Player Matchup

Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Masters
JohnsJohnson12
Bakasura
Masters
Level 76
God Stats
54W - 8L
1,931 SR
Queue Stats
118W - 51L
2,789 MMR
Party 1
Agni
Agni
Grandmaster
ZEUSJUlCE
Agni
Grandmaster
Level 160
God Stats
32W - 1L
1,923 SR
Queue Stats
311W - 53L
3,490 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 127
1,785 SR
2,593 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 102
1,850 SR
2,760 MMR
Yu Huang
Yu Huang
Masters
JoanR3
Yu Huang
Masters
Level 68
God Stats
2W - 1L
1,881 SR
Queue Stats
73W - 20L
2,654 MMR
Party 2
Heimdallr
Heimdallr
Masters
MainSusanoo0
Heimdallr
Masters
Level 81
God Stats
1W - 1L
1,731 SR
Queue Stats
75W - 18L
2,762 MMR
Party 2
Geb
Geb
Masters
warxa9mas
Geb
Masters
Level 157
God Stats
5W - 1L
1,939 SR
Queue Stats
139W - 54L
2,863 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 0 / 4
8,669
867
5,658
14,488
15,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
13
2 / 0 / 3
8,633
863
7,082
11,477
7,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
14
2 / 1 / 3
8,126
813
12,805
6,498
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasThothAchillesFenrirNe Zha

VS

Bans
PersephoneScyllaCliodhnaBaron SamediThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JoanR3
Yu Huang
12
1 / 3 / 0
6,932
693
9,960
6,810
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
MainSusanoo0
Heimdallr
11
0 / 1 / 1
6,724
672
7,569
10,760
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 1
7,299
730
3,565
10,703
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
4
3
L
Yu Huang
JoanR3
Yu Huang
1
3
0
0.33
W
Bakasura
2
0
3
3.5
L
Heimdallr
MainSusanoo0
Heimdallr
0
1
1
0.5
W
Agni
2
1
3
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,545
Damage
21,094
32,463
Taken
28,273
25,618
Mitigated
14,676
18,660
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,658
421
3,417
6,943
14,488
15,312
475
5,740
8,332
0
19,030
L
Yu Huang
JoanR3
Yu Huang
9,960
1,449
0
500
6,810
2,369
0
1,615
4,915
40,421
0
W
Bakasura
7,082
4,490
1,683
4,718
11,477
7,399
1,550
4,803
6,477
0
25,858
L
Heimdallr
MainSusanoo0
Heimdallr
7,569
4,027
0
2,534
10,760
4,811
0
6,190
3,925
0
32,822
W
Agni
12,805
1,097
277
1,622
6,498
2,907
1,262
3,022
3,226
50,880
0
L
3,565
328
629
3,758
10,703
7,496
0
5,006
4,952
9,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,428
Gold Earned
20,955
167
Minions Killed
127
0
Camps Cleared
0
726,220
Distance Traveled
599,466
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,669
867
15
2
0
252,902
0
L
Yu Huang
6,932
693
69
7
0
183,680
2
W
Bakasura
8,633
863
69
7
0
277,381
4
L
Heimdallr
6,724
672
47
5
0
198,989
2
W
Agni
8,126
813
83
8
0
195,937
2
L
Geb
7,299
730
11
1
0
216,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role