Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cross45610
King Arthur
Level 109
God Stats
2W - 1L
1,411 SR
Queue Stats
5W - 3L
1,531 Elo+
Party 1
Terra
Terra
ImInvidious
Terra
Level 25
God Stats
3W - 0L
1,720 SR
Queue Stats
4W - 1L
1,721 Elo+
Party 1
Ishtar
Ishtar
Mistical0Potato
Ishtar
Level 121
God Stats
2W - 0L
1,790 SR
Queue Stats
5W - 5L
1,386 Elo+
Party 1
Olorun
Olorun
foxspeed2222
Olorun
Level 122
God Stats
2W - 0L
1,555 SR
Queue Stats
7W - 4L
1,541 Elo+
Party 1
Team Averages
Level 88
1,595 SR
1,536 Elo+

VS

Team Averages
Level 73
1,582 SR
1,414 Elo+
Gilgamesh
Gilgamesh
GSKrown
Gilgamesh
Level 45
God Stats
7W - 6L
1,493 SR
Queue Stats
34W - 39L
1,346 Elo+
Party 2
Aphrodite
Aphrodite
Onlyfans4Kate-
Aphrodite
Level 60
God Stats
16W - 19L
1,439 SR
Queue Stats
70W - 72L
1,383 Elo+
Party 2
Ah Puch
Ah Puch
SirBruhh
Ah Puch
Level 120
God Stats
9W - 6L
1,607 SR
Queue Stats
326W - 306L
1,481 Elo+
Party 3
Sylvanus
Sylvanus
WIZARDSTENCH69
Sylvanus
Level 93
God Stats
17W - 19L
1,488 SR
Queue Stats
80W - 75L
1,373 Elo+
Solo
Loki
Loki
untouchablman10
Loki
Level 46
God Stats
5W - 5L
1,881 SR
Queue Stats
119W - 126L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
4 / 3 / 3
10,874
473
9,605
22,491
10,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Cross45610
King Arthur
16
8 / 5 / 4
11,188
486
14,333
25,429
21,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 0 / 5
9,077
395
2,787
13,946
11,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 0 / 3
8,740
380
11,614
16,242
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Olorun
15
1 / 3 / 4
10,087
439
9,392
19,015
8,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GSKrown
Gilgamesh
13
0 / 6 / 6
8,801
383
12,034
22,031
19,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Onlyfans4Kate-
Aphrodite
15
2 / 4 / 4
9,922
431
15,407
21,414
8,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
SirBruhh
Ah Puch
20
5 / 0 / 2
12,432
541
20,930
5,551
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
15
1 / 0 / 4
10,275
447
11,167
14,991
12,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 2
10,222
444
7,988
17,821
7,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
13
Kills
10
11
Deaths
13
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
3
3
1.83
W
King Arthur
Cross45610
King Arthur
8
5
4
2
L
Gilgamesh
GSKrown
Gilgamesh
0
6
6
0.5
W
0
0
5
2.5
W
0
0
3
1.5
L
Aphrodite
Onlyfans4Kate-
Aphrodite
2
4
4
1
L
Ah Puch
SirBruhh
Ah Puch
5
0
2
6
L
Sylvanus
1
0
4
3
W
Olorun
1
3
4
1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,731
Damage
67,526
97,123
Taken
81,808
58,867
Mitigated
51,178
44,157
Healing
36,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,605
3,130
0
10,883
22,491
10,210
0
7,496
14,995
0
105,008
W
King Arthur
Cross45610
King Arthur
14,333
2,827
0
6,431
25,429
21,517
694
8,019
17,410
0
66,240
L
Gilgamesh
GSKrown
Gilgamesh
12,034
2,832
0
4,943
22,031
19,586
484
3,292
18,739
0
51,500
W
2,787
517
6,646
4,390
13,946
11,967
350
7,485
6,461
11,746
0
W
11,614
7,659
0
5,853
16,242
6,490
976
9,968
6,274
35
77,925
L
Aphrodite
Onlyfans4Kate-
Aphrodite
15,407
1,196
3,860
9,672
21,414
8,814
728
1,360
20,054
69,621
9,657
L
Ah Puch
SirBruhh
Ah Puch
20,930
618
0
4,072
5,551
2,736
1,186
2,188
3,363
130,596
0
L
Sylvanus
11,167
2,554
2,021
6,055
14,991
12,675
396
2,861
12,130
50,730
0
W
Olorun
9,392
5,554
1,539
8,415
19,015
8,683
912
13,724
5,291
77,295
7,164
L
7,988
2,214
0
6,132
17,821
7,367
0
1,886
15,935
0
82,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,966
Gold Earned
51,652
561
Minions Killed
563
0
Camps Cleared
0
2,207,034
Distance Traveled
2,273,852
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,874
473
144
6
0
505,708
5
W
King Arthur
11,188
486
99
4
0
415,536
1
L
Gilgamesh
8,801
383
74
3
0
455,532
0
W
Terra
9,077
395
15
1
0
445,268
0
W
Ishtar
8,740
380
136
6
0
430,666
5
L
Aphrodite
9,922
431
110
5
0
409,611
0
L
Ah Puch
12,432
541
191
8
0
462,131
11
L
Sylvanus
10,275
447
58
3
0
426,419
7
W
Olorun
10,087
439
167
7
0
409,856
4
L
Loki
10,222
444
130
6
0
520,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role