Player Matchup

Bakasura
Bakasura
KTNvNizzy
Bakasura
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 19L
1,602 Elo+
Party 1
Apollo
Apollo
Leoneliz456
Apollo
Level 31
God Stats
3W - 0L
1,434 SR
Queue Stats
4W - 3L
1,412 Elo+
Solo
Thanatos
Thanatos
NoCapOnGod
Thanatos
Level 104
God Stats
4W - 2L
1,423 SR
Queue Stats
31W - 19L
1,580 Elo+
Party 1
Hercules
Hercules
SwwAyyZie
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,518 Elo+
Party 1
Anubis
Anubis
zorthoran1028
Anubis
Level 39
God Stats
3W - 3L
1,536 SR
Queue Stats
22W - 18L
1,531 Elo+
Solo
Team Averages
Level 56
1,478 SR
1,529 Elo+

VS

Team Averages
Level 62
1,593 SR
1,474 Elo+
Achilles
Achilles
Novastryke
Achilles
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 20L
1,646 Elo+
Party 2
Loki
Loki
Resecutor
Loki
Level 160
God Stats
2W - 2L
1,615 SR
Queue Stats
154W - 126L
1,524 Elo+
Party 2
Anubis
Anubis
Terrabite871
Anubis
Level 68
God Stats
0W - 2L
1,849 SR
Queue Stats
18W - 20L
1,441 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
X17Krow
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,346 Elo+
Party 3
Artio
Artio
xlkarosx
Artio
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 19L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KTNvNizzy
Bakasura
18
6 / 4 / 8
12,295
1,118
24,121
17,814
9,559
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
18
1 / 1 / 11
11,154
1,014
16,162
10,301
3,707
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
NoCapOnGod
Thanatos
19
11 / 6 / 10
13,831
1,257
22,947
15,370
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SwwAyyZie
Hercules
17
1 / 4 / 10
10,846
986
10,636
12,881
9,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 1 / 10
13,149
1,195
21,485
10,465
5,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

219

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Novastryke
Achilles
18
8 / 1 / 6
13,123
1,193
19,197
26,455
32,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
17
1 / 9 / 11
11,237
1,022
15,333
23,681
10,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
17
3 / 7 / 10
12,007
1,092
15,554
18,480
6,779
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
X17Krow
Ah Muzen Cab
8
0 / 0 / 0
9,013
819
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
xlkarosx
Artio
18
4 / 8 / 12
12,040
1,095
9,451
31,772
27,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
25
Kills
16
16
Deaths
25
49
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bakasura
KTNvNizzy
Bakasura
6
4
8
2.5
W
Apollo
1
1
11
6.5
W
Thanatos
NoCapOnGod
Thanatos
11
6
10
2.67
L
Achilles
Novastryke
Achilles
8
1
6
11
L
Loki
1
9
11
0.72
W
Hercules
SwwAyyZie
Hercules
1
4
10
1.5
L
Anubis
3
7
10
1.14
L
Ah Muzen Cab
X17Krow
Ah Muzen Cab
0
0
0
0
L
Artio
xlkarosx
Artio
4
8
12
1.25
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,351
Damage
59,535
66,831
Taken
100,388
34,589
Mitigated
77,461
22,629
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
KTNvNizzy
Bakasura
24,121
15,521
0
3,914
17,814
9,559
0
5,625
11,367
0
38,466
W
Apollo
16,162
9,357
0
956
10,301
3,707
0
4,067
6,150
0
28,692
W
Thanatos
NoCapOnGod
Thanatos
22,947
9,406
0
9,044
15,370
6,651
0
4,657
10,529
0
36,132
L
Achilles
Novastryke
Achilles
19,197
5,917
0
1,876
26,455
32,420
0
5,110
19,534
0
41,859
L
Loki
15,333
3,611
0
686
23,681
10,366
0
5,564
17,280
0
42,538
W
Hercules
SwwAyyZie
Hercules
10,636
2,808
0
3,780
12,881
9,612
0
7,963
4,724
0
14,886
L
Anubis
15,554
1,676
0
4,567
18,480
6,779
0
4,470
12,892
44,758
0
L
Ah Muzen Cab
X17Krow
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Artio
xlkarosx
Artio
9,451
2,070
1,824
3,804
31,772
27,896
0
6,341
22,822
19,491
0
W
21,485
488
0
4,935
10,465
5,060
0
1,877
8,500
60,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,275
Gold Earned
57,420
222
Minions Killed
191
12
Camps Cleared
5
1,111,475
Distance Traveled
828,797
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,295
1,118
43
4
5
252,962
0
W
Apollo
11,154
1,014
32
3
2
230,361
0
W
Thanatos
13,831
1,257
36
3
3
228,381
3
L
Achilles
13,123
1,193
39
4
3
224,076
0
L
Loki
11,237
1,022
51
5
1
223,545
0
W
Hercules
10,846
986
14
1
0
190,547
0
L
Anubis
12,007
1,092
78
7
1
170,374
0
L
Ah Muzen Cab
9,013
819
0
0
0
6,210
0
L
Artio
12,040
1,095
23
2
0
204,592
0
W
Anubis
13,149
1,195
97
9
2
209,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role