Player Matchup

Bacchus
Bacchus
Akincrayon30167
Bacchus
Level 108
God Stats
3W - 1L
1,720 SR
Queue Stats
88W - 96L
1,358 Elo+
Solo
Medusa
Medusa
Devina
Medusa
Level 123
God Stats
210W - 208L
1,475 SR
Queue Stats
495W - 510L
1,354 Elo+
Solo
Bellona
Bellona
Star3scr3am
Bellona
Level 67
God Stats
29W - 44L
1,504 SR
Queue Stats
113W - 137L
1,384 Elo+
Party 1
Ra
Ra
WildxBuffalo
Ra
Level 64
God Stats
9W - 6L
1,407 SR
Queue Stats
92W - 111L
1,302 Elo+
Party 1
Thor
Thor
hammdiggity
Thor
Level 104
God Stats
3W - 4L
1,449 SR
Queue Stats
68W - 76L
1,354 Elo+
Solo
Team Averages
Level 93
1,511 SR
1,350 Elo+

VS

Team Averages
Level 63
1,535 SR
1,342 Elo+
Bakasura
Bakasura
Arkypoo
Bakasura
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 23L
1,289 Elo+
Party 2
Baba Yaga
Baba Yaga
EvilestSnow3
Baba Yaga
Level 69
God Stats
4W - 5L
1,425 SR
Queue Stats
259W - 301L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
Lightning-Jet-
Baron Samedi
Level 67
God Stats
6W - 6L
1,716 SR
Queue Stats
85W - 105L
1,340 Elo+
Party 2
Cu Chulainn
Cu Chulainn
camerocity
Cu Chulainn
Level 89
God Stats
8W - 4L
1,636 SR
Queue Stats
153W - 163L
1,332 Elo+
Party 2
Medusa
Medusa
nesto_the_besto0
Medusa
Level 67
God Stats
1W - 3L
1,401 SR
Queue Stats
25W - 32L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 15
9,126
570
9,423
13,357
17,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Devina
Medusa
14
8 / 0 / 6
9,128
571
11,951
11,736
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Star3scr3am
Bellona
12
1 / 2 / 3
7,065
442
4,327
10,167
7,824
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 2 / 2
9,291
581
9,167
10,059
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 4
8,534
533
9,312
14,542
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arkypoo
Bakasura
12
3 / 5 / 3
7,485
468
5,220
12,550
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baba Yaga
EvilestSnow3
Baba Yaga
13
0 / 1 / 5
8,007
500
10,105
10,369
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Lightning-Jet-
Baron Samedi
14
4 / 3 / 1
8,479
530
9,192
11,838
5,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
camerocity
Cu Chulainn
10
0 / 7 / 1
5,831
364
4,581
13,383
9,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 0
6,421
401
5,613
13,417
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
20
Kills
7
7
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
L
Bakasura
Arkypoo
Bakasura
3
5
3
0.9
W
Medusa
Devina
Medusa
8
0
6
11
L
Baba Yaga
EvilestSnow3
Baba Yaga
0
1
5
2.5
L
Baron Samedi
Lightning-Jet-
Baron Samedi
4
3
1
1.5
W
Bellona
Star3scr3am
Bellona
1
2
3
1.25
W
5
2
2
3
L
Cu Chulainn
camerocity
Cu Chulainn
0
7
1
0.07
W
4
2
4
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,180
Damage
34,711
59,861
Taken
61,557
41,314
Mitigated
27,377
19,829
Healing
14,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,423
1,985
0
3,996
13,357
17,200
372
2,513
10,451
25,684
8,979
L
Bakasura
Arkypoo
Bakasura
5,220
3,208
0
2,461
12,550
4,134
494
3,181
9,369
0
25,725
W
Medusa
Devina
Medusa
11,951
5,205
0
6,511
11,736
5,284
1,220
1,558
10,178
0
61,397
L
Baba Yaga
EvilestSnow3
Baba Yaga
10,105
183
0
1,251
10,369
4,209
207
3,570
6,799
66,071
0
L
Baron Samedi
Lightning-Jet-
Baron Samedi
9,192
943
324
5,031
11,838
5,475
713
3,241
8,597
53,761
0
W
Bellona
Star3scr3am
Bellona
4,327
673
0
130
10,167
7,824
530
5,562
4,040
0
27,889
W
9,167
1,474
1,050
2,592
10,059
5,250
1,572
6,043
3,833
71,239
0
L
Cu Chulainn
camerocity
Cu Chulainn
4,581
835
0
0
13,383
9,307
0
4,280
9,103
0
20,128
W
9,312
2,006
0
5,550
14,542
5,756
0
2,947
11,008
0
69,537
L
5,613
2,746
0
5,458
13,417
4,252
0
3,139
10,278
0
41,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,144
Gold Earned
36,223
419
Minions Killed
341
0
Camps Cleared
0
1,478,182
Distance Traveled
1,474,271
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,126
570
35
2
0
329,557
3
L
Bakasura
7,485
468
60
4
0
317,500
1
W
Medusa
9,128
571
91
6
0
279,782
4
L
Baba Yaga
8,007
500
104
7
0
307,890
4
L
Baron Samedi
8,479
530
91
6
0
274,781
1
W
Bellona
7,065
442
50
3
0
285,175
1
W
Ra
9,291
581
135
8
0
305,249
1
L
Cu Chulainn
5,831
364
29
2
0
306,900
2
W
Thor
8,534
533
108
7
0
278,419
6
L
Medusa
6,421
401
57
4
0
267,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role