Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Cirqo
Ra
Level 81
God Stats
6W - 7L
1,486 SR
Queue Stats
94W - 96L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
MauricioR9
Guan Yu
Level 160
God Stats
2W - 9L
1,521 SR
Queue Stats
151W - 138L
1,569 Elo+
Party 1
Freya
Freya
MaykerSPD
Freya
Level 87
God Stats
0W - 2L
1,439 SR
Queue Stats
195W - 190L
1,488 Elo+
Solo
Neith
Neith
RuboMcKiller43
Neith
Level 20
God Stats
5W - 3L
1,674 SR
Queue Stats
5W - 3L
1,606 Elo+
Party 1
Team Averages
Level 102
1,524 SR
1,531 Elo+

VS

Team Averages
Level 94
1,502 SR
1,583 Elo+
Kumbhakarna
Kumbhakarna
BankrRowJarvis
Kumbhakarna
Level 41
God Stats
40W - 25L
1,552 SR
Queue Stats
221W - 164L
1,558 Elo+
Party 2
Discordia
Discordia
BlackQueen24
Discordia
Level 47
God Stats
8W - 2L
1,315 SR
Queue Stats
42W - 28L
1,538 Elo+
Solo
Freya
Freya
Krismcgee
Freya
Level 82
God Stats
25W - 17L
1,531 SR
Queue Stats
390W - 334L
1,619 Elo+
Party 2
Neith
Neith
Smokushh
Neith
Level 144
God Stats
9W - 9L
1,495 SR
Queue Stats
186W - 137L
1,592 Elo+
Party 2
Nox
Nox
dontesteel
Nox
Level 157
God Stats
29W - 17L
1,617 SR
Queue Stats
291W - 250L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 7 / 2
10,090
1,009
12,312
28,793
27,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
15
0 / 4 / 3
9,742
974
11,235
6,697
2,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
MauricioR9
Guan Yu
15
1 / 6 / 3
9,913
991
6,941
20,651
12,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
MaykerSPD
Freya
15
1 / 8 / 2
9,964
996
10,663
17,971
7,635
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 1 / 4
9,645
965
4,547
5,905
2,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

176

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BankrRowJarvis
Kumbhakarna
17
3 / 2 / 14
11,834
1,183
6,040
16,263
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
BlackQueen24
Discordia
17
3 / 1 / 12
10,704
1,070
8,673
9,329
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Krismcgee
Freya
17
6 / 1 / 13
11,344
1,134
20,169
7,643
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Smokushh
Neith
18
12 / 0 / 12
12,970
1,297
33,732
7,298
3,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 0 / 15
10,701
1,070
8,032
8,339
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
4
Kills
26
26
Deaths
4
14
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
7
2
0.43
W
Kumbhakarna
BankrRowJarvis
Kumbhakarna
3
2
14
5
W
Discordia
BlackQueen24
Discordia
3
1
12
9
L
Ra
0
4
3
0.38
W
Freya
Krismcgee
Freya
6
1
13
12.5
L
Guan Yu
MauricioR9
Guan Yu
1
6
3
0.42
L
Freya
MaykerSPD
Freya
1
8
2
0.25
L
0
1
4
2
W
Neith
Smokushh
Neith
12
0
12
18
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,698
Damage
76,646
80,017
Taken
48,872
52,540
Mitigated
31,178
16,154
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,312
2,559
0
5,495
28,793
27,399
0
16,581
11,678
0
22,087
W
Kumbhakarna
BankrRowJarvis
Kumbhakarna
6,040
30
0
5,110
16,263
16,190
0
5,836
9,783
11,671
0
W
Discordia
BlackQueen24
Discordia
8,673
1,037
0
0
9,329
4,007
0
4,617
4,613
24,225
0
L
Ra
11,235
596
2,063
415
6,697
2,394
0
2,566
4,005
44,526
0
W
Freya
Krismcgee
Freya
20,169
6,160
0
2,609
7,643
3,570
0
3,785
3,777
27,527
0
L
Guan Yu
MauricioR9
Guan Yu
6,941
1,617
2,140
2,212
20,651
12,929
0
10,457
9,976
0
18,704
L
Freya
MaykerSPD
Freya
10,663
3,296
0
2,119
17,971
7,635
0
10,086
7,675
28,289
0
L
4,547
1,494
394
1,316
5,905
2,183
0
2,072
3,769
0
21,089
W
Neith
Smokushh
Neith
33,732
21,446
0
3,339
7,298
3,381
0
2,873
4,277
0
66,119
W
8,032
563
0
2,080
8,339
4,030
0
4,787
3,194
23,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,354
Gold Earned
57,553
198
Minions Killed
176
9
Camps Cleared
9
939,633
Distance Traveled
1,012,778
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,090
1,009
21
2
0
199,269
0
W
Kumbhakarna
11,834
1,183
8
1
2
214,149
2
W
Discordia
10,704
1,070
45
5
0
183,387
0
L
Ra
9,742
974
80
8
1
192,440
1
W
Freya
11,344
1,134
12
1
5
219,622
1
L
Guan Yu
9,913
991
25
3
3
209,891
0
L
Freya
9,964
996
29
3
5
174,919
1
L
Neith
9,645
965
43
4
0
163,114
1
W
Neith
12,970
1,297
72
7
1
195,090
0
W
Nox
10,701
1,070
39
4
1
200,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role