Player Matchup

King Arthur
King Arthur
GoldiNugget
King Arthur
Level 86
God Stats
1W - 3L
1,366 SR
Queue Stats
140W - 155L
1,455 Elo+
Solo
Jing Wei
Jing Wei
JTmoney666777
Jing Wei
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 88L
1,403 Elo+
Solo
Charybdis
Charybdis
KingBeefy5
Charybdis
Level 86
God Stats
6W - 11L
1,297 SR
Queue Stats
468W - 503L
1,398 Elo+
Solo
Agni
Agni
Koko_Yubari
Agni
Level 140
God Stats
0W - 2L
1,317 SR
Queue Stats
18W - 18L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Vicped
Sun Wukong
Level 146
God Stats
0W - 2L
1,515 SR
Queue Stats
59W - 64L
1,456 Elo+
Solo
Team Averages
Level 123
1,399 SR
1,440 Elo+

VS

Team Averages
Level 70
1,533 SR
1,329 Elo+
Fenrir
Fenrir
Dragon1308
Fenrir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,170 Elo+
Party 1
Jing Wei
Jing Wei
Dragon131780
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,166 Elo+
Party 1
Serqet
Serqet
KingAppollyon
Serqet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,405 Elo+
Party 1
Nike
Nike
SmokeDaTrees420
Nike
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 184L
1,436 Elo+
Solo
Khepri
Khepri
mgarcia13579
Khepri
Level 143
God Stats
1W - 0L
1,665 SR
Queue Stats
38W - 44L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoldiNugget
King Arthur
17
0 / 6 / 12
10,308
644
7,191
22,430
23,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
JTmoney666777
Jing Wei
19
2 / 7 / 13
11,627
727
11,661
21,085
10,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
KingBeefy5
Charybdis
20
8 / 4 / 7
14,141
884
30,105
18,418
10,643
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 8 / 4
10,996
687
11,071
13,657
6,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Vicped
Sun Wukong
16
3 / 3 / 7
10,824
677
6,338
11,496
10,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dragon1308
Fenrir
19
9 / 8 / 11
11,922
745
16,536
23,243
22,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Dragon131780
Jing Wei
20
8 / 5 / 17
13,338
834
27,115
21,693
13,485
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 2 / 14
10,603
663
7,927
14,025
23,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

1
0 / 0 / 0
4,268
267
0
0
0
Khepri
20
9 / 3 / 14
12,761
798
17,893
21,874
16,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
84
18
Kills
28
28
Deaths
18
43
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dragon1308
Fenrir
9
8
11
1.81
W
Jing Wei
Dragon131780
Jing Wei
8
5
17
3.3
L
King Arthur
GoldiNugget
King Arthur
0
6
12
1
L
Jing Wei
JTmoney666777
Jing Wei
2
7
13
1.21
W
2
2
14
4.5
L
Charybdis
KingBeefy5
Charybdis
8
4
7
2.88
L
5
8
4
0.88
W
0
0
0
0
L
Sun Wukong
Vicped
Sun Wukong
3
3
7
2.17
W
Khepri
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,366
Damage
69,471
87,086
Taken
80,835
61,898
Mitigated
76,757
22,777
Healing
26,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dragon1308
Fenrir
16,536
3,741
1,084
3,916
23,243
22,657
720
3,421
19,474
573
19,763
W
Jing Wei
Dragon131780
Jing Wei
27,115
17,830
2,080
3,870
21,693
13,485
1,082
3,073
18,392
0
47,142
L
King Arthur
GoldiNugget
King Arthur
7,191
1,296
1,885
2,609
22,430
23,524
223
5,252
15,947
351
11,741
L
Jing Wei
JTmoney666777
Jing Wei
11,661
7,986
1,627
6,092
21,085
10,983
1,934
4,385
15,627
0
25,137
W
7,927
1,057
2,299
1,728
14,025
23,984
1,336
1,257
12,570
0
13,677
L
Charybdis
KingBeefy5
Charybdis
30,105
14,628
522
5,722
18,418
10,643
2,509
4,233
14,065
0
65,251
L
11,071
513
605
1,440
13,657
6,633
0
1,914
11,476
19,327
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Vicped
Sun Wukong
6,338
1,214
88
2,187
11,496
10,115
116
2,279
9,026
0
15,194
W
Khepri
17,893
300
5,015
6,464
21,874
16,631
364
2,627
19,031
53,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,896
Gold Earned
52,892
170
Minions Killed
140
0
Camps Cleared
0
1,217,133
Distance Traveled
1,234,348
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,922
745
12
1
0
308,009
1
W
Jing Wei
13,338
834
40
3
0
295,947
0
L
King Arthur
10,308
644
10
1
0
292,786
1
L
Jing Wei
11,627
727
31
2
0
257,611
3
W
Serqet
10,603
663
14
1
0
295,862
4
L
Charybdis
14,141
884
82
5
0
234,969
1
L
Agni
10,996
687
25
2
0
256,552
1
W
Nike
4,268
267
0
0
0
0
0
L
Sun Wukong
10,824
677
22
1
0
175,215
1
W
Khepri
12,761
798
74
5
0
334,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role