCurt1130
Arachne
17,371
10,807
0
13,081
27,742
14,569
54
8,966
18,776
0
107,940
L
Kukulkan
FOGASA69
Kukulkan
25,526
1,060
0
2,078
14,922
7,381
0
799
13,842
129,061
1,395
W
Vulcan
NardoWick
Vulcan
18,685
7,617
134
1,940
10,412
5,378
94
4,028
6,384
120,166
0
W
Jing Wei
RochyRD
Jing Wei
18,908
14,121
0
10,243
25,182
13,393
3,510
4,692
20,175
0
124,935
L
Danzaburou
TheDarkPaladinx
Danzaburou
18,897
7,186
0
10,588
28,768
11,117
1,082
1,703
27,065
0
100,426
L
Gilgamesh
15,049
4,887
0
1,027
26,834
22,738
0
5,066
21,340
0
97,383
L
Kumbhakarna
oPolarity
Kumbhakarna
6,766
1,823
589
3,465
31,611
35,005
0
9,015
22,489
18,419
0
W
Thor
19,484
2,938
0
5,775
25,977
24,937
0
6,645
19,332
222
115,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,061
Gold Earned
64,706
673
Minions Killed
751
0
Camps Cleared
0
2,164,667
Distance Traveled
2,263,837
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,831
471
169
7
0
482,917
5
W
Guan Yu
12,514
544
42
2
0
478,412
1
W
Arachne
13,182
573
132
6
0
543,388
9
L
Kukulkan
11,717
509
215
9
0
441,361
6
W
Vulcan
12,291
534
167
7
0
456,164
3
W
Jing Wei
13,283
578
194
8
0
395,455
1
L
Danzaburou
12,159
529
149
6
0
358,267
1
L
Gilgamesh
10,857
472
125
5
0
464,278
2
L
Kumbhakarna
9,497
413
15
1
0
417,844
1
W
Thor
13,436
584
216
9
0
390,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role