Player Matchup

Thor
Thor
Arekko
Thor
Level 112
God Stats
20W - 8L
1,680 SR
Queue Stats
188W - 164L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
Benson Bonee
Sylvanus
Level 66
God Stats
21W - 13L
1,669 SR
Queue Stats
167W - 137L
1,575 Elo+
Party 1
Ymir
Ymir
Glorpin
Ymir
Level 31
God Stats
23W - 12L
1,644 SR
Queue Stats
63W - 70L
1,476 Elo+
Party 1
Anubis
Anubis
ScandarAkbar1
Anubis
Level 107
God Stats
4W - 1L
1,512 SR
Queue Stats
251W - 213L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
WolfRex123
Danzaburou
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 33L
1,315 Elo+
Party 1
Team Averages
Level 66
1,601 SR
1,475 Elo+

VS

Team Averages
Level 76
1,522 SR
1,430 Elo+
Neith
Neith
Aldyp
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,359 Elo+
Party 3
Ymir
Ymir
DrDe1irious
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 77L
1,329 Elo+
Solo
Nu Wa
Nu Wa
MeritedWig76352
Nu Wa
Level 40
God Stats
7W - 8L
1,530 SR
Queue Stats
110W - 102L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
MrsMagic10
Ao Kuang
Level 160
God Stats
3W - 5L
1,560 SR
Queue Stats
262W - 232L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
lmaginar
Sun Wukong
Level 102
God Stats
44W - 47L
1,519 SR
Queue Stats
351W - 330L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arekko
Thor
10
2 / 1 / 2
6,027
502
4,657
7,436
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Benson Bonee
Sylvanus
12
1 / 2 / 0
6,732
561
4,241
8,776
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
Glorpin
Ymir
9
2 / 1 / 4
6,525
544
2,761
7,585
5,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 1
7,585
632
5,288
4,471
2,428
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
WolfRex123
Danzaburou
11
1 / 0 / 3
6,840
570
3,500
4,386
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aldyp
Neith
9
0 / 2 / 1
5,101
425
1,839
3,365
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 2 / 0
4,495
375
1,195
4,911
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
5,999
500
3,338
4,948
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
MrsMagic10
Ao Kuang
10
2 / 3 / 1
6,400
533
4,071
10,580
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
lmaginar
Sun Wukong
11
1 / 1 / 0
6,340
528
5,480
8,089
4,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
3
4
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Aldyp
Neith
0
2
1
0.25
W
Thor
Arekko
Thor
2
1
2
3
W
Sylvanus
Benson Bonee
Sylvanus
1
2
0
0.5
L
0
2
0
0
W
Ymir
Glorpin
Ymir
2
1
4
4
L
0
2
0
0
L
Ao Kuang
MrsMagic10
Ao Kuang
2
3
1
0.83
W
3
0
1
3.5
W
Danzaburou
WolfRex123
Danzaburou
1
0
3
2.5
L
Sun Wukong
lmaginar
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,447
Damage
15,923
32,654
Taken
31,893
17,206
Mitigated
12,726
13,752
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aldyp
Neith
1,839
867
0
21
3,365
1,406
112
1,233
2,132
0
18,077
W
Thor
Arekko
Thor
4,657
1,014
0
3,398
7,436
2,908
0
2,445
4,917
0
39,842
W
Sylvanus
Benson Bonee
Sylvanus
4,241
1,648
0
2,750
8,776
4,421
0
1,170
6,970
34,580
9,881
L
1,195
172
0
1,403
4,911
1,985
0
1,109
3,802
7,828
0
W
Ymir
Glorpin
Ymir
2,761
749
0
1,294
7,585
5,626
0
1,178
6,407
18,842
0
L
3,338
279
0
860
4,948
1,377
0
3,572
1,376
41,700
0
L
Ao Kuang
MrsMagic10
Ao Kuang
4,071
809
0
2,196
10,580
3,456
0
2,174
8,406
44,460
0
W
5,288
822
0
3,624
4,471
2,428
0
1,656
2,815
66,836
0
W
Danzaburou
WolfRex123
Danzaburou
3,500
870
0
2,686
4,386
1,823
2,442
2,155
2,231
0
50,451
L
Sun Wukong
lmaginar
Sun Wukong
5,480
1,097
0
2,168
8,089
4,502
0
3,862
4,227
0
41,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
28,335
390
Minions Killed
282
0
Camps Cleared
0
1,133,827
Distance Traveled
960,527
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,101
425
35
3
0
175,049
0
W
Thor
6,027
502
65
5
0
264,627
1
W
Sylvanus
6,732
561
77
6
0
218,250
1
L
Ymir
4,495
375
9
1
0
87,519
0
W
Ymir
6,525
544
38
3
0
227,901
0
L
Nu Wa
5,999
500
87
7
0
221,345
5
L
Ao Kuang
6,400
533
74
6
0
251,876
1
W
Anubis
7,585
632
124
10
0
216,624
6
W
Danzaburou
6,840
570
86
7
0
206,425
0
L
Sun Wukong
6,340
528
77
6
0
224,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role