Player Matchup

Maui
Maui
 
Maui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Hexxinq
Cu Chulainn
Level 142
God Stats
2W - 3L
1,081 SR
Queue Stats
188W - 234L
1,381 Elo+
Party 3
Skadi
Skadi
SirSailorMan
Skadi
Level 68
God Stats
1W - 0L
1,722 SR
Queue Stats
21W - 28L
1,395 Elo+
Party 3
Merlin
Merlin
StrungMouse1612
Merlin
Level 65
God Stats
6W - 5L
1,435 SR
Queue Stats
53W - 60L
1,425 Elo+
Party 3
Apollo
Apollo
tobirama_kin1
Apollo
Level 89
God Stats
9W - 6L
1,564 SR
Queue Stats
404W - 429L
1,369 Elo+
Solo
Team Averages
Level 79
1,460 SR
1,414 Elo+

VS

Team Averages
Level 75
1,396 SR
1,394 Elo+
Skadi
Skadi
DerpixonArt
Skadi
Level 105
God Stats
0W - 1L
1,219 SR
Queue Stats
150W - 169L
1,493 Elo+
Party 1
Merlin
Merlin
EdibleWater
Merlin
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,350 Elo+
Solo
Charybdis
Charybdis
SoNaPeleVIPS
Charybdis
Level 42
God Stats
26W - 37L
1,391 SR
Queue Stats
97W - 109L
1,369 Elo+
Party 2
Ares
Ares
ThalisonBili
Ares
Level 109
God Stats
12W - 10L
1,453 SR
Queue Stats
251W - 262L
1,364 Elo+
Party 2
King Arthur
King Arthur
x jogen
King Arthur
Level 43
God Stats
1W - 4L
1,416 SR
Queue Stats
97W - 108L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 1 / 3
7,334
489
2,891
15,633
12,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Hexxinq
Cu Chulainn
14
8 / 1 / 1
9,181
612
13,282
10,916
8,585
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 3 / 5
7,125
475
7,710
12,443
4,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 0 / 3
8,771
585
8,071
7,180
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 4
7,638
509
3,364
9,863
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,831
455
4,749
13,089
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
11
0 / 3 / 1
6,429
429
3,563
8,709
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SoNaPeleVIPS
Charybdis
12
3 / 3 / 1
7,660
511
9,995
9,908
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 3 / 3
6,696
446
9,058
14,297
11,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
x jogen
King Arthur
12
0 / 2 / 0
6,833
456
3,505
10,571
8,838
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
5
5
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
3
2.5
L
0
1
0
0
L
Merlin
0
3
1
0.17
W
Cu Chulainn
Hexxinq
Cu Chulainn
8
1
1
8.5
W
0
3
5
0.83
L
Charybdis
SoNaPeleVIPS
Charybdis
3
3
1
1.17
W
2
0
3
3.5
L
2
3
3
1.17
W
1
0
4
3
L
King Arthur
x jogen
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,318
Damage
30,870
56,035
Taken
56,574
32,353
Mitigated
31,981
9,373
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,891
717
2,368
2,023
15,633
12,313
121
4,268
11,365
22,516
2,928
L
4,749
2,228
168
5,399
13,089
4,941
0
2,026
10,991
0
55,315
L
Merlin
3,563
433
116
849
8,709
3,332
0
3,669
4,664
39,614
0
W
Cu Chulainn
Hexxinq
Cu Chulainn
13,282
2,833
0
971
10,916
8,585
450
1,145
9,771
10,344
46,860
W
7,710
3,252
0
936
12,443
4,430
704
3,901
8,542
0
49,778
L
Charybdis
SoNaPeleVIPS
Charybdis
9,995
5,377
0
2,921
9,908
3,637
0
3,318
6,544
0
53,764
W
8,071
309
0
2,292
7,180
3,262
1,628
2,857
4,323
74,417
0
L
9,058
855
0
3,207
14,297
11,233
0
2,173
12,056
26,181
2,613
W
3,364
1,419
0
783
9,863
3,763
0
0
9,863
0
53,263
L
King Arthur
x jogen
King Arthur
3,505
601
104
831
10,571
8,838
0
1,075
9,496
2,827
41,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,049
Gold Earned
34,449
426
Minions Killed
368
0
Camps Cleared
0
1,385,607
Distance Traveled
1,376,257
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,334
489
36
2
0
279,606
4
L
Skadi
6,831
455
86
6
0
302,076
2
L
Merlin
6,429
429
66
4
0
239,096
0
W
Cu Chulainn
9,181
612
101
7
0
274,306
5
W
Skadi
7,125
475
76
5
0
262,639
3
L
Charybdis
7,660
511
84
6
0
252,223
1
W
Merlin
8,771
585
130
9
0
274,152
5
L
Ares
6,696
446
33
2
0
269,178
0
W
Apollo
7,638
509
83
6
0
294,904
1
L
King Arthur
6,833
456
99
7
0
313,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role