Player Matchup

Danzaburou
Danzaburou
FewDroid
Danzaburou
Level 143
God Stats
7W - 6L
1,620 SR
Queue Stats
308W - 302L
1,627 Elo+
Solo
The Morrigan
The Morrigan
Hydrogen Atom 0
The Morrigan
Level 160
God Stats
53W - 58L
1,534 SR
Queue Stats
312W - 318L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Keleroin
Sylvanus
Level 87
God Stats
1W - 1L
1,533 SR
Queue Stats
25W - 18L
1,594 Elo+
Party 1
Aphrodite
Aphrodite
SadFaerie
Aphrodite
Level 69
God Stats
0W - 2L
1,259 SR
Queue Stats
35W - 23L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
YSoSeriousNa
Sun Wukong
Level 156
God Stats
3W - 2L
1,737 SR
Queue Stats
146W - 134L
1,551 Elo+
Solo
Team Averages
Level 123
1,537 SR
1,580 Elo+

VS

Team Averages
Level 123
1,586 SR
1,526 Elo+
Medusa
Medusa
 
Medusa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DU5TIN 916
Ares
Level 160
God Stats
7W - 3L
1,684 SR
Queue Stats
37W - 36L
1,560 Elo+
Solo
Horus
Horus
Herdon1129
Horus
Level 69
God Stats
31W - 30L
1,563 SR
Queue Stats
75W - 88L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
SadoEchi
Gilgamesh
Level 125
God Stats
14W - 19L
1,682 SR
Queue Stats
71W - 85L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FewDroid
Danzaburou
15
0 / 4 / 2
9,417
942
16,611
20,908
9,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Hydrogen Atom 0
The Morrigan
14
0 / 0 / 2
8,806
881
4,901
3,615
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Keleroin
Sylvanus
14
0 / 0 / 2
9,752
975
5,709
10,634
12,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Aphrodite
SadFaerie
Aphrodite
15
2 / 3 / 0
9,847
985
13,925
15,362
9,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
YSoSeriousNa
Sun Wukong
15
0 / 0 / 2
10,220
1,022
15,181
19,651
23,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

249

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 0 / 3
10,516
1,052
18,791
12,816
8,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
 
Persephone
15
0 / 0 / 7
9,806
981
15,666
11,160
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 4
10,517
1,052
11,563
15,043
25,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
15
0 / 0 / 7
9,858
986
5,523
11,141
13,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
SadoEchi
Gilgamesh
15
2 / 0 / 5
9,455
946
14,765
13,420
15,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
2
Kills
7
7
Deaths
1
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
3
4.5
W
Persephone
 
Persephone
0
0
7
3.5
W
2
1
4
4
L
Danzaburou
FewDroid
Danzaburou
0
4
2
0.25
W
Horus
0
0
7
3.5
L
The Morrigan
Hydrogen Atom 0
The Morrigan
0
0
2
1
L
Sylvanus
Keleroin
Sylvanus
0
0
2
1
L
Aphrodite
SadFaerie
Aphrodite
2
3
0
0.67
W
Gilgamesh
SadoEchi
Gilgamesh
2
0
5
4.5
L
Sun Wukong
YSoSeriousNa
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,327
Damage
66,308
70,170
Taken
63,580
55,490
Mitigated
68,109
21,142
Healing
28,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,791
9,204
0
3,416
12,816
8,052
0
3,798
9,018
0
63,299
W
Persephone
 
Persephone
15,666
1,595
0
1,579
11,160
5,963
0
4,158
7,002
43,269
0
W
11,563
742
3,152
2,388
15,043
25,182
0
6,841
8,202
16,953
0
L
Danzaburou
FewDroid
Danzaburou
16,611
7,907
0
3,017
20,908
9,017
0
9,808
10,865
0
38,365
W
Horus
5,523
2,473
8,960
5,766
11,141
13,789
0
3,673
7,307
0
9,588
L
The Morrigan
Hydrogen Atom 0
The Morrigan
4,901
544
108
0
3,615
1,221
0
670
2,909
11,280
0
L
Sylvanus
Keleroin
Sylvanus
5,709
1,072
3,871
1,707
10,634
12,113
0
3,577
6,796
6,775
0
L
Aphrodite
SadFaerie
Aphrodite
13,925
278
5,519
5,300
15,362
9,570
0
6,129
8,809
40,048
0
W
Gilgamesh
SadoEchi
Gilgamesh
14,765
4,582
0
3,425
13,420
15,123
0
6,065
7,355
0
24,187
L
Sun Wukong
YSoSeriousNa
Sun Wukong
15,181
1,720
0
1,620
19,651
23,569
0
6,759
12,257
0
41,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,042
Gold Earned
50,152
200
Minions Killed
228
3
Camps Cleared
9
867,542
Distance Traveled
1,020,001
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,516
1,052
98
10
6
192,781
0
W
Persephone
9,806
981
80
8
3
188,093
4
W
Ares
10,517
1,052
12
1
0
208,159
3
L
Danzaburou
9,417
942
63
6
0
175,795
0
W
Horus
9,858
986
11
1
0
232,357
3
L
The Morrigan
8,806
881
12
1
2
149,402
0
L
Sylvanus
9,752
975
0
0
0
151,023
0
L
Aphrodite
9,847
985
69
7
1
191,349
0
W
Gilgamesh
9,455
946
27
3
0
198,611
0
L
Sun Wukong
10,220
1,022
56
6
0
199,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role