Player Matchup

Poseidon
Poseidon
Accid3nts900
Poseidon
Level 97
God Stats
0W - 3L
1,280 SR
Queue Stats
11W - 12L
1,294 Elo+
Party 2
Guan Yu
Guan Yu
Humphrey192527
Guan Yu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,192 Elo+
Party 2
Chernobog
Chernobog
PopperSteve
Chernobog
Level 73
God Stats
3W - 5L
1,332 SR
Queue Stats
8W - 10L
1,200 Elo+
Party 2
Khepri
Khepri
TheFarEastBeast
Khepri
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,274 Elo+
Party 2
Cliodhna
Cliodhna
d_bllacKcRvG
Cliodhna
Level 104
God Stats
1W - 2L
1,715 SR
Queue Stats
108W - 107L
1,319 Elo+
Solo
Team Averages
Level 82
1,465 SR
1,256 Elo+

VS

Team Averages
Level 86
1,476 SR
1,336 Elo+
Heimdallr
Heimdallr
Gogurtt5
Heimdallr
Level 30
God Stats
11W - 12L
1,477 SR
Queue Stats
75W - 82L
1,321 Elo+
Party 1
Jing Wei
Jing Wei
LadyKnifePlay
Jing Wei
Level 120
God Stats
2W - 3L
1,435 SR
Queue Stats
70W - 65L
1,363 Elo+
Solo
King Arthur
King Arthur
TheGatorNelson
King Arthur
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 58L
1,364 Elo+
Party 1
Geb
Geb
bigbosssnowman
Geb
Level 88
God Stats
12W - 9L
1,469 SR
Queue Stats
256W - 335L
1,277 Elo+
Party 1
Arachne
Arachne
dman122515
Arachne
Level 124
God Stats
10W - 6L
1,499 SR
Queue Stats
19W - 13L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Accid3nts900
Poseidon
19
5 / 7 / 5
12,364
476
19,276
19,526
7,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
0 / 2 / 0
10,595
408
5,070
18,860
26,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
PopperSteve
Chernobog
20
10 / 5 / 5
13,655
525
33,088
24,000
12,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 7 / 3
9,936
382
7,864
26,729
14,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
d_bllacKcRvG
Cliodhna
17
5 / 5 / 8
11,676
449
14,608
20,769
9,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gogurtt5
Heimdallr
20
6 / 6 / 7
14,664
564
19,980
22,716
12,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
LadyKnifePlay
Jing Wei
18
6 / 6 / 7
12,898
496
11,763
28,089
12,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
TheGatorNelson
King Arthur
20
1 / 0 / 5
13,693
527
14,685
20,991
26,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 3 / 9
11,753
452
6,519
27,426
30,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Arachne
dman122515
Arachne
20
11 / 6 / 8
14,680
565
27,247
27,444
14,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
21
Kills
25
26
Deaths
21
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Accid3nts900
Poseidon
5
7
5
1.07
W
Heimdallr
Gogurtt5
Heimdallr
6
6
7
1.58
L
0
2
0
0
W
Jing Wei
LadyKnifePlay
Jing Wei
6
6
7
1.58
L
Chernobog
PopperSteve
Chernobog
10
5
5
2.5
L
1
7
3
0.36
W
King Arthur
TheGatorNelson
King Arthur
1
0
5
3.5
W
1
3
9
1.83
L
Cliodhna
d_bllacKcRvG
Cliodhna
5
5
8
1.8
W
Arachne
dman122515
Arachne
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,906
Damage
80,194
109,884
Taken
126,666
69,729
Mitigated
96,362
26,754
Healing
34,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Accid3nts900
Poseidon
19,276
2,666
0
2,705
19,526
7,145
132
993
18,533
110,016
0
W
Heimdallr
Gogurtt5
Heimdallr
19,980
8,945
0
8,856
22,716
12,800
6,222
9,437
13,279
0
128,095
L
5,070
538
0
3,034
18,860
26,355
682
0
18,860
0
67,068
W
Jing Wei
LadyKnifePlay
Jing Wei
11,763
9,223
0
8,855
28,089
12,262
1,493
4,517
23,572
0
99,893
L
Chernobog
PopperSteve
Chernobog
33,088
18,262
371
10,522
24,000
12,301
3,098
2,978
21,022
0
136,726
L
7,864
373
0
1,308
26,729
14,689
180
1,558
25,171
32,397
0
W
King Arthur
TheGatorNelson
King Arthur
14,685
1,547
0
3,364
20,991
26,610
424
2,194
17,990
125
100,458
W
6,519
807
615
3,277
27,426
30,648
54
7,815
19,611
30,989
0
L
Cliodhna
d_bllacKcRvG
Cliodhna
14,608
2,675
0
8,814
20,769
9,239
0
1,115
19,654
0
95,336
W
Arachne
dman122515
Arachne
27,247
21,731
327
8,892
27,444
14,042
35
6,372
20,916
0
106,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,226
Gold Earned
67,688
628
Minions Killed
582
0
Camps Cleared
0
2,249,806
Distance Traveled
2,416,154
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,364
476
146
6
0
516,321
9
W
Heimdallr
14,664
564
167
6
0
453,280
4
L
Guan Yu
10,595
408
115
4
0
436,699
1
W
Jing Wei
12,898
496
114
4
0
465,359
1
L
Chernobog
13,655
525
194
7
0
424,867
0
L
Khepri
9,936
382
38
1
0
437,994
2
W
King Arthur
13,693
527
161
6
0
489,798
1
W
Geb
11,753
452
35
1
0
457,020
4
L
Cliodhna
11,676
449
135
5
0
433,925
0
W
Arachne
14,680
565
105
4
0
550,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role