Player Matchup

Sobek
Sobek
 
Sobek
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
BeastMode43
Xbalanque
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,361 Elo+
Party 2
Nox
Nox
LovelyOrchid
Nox
Level 103
God Stats
3W - 0L
1,694 SR
Queue Stats
14W - 8L
1,508 Elo+
Party 2
Team Averages
Level 85
1,565 SR
1,456 Elo+

VS

Team Averages
Level 42
1,443 SR
1,495 Elo+
Sol
Sol
AirChipmunk299
Sol
Level 75
God Stats
5W - 1L
1,537 SR
Queue Stats
61W - 70L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
NoDunk
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,568 Elo+
Party 1
Arachne
Arachne
Thickmonky
Arachne
Level 35
God Stats
0W - 1L
1,293 SR
Queue Stats
3W - 6L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
5 / 3 / 13
11,272
751
7,463
16,106
24,158
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
BeastMode43
Xbalanque
17
9 / 5 / 12
12,297
820
23,917
14,045
7,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
7 / 0 / 12
12,809
854
17,768
7,631
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 5
10,650
710
16,134
21,247
9,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
NoDunk
Guan Yu
14
1 / 5 / 5
9,729
649
4,196
17,717
21,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
Thickmonky
Arachne
14
4 / 7 / 2
10,462
697
4,790
17,697
12,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
21
Kills
6
8
Deaths
21
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
3
13
3.83
L
1
9
5
0.39
W
Xbalanque
BeastMode43
Xbalanque
9
5
12
3
W
7
0
12
13
L
Guan Yu
NoDunk
Guan Yu
1
5
5
0.7
L
Arachne
Thickmonky
Arachne
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,148
Damage
25,120
37,782
Taken
56,661
35,988
Mitigated
43,524
2,789
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,463
350
0
730
16,106
24,158
147
5,409
10,463
12,697
0
L
16,134
4,325
0
7,610
21,247
9,617
0
9,895
11,352
66,565
0
W
Xbalanque
BeastMode43
Xbalanque
23,917
15,155
0
1,869
14,045
7,584
1,897
6,767
7,060
0
55,802
W
17,768
1,599
0
190
7,631
4,246
395
3,974
3,564
66,986
0
L
Guan Yu
NoDunk
Guan Yu
4,196
335
576
3,284
17,717
21,764
0
8,362
9,355
0
17,353
L
Arachne
Thickmonky
Arachne
4,790
3,255
0
2,596
17,697
12,143
0
7,258
10,439
0
28,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,378
Gold Earned
30,841
191
Minions Killed
143
0
Camps Cleared
0
860,020
Distance Traveled
826,214
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,272
751
16
1
0
292,338
4
L
Sol
10,650
710
85
6
0
228,223
3
W
Xbalanque
12,297
820
66
4
0
257,618
0
W
Nox
12,809
854
109
7
0
310,064
5
L
Guan Yu
9,729
649
22
1
0
303,079
0
L
Arachne
10,462
697
36
2
0
294,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role