Player Matchup

Cernunnos
Cernunnos
AsianNash642
Cernunnos
Level 140
God Stats
18W - 14L
1,756 SR
Queue Stats
329W - 204L
1,684 Elo+
Party 1
Bellona
Bellona
Drcoconut77
Bellona
Level 105
God Stats
6W - 4L
1,492 SR
Queue Stats
62W - 44L
1,576 Elo+
Party 1
Maui
Maui
GreenCorp
Maui
Level 129
God Stats
5W - 10L
1,479 SR
Queue Stats
462W - 460L
1,636 Elo+
Solo
Chang'e
Chang'e
SpartanKing5
Chang'e
Level 118
God Stats
9W - 1L
1,339 SR
Queue Stats
262W - 236L
1,588 Elo+
Solo
Nemesis
Nemesis
zero2600
Nemesis
Level 128
God Stats
23W - 21L
1,591 SR
Queue Stats
99W - 93L
1,635 Elo+
Solo
Team Averages
Level 124
1,531 SR
1,624 Elo+

VS

Team Averages
Level 132
1,483 SR
1,616 Elo+
Rama
Rama
HomieJ54
Rama
Level 120
God Stats
1W - 5L
1,354 SR
Queue Stats
345W - 340L
1,657 Elo+
Solo
Nox
Nox
LifeWithKobras
Nox
Level 145
God Stats
1W - 6L
1,332 SR
Queue Stats
227W - 204L
1,633 Elo+
Solo
Hercules
Hercules
MilkBotCan
Hercules
Level 106
God Stats
2W - 4L
1,559 SR
Queue Stats
263W - 227L
1,595 Elo+
Solo
Hun Batz
Hun Batz
omegawarrior23
Hun Batz
Level 129
God Stats
1W - 1L
1,696 SR
Queue Stats
138W - 123L
1,583 Elo+
Solo
Tyr
Tyr
xKamaaina
Tyr
Level 160
God Stats
7W - 6L
1,473 SR
Queue Stats
240W - 140L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AsianNash642
Cernunnos
15
5 / 0 / 1
8,857
681
9,512
9,857
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Drcoconut77
Bellona
13
1 / 2 / 1
7,682
591
8,875
11,772
11,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
11
1 / 0 / 4
7,124
548
3,567
7,863
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
SpartanKing5
Chang'e
14
2 / 0 / 2
7,892
607
4,691
6,017
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
zero2600
Nemesis
13
3 / 0 / 1
7,354
566
5,013
9,068
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 5 / 0
5,985
460
3,477
11,676
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 2 / 0
6,375
490
2,116
5,093
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
MilkBotCan
Hercules
13
2 / 1 / 0
7,205
554
8,477
14,736
14,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
10
0 / 3 / 0
5,780
445
3,376
10,075
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,943
457
4,430
8,096
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
2
2
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AsianNash642
Cernunnos
5
0
1
5.5
W
Bellona
Drcoconut77
Bellona
1
2
1
0.75
W
Maui
1
0
4
3
L
Rama
0
5
0
0
L
0
2
0
0
L
Hercules
MilkBotCan
Hercules
2
1
0
2
W
Chang'e
SpartanKing5
Chang'e
2
0
2
3
L
Hun Batz
0
3
0
0
L
0
1
0
0
W
Nemesis
zero2600
Nemesis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,658
Damage
21,876
44,577
Taken
49,676
26,812
Mitigated
28,414
17,350
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AsianNash642
Cernunnos
9,512
4,258
0
6,944
9,857
3,753
832
0
9,857
0
78,660
W
Bellona
Drcoconut77
Bellona
8,875
3,359
0
3,720
11,772
11,266
32
495
10,546
0
54,568
W
Maui
3,567
970
0
2,155
7,863
5,915
0
574
7,245
25,330
0
L
Rama
3,477
3,220
0
3,789
11,676
3,119
0
897
10,779
0
44,471
L
2,116
225
0
962
5,093
2,138
0
2,735
2,156
53,569
0
L
Hercules
MilkBotCan
Hercules
8,477
3,386
0
5,490
14,736
14,767
0
285
14,451
0
52,201
W
Chang'e
SpartanKing5
Chang'e
4,691
518
357
3,337
6,017
2,495
0
624
5,393
69,093
0
L
Hun Batz
3,376
993
0
3,362
10,075
3,588
0
1,442
8,601
0
36,820
L
4,430
1,033
0
3,108
8,096
4,802
0
2,573
5,431
0
30,546
W
Nemesis
zero2600
Nemesis
5,013
2,245
0
837
9,068
3,383
0
423
8,645
0
56,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,909
Gold Earned
31,288
504
Minions Killed
389
0
Camps Cleared
0
1,421,853
Distance Traveled
1,303,676
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,857
681
143
11
0
260,570
5
W
Bellona
7,682
591
92
7
0
294,994
3
W
Maui
7,124
548
23
2
0
272,598
5
L
Rama
5,985
460
78
6
0
238,580
3
L
Nox
6,375
490
109
8
0
243,115
5
L
Hercules
7,205
554
93
7
0
253,441
3
W
Chang'e
7,892
607
159
12
0
266,412
4
L
Hun Batz
5,780
445
63
5
0
294,917
2
L
Tyr
5,943
457
46
4
0
273,623
4
W
Nemesis
7,354
566
87
7
0
327,279
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role