Player Matchup

Hera
Hera
HippieThor
Hera
Level 123
God Stats
2W - 2L
1,285 SR
Queue Stats
106W - 123L
1,313 Elo+
Party 1
Medusa
Medusa
Indom213
Medusa
Level 27
God Stats
3W - 1L
1,722 SR
Queue Stats
19W - 19L
1,283 Elo+
Party 1
Cthulhu
Cthulhu
TheMadMasker
Cthulhu
Level 29
God Stats
1W - 2L
1,279 SR
Queue Stats
24W - 18L
1,720 Elo+
Party 1
Team Averages
Level 60
1,428 SR
1,439 Elo+

VS

Team Averages
Level 99
1,443 SR
1,314 Elo+
Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ThisGuy420-08
Kuzenbo
Level 133
God Stats
26W - 40L
1,374 SR
Queue Stats
222W - 382L
1,211 Elo+
Party 2
Anubis
Anubis
kyjuggalo88
Anubis
Level 7
God Stats
7W - 6L
1,455 SR
Queue Stats
9W - 14L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
9,030
821
12,900
7,891
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Indom213
Medusa
12
2 / 1 / 6
7,812
710
10,829
7,507
2,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
TheMadMasker
Cthulhu
14
4 / 0 / 7
9,307
846
7,303
8,684
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 7 / 0
7,151
650
5,721
13,573
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
12
1 / 2 / 0
7,655
696
5,373
15,591
16,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
12
0 / 4 / 1
6,989
635
4,207
8,830
4,335
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
2
2
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
7
0
0.14
W
7
1
5
9.5
W
Medusa
Indom213
Medusa
2
1
6
5
W
Cthulhu
TheMadMasker
Cthulhu
4
0
7
7.5
L
Kuzenbo
1
2
0
0.5
L
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,032
Damage
15,301
24,082
Taken
37,994
11,552
Mitigated
26,882
8,587
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,721
2,792
156
2,833
13,573
6,287
438
5,740
7,833
0
28,224
W
12,900
2,846
173
2,419
7,891
2,768
847
3,036
4,855
35,749
0
W
Medusa
Indom213
Medusa
10,829
6,005
388
1,393
7,507
2,922
1,489
3,157
4,350
0
28,826
W
Cthulhu
TheMadMasker
Cthulhu
7,303
1,261
461
3,753
8,684
5,862
164
3,426
5,258
25,474
0
L
Kuzenbo
5,373
1,854
300
3,615
15,591
16,260
26
8,059
7,532
18,298
0
L
Anubis
4,207
751
0
1,681
8,830
4,335
0
6,439
2,391
23,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,149
Gold Earned
21,795
130
Minions Killed
101
0
Camps Cleared
0
578,990
Distance Traveled
544,370
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,151
650
36
3
0
155,386
0
W
Hera
9,030
821
64
6
0
191,844
2
W
Medusa
7,812
710
35
3
0
192,008
0
W
Cthulhu
9,307
846
31
3
0
195,138
1
L
Kuzenbo
7,655
696
19
2
0
229,500
1
L
Anubis
6,989
635
46
4
0
159,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role