Player Matchup

Ne Zha
Ne Zha
Gold V
BarsonCrown2
Ne Zha
Gold V
Level 124
God Stats
4W - 4L
1,445 SR
Queue Stats
237W - 247L
1,233 MMR
Solo
Ymir
Ymir
Silver I
GoopyMallard583
Ymir
Silver I
Level 128
God Stats
4W - 8L
1,446 SR
Queue Stats
576W - 566L
1,200 MMR
Solo
Nu Wa
Nu Wa
Gold IV
TY2ST0N3D
Nu Wa
Gold IV
Level 131
God Stats
139W - 120L
1,555 SR
Queue Stats
627W - 633L
1,265 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
TaayTaay-
Sun Wukong
Bronze III
Level 102
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Kumbhakarna
Kumbhakarna
Silver III
Xplicit_Smoke
Kumbhakarna
Silver III
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 51L
1,402 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,428 SR
1,320 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,569 SR
1,433 MMR
Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
CW Assassin
Charybdis
Gold V
Level 128
God Stats
7W - 7L
1,524 SR
Queue Stats
285W - 274L
1,386 MMR
Party 2
Geb
Geb
Gold V
Donqie
Geb
Gold V
Level 128
God Stats
10W - 3L
1,758 SR
Queue Stats
125W - 132L
1,368 MMR
Party 1
Mulan
Mulan
Gold I
EscapeHavok
Mulan
Gold I
Level 124
God Stats
8W - 7L
1,514 SR
Queue Stats
136W - 133L
1,395 MMR
Party 2
Susano
Susano
Gold III
Uthrain
Susano
Gold III
Level 127
God Stats
4W - 4L
1,549 SR
Queue Stats
116W - 120L
1,518 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 1 / 0
6,150
513
2,756
9,286
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 6 / 0
5,601
467
7,607
12,132
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
TY2ST0N3D
Nu Wa
10
0 / 3 / 1
5,899
492
5,210
5,824
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TaayTaay-
Sun Wukong
11
0 / 0 / 1
6,023
502
4,507
7,829
4,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Xplicit_Smoke
Kumbhakarna
11
0 / 1 / 0
6,104
509
866
8,319
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TyrChang'eKing ArthurKali

VS

Bans
AwilixKhepriLancelotNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 0 / 2
6,593
549
2,171
5,987
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
CW Assassin
Charybdis
13
4 / 0 / 1
7,465
622
6,184
8,758
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
Donqie
Geb
10
1 / 0 / 4
6,363
530
3,384
8,347
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 1 / 1
6,638
553
8,686
11,440
7,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Susano
Uthrain
Susano
11
5 / 1 / 2
6,954
580
6,739
8,877
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
11
11
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
2
1
L
Ne Zha
0
1
0
0
W
Charybdis
CW Assassin
Charybdis
4
0
1
4.5
W
Geb
Donqie
Geb
1
0
4
3
W
1
1
1
1.5
L
1
6
0
0.17
L
Nu Wa
TY2ST0N3D
Nu Wa
0
3
1
0.17
L
Sun Wukong
TaayTaay-
Sun Wukong
0
0
1
0.5
W
Susano
Uthrain
Susano
5
1
2
6
L
Kumbhakarna
Xplicit_Smoke
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,946
Damage
27,164
43,390
Taken
43,409
19,850
Mitigated
21,837
11,168
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,171
446
0
1,772
5,987
2,030
1,544
2,966
2,977
56,737
0
L
Ne Zha
2,756
902
0
2,578
9,286
3,417
0
0
9,112
0
49,753
W
Charybdis
CW Assassin
Charybdis
6,184
4,163
0
5,524
8,758
3,082
1,046
2,584
6,050
0
58,260
W
Geb
Donqie
Geb
3,384
956
0
1,660
8,347
5,954
545
3,536
4,647
13,099
3,387
W
8,686
1,883
0
4,746
11,440
7,351
183
791
9,995
0
40,769
L
7,607
1,869
117
2,371
12,132
5,405
0
2,094
10,038
31,553
0
L
Nu Wa
TY2ST0N3D
Nu Wa
5,210
2,622
0
1,131
5,824
2,176
75
2,376
3,448
40,083
0
L
Sun Wukong
TaayTaay-
Sun Wukong
4,507
1,253
0
3,770
7,829
4,470
0
184
7,026
0
35,577
W
Susano
Uthrain
Susano
6,739
2,393
0
855
8,877
3,420
897
3,294
5,443
0
39,135
L
Kumbhakarna
Xplicit_Smoke
Kumbhakarna
866
210
0
1,201
8,319
4,382
0
519
7,800
35,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
34,013
331
Minions Killed
363
0
Camps Cleared
0
1,157,700
Distance Traveled
1,203,820
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,593
549
94
8
0
228,577
1
L
Ne Zha
6,150
513
94
8
0
255,787
5
W
Charybdis
7,465
622
101
8
0
214,806
3
W
Geb
6,363
530
23
2
0
247,450
5
W
Mulan
6,638
553
80
7
0
236,906
0
L
Ymir
5,601
467
54
5
0
198,776
0
L
Nu Wa
5,899
492
67
6
0
228,705
5
L
Sun Wukong
6,023
502
53
4
0
243,276
0
W
Susano
6,954
580
65
5
0
276,081
2
L
Kumbhakarna
6,104
509
63
5
0
231,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role