Player Matchup

Anubis
Anubis
King_Atomic_06
Anubis
Level 49
God Stats
3W - 1L
1,690 SR
Queue Stats
28W - 31L
1,357 Elo+
Party 1
Izanami
Izanami
L1k34b345t
Izanami
Level 88
God Stats
6W - 0L
1,625 SR
Queue Stats
44W - 46L
1,358 Elo+
Party 1
Pele
Pele
NotSoPerfect
Pele
Level 36
God Stats
9W - 4L
1,454 SR
Queue Stats
21W - 28L
1,286 Elo+
Party 1
Sylvanus
Sylvanus
blurr2191
Sylvanus
Level 125
God Stats
7W - 5L
1,514 SR
Queue Stats
39W - 39L
1,349 Elo+
Party 1
Chaac
Chaac
boberthebob
Chaac
Level 26
God Stats
6W - 2L
1,636 SR
Queue Stats
15W - 24L
1,254 Elo+
Party 1
Team Averages
Level 65
1,584 SR
1,321 Elo+

VS

Team Averages
Level 63
1,396 SR
1,349 Elo+
Sol
Sol
KSJW
Sol
Level 157
God Stats
0W - 1L
1,308 SR
Queue Stats
26W - 31L
1,458 Elo+
Party 2
Cernunnos
Cernunnos
Zyoxur
Cernunnos
Level 87
God Stats
0W - 1L
1,234 SR
Queue Stats
216W - 207L
1,360 Elo+
Party 3
Neith
Neith
emofryguy
Neith
Level 49
God Stats
33W - 39L
1,440 SR
Queue Stats
136W - 152L
1,307 Elo+
Party 3
Loki
Loki
flexingking96
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,350 Elo+
Party 2
Izanami
Izanami
taco07ofthebell
Izanami
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 22L
1,272 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 6
13,828
532
20,241
25,559
14,371
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
L1k34b345t
Izanami
20
7 / 0 / 6
14,582
561
17,825
22,450
10,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 4 / 9
13,851
533
18,747
27,329
13,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
blurr2191
Sylvanus
18
1 / 5 / 9
12,145
467
12,561
36,478
30,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 8 / 9
13,613
524
15,791
25,702
29,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
KSJW
Sol
20
6 / 2 / 4
13,232
509
26,660
17,077
7,046
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Zyoxur
Cernunnos
18
7 / 12 / 4
11,918
458
26,065
29,981
12,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
emofryguy
Neith
18
3 / 2 / 3
10,740
413
14,627
16,061
7,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 9 / 5
10,734
413
8,575
24,467
9,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 6 / 3
9,622
370
7,271
23,077
7,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
29
Kills
20
22
Deaths
31
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
KSJW
Sol
6
2
4
4
W
8
5
6
2.2
W
Izanami
L1k34b345t
Izanami
7
0
6
10
W
7
4
9
2.88
L
Cernunnos
Zyoxur
Cernunnos
7
12
4
0.75
W
Sylvanus
blurr2191
Sylvanus
1
5
9
1.1
W
6
8
9
1.31
L
Neith
emofryguy
Neith
3
2
3
2.25
L
3
9
5
0.61
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,165
Damage
83,198
137,518
Taken
110,663
98,974
Mitigated
43,861
66,142
Healing
28,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
KSJW
Sol
26,660
8,756
0
9,838
17,077
7,046
2,629
9,506
7,526
136,633
0
W
20,241
1,368
395
12,375
25,559
14,371
1,798
9,707
15,852
75,057
0
W
Izanami
L1k34b345t
Izanami
17,825
11,777
0
15,504
22,450
10,820
8,568
3,182
19,268
0
155,230
W
18,747
1,865
0
10,655
27,329
13,725
4,598
6,019
21,310
0
123,555
L
Cernunnos
Zyoxur
Cernunnos
26,065
11,757
0
5,561
29,981
12,533
550
6,340
22,817
0
92,603
W
Sylvanus
blurr2191
Sylvanus
12,561
4,054
4,786
16,927
36,478
30,296
3,046
10,575
25,903
46,675
0
W
15,791
1,954
0
5,500
25,702
29,762
2,029
3,043
22,659
0
66,998
L
Neith
emofryguy
Neith
14,627
5,550
0
4,436
16,061
7,230
702
6,230
9,780
0
63,829
L
8,575
1,700
0
5,248
24,467
9,159
0
6,132
18,193
0
67,455
L
7,271
4,332
0
3,563
23,077
7,893
1,032
4,594
18,322
0
57,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,019
Gold Earned
56,246
661
Minions Killed
580
0
Camps Cleared
0
2,221,423
Distance Traveled
2,088,404
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,232
509
208
8
0
397,537
2
W
Anubis
13,828
532
116
4
0
384,976
4
W
Izanami
14,582
561
222
9
0
485,921
7
W
Pele
13,851
533
154
6
0
496,395
0
L
Cernunnos
11,918
458
110
4
0
367,259
0
W
Sylvanus
12,145
467
70
3
0
385,911
0
W
Chaac
13,613
524
99
4
0
468,220
2
L
Neith
10,740
413
79
3
0
433,055
7
L
Loki
10,734
413
92
4
0
450,574
0
L
Izanami
9,622
370
91
4
0
439,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role