Player Matchup

Zhong Kui
Zhong Kui
El Sakito
Zhong Kui
Level 106
God Stats
31W - 20L
1,538 SR
Queue Stats
158W - 126L
1,515 Elo+
Party 1
Amaterasu
Amaterasu
Hybridtype
Amaterasu
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,518 Elo+
Solo
Chaac
Chaac
Pauly Sensei
Chaac
Level 94
God Stats
17W - 7L
1,692 SR
Queue Stats
222W - 198L
1,475 Elo+
Party 1
Team Averages
Level 86
1,576 SR
1,503 Elo+

VS

Team Averages
Level 78
1,222 SR
1,255 Elo+
Sylvanus
Sylvanus
DamonC734
Sylvanus
Level 99
God Stats
4W - 12L
1,275 SR
Queue Stats
29W - 39L
1,329 Elo+
Party 2
Anubis
Anubis
GreenCriinack
Anubis
Level 97
God Stats
2W - 9L
1,317 SR
Queue Stats
2W - 10L
1,226 Elo+
Party 2
Janus
Janus
PixelatedAggress
Janus
Level 38
God Stats
0W - 7L
1,073 SR
Queue Stats
15W - 40L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
El Sakito
Zhong Kui
19
9 / 0 / 3
12,658
791
19,721
18,607
14,251
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Hybridtype
Amaterasu
15
1 / 4 / 9
10,647
665
8,524
14,451
6,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 1 / 10
11,672
730
12,871
12,916
17,013
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DamonC734
Sylvanus
16
4 / 2 / 1
10,281
643
7,999
16,495
21,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 6 / 3
9,800
613
12,137
15,875
10,385
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 5 / 4
10,627
664
12,089
13,282
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
5
5
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DamonC734
Sylvanus
4
2
1
2.25
W
Zhong Kui
El Sakito
Zhong Kui
9
0
3
10.5
L
1
6
3
0.42
W
Amaterasu
Hybridtype
Amaterasu
1
4
9
1.38
W
3
1
10
8
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,116
Damage
32,225
45,974
Taken
45,652
37,288
Mitigated
39,465
19,071
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DamonC734
Sylvanus
7,999
777
4,841
4,294
16,495
21,780
163
9,081
7,414
16,645
0
W
Zhong Kui
El Sakito
Zhong Kui
19,721
2,034
435
11,391
18,607
14,251
1,731
13,673
4,934
75,431
0
L
12,137
109
897
3,655
15,875
10,385
0
6,055
9,820
60,612
0
W
Amaterasu
Hybridtype
Amaterasu
8,524
1,666
0
4,001
14,451
6,024
157
10,221
4,230
0
39,252
W
12,871
2,165
0
3,244
12,916
17,013
1,100
8,710
4,206
0
34,947
L
12,089
586
0
1,448
13,282
7,300
0
4,611
8,671
45,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,977
Gold Earned
30,708
209
Minions Killed
170
0
Camps Cleared
0
907,662
Distance Traveled
808,222
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,281
643
23
1
0
281,214
7
W
Zhong Kui
12,658
791
132
8
0
299,138
2
L
Anubis
9,800
613
77
5
0
247,353
0
W
Amaterasu
10,647
665
46
3
0
297,594
3
W
Chaac
11,672
730
31
2
0
310,930
2
L
Janus
10,627
664
70
4
0
279,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role