Player Matchup

Sobek
Sobek
Masters
PointedCracker4
Sobek
Masters
Level 153
God Stats
9W - 5L
1,772 SR
Queue Stats
339W - 324L
2,529 MMR
Party 1
Anhur
Anhur
Masters
PoseidonsRebirth
Anhur
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 65L
3,105 MMR
Party 1
Kukulkan
Kukulkan
Diamond I
Willbeau2K
Kukulkan
Diamond I
Level 147
God Stats
59W - 53L
1,673 SR
Queue Stats
173W - 183L
2,654 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 153
1,648 SR
2,763 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,630 SR
2,147 MMR
Shiva
Shiva
Masters
 
Shiva
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Diamond II
ExtraOrdinaryLow
Yu Huang
Diamond II
Level 157
God Stats
25W - 11L
1,668 SR
Queue Stats
285W - 242L
2,616 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
vII-RusH-IIv
Guan Yu
Diamond III
Level 129
God Stats
31W - 17L
1,722 SR
Queue Stats
477W - 395L
2,326 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
10,953
730
9,193
20,388
27,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 4 / 3
10,723
715
12,597
12,774
3,985
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Willbeau2K
Kukulkan
18
5 / 1 / 4
12,075
805
11,965
6,781
2,961
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesAtlasAh Muzen CabNe ZhaAres

VS

Bans
PersephoneCabrakanHorusGaneshaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 4 / 2
10,197
680
13,062
15,636
11,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 3
10,057
670
10,485
10,356
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
vII-RusH-IIv
Guan Yu
13
2 / 3 / 3
10,431
695
7,907
18,122
22,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
6
6
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
4
2
1
L
1
4
3
0.63
W
1
1
9
5.5
W
5
4
3
1.63
W
Kukulkan
Willbeau2K
Kukulkan
5
1
4
7
L
Guan Yu
vII-RusH-IIv
Guan Yu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,755
Damage
31,454
39,943
Taken
44,114
34,516
Mitigated
38,963
14,866
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
13,062
2,268
176
2,060
15,636
11,750
0
7,920
7,716
279
45,638
L
10,485
608
0
628
10,356
4,389
0
5,000
5,356
44,187
0
W
9,193
809
684
11,098
20,388
27,570
168
6,216
12,824
18,547
0
W
12,597
7,327
0
1,467
12,774
3,985
317
2,345
9,907
0
56,563
W
Kukulkan
Willbeau2K
Kukulkan
11,965
940
0
1,617
6,781
2,961
1,607
1,449
4,995
66,787
0
L
Guan Yu
vII-RusH-IIv
Guan Yu
7,907
647
1,005
4,404
18,122
22,824
0
8,282
9,840
75
15,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
30,685
197
Minions Killed
167
0
Camps Cleared
0
898,556
Distance Traveled
863,021
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,197
680
67
4
0
276,610
0
L
Yu Huang
10,057
670
87
6
0
282,543
9
W
Sobek
10,953
730
8
1
0
300,782
4
W
Anhur
10,723
715
58
4
0
289,905
5
W
Kukulkan
12,075
805
131
9
0
307,869
5
L
Guan Yu
10,431
695
13
1
0
303,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role