Player Matchup

Ares
Ares
Mxdley
Ares
Level 107
God Stats
17W - 14L
1,595 SR
Queue Stats
514W - 486L
1,669 Elo+
Party 1
Yu Huang
Yu Huang
Squishyonyou
Yu Huang
Level 88
God Stats
2W - 0L
1,719 SR
Queue Stats
99W - 59L
1,688 Elo+
Party 1
Hun Batz
Hun Batz
squirreldance52
Hun Batz
Level 118
God Stats
1W - 0L
1,283 SR
Queue Stats
318W - 274L
1,705 Elo+
Party 1
Team Averages
Level 104
1,532 SR
1,687 Elo+

VS

Team Averages
Level 137
1,467 SR
1,470 Elo+
Jing Wei
Jing Wei
Agente2114
Jing Wei
Level 144
God Stats
1W - 1L
1,321 SR
Queue Stats
109W - 117L
1,566 Elo+
Solo
Ra
Ra
dontshootatme83
Ra
Level 107
God Stats
0W - 1L
1,206 SR
Queue Stats
6W - 7L
1,344 Elo+
Solo
Zhong Kui
Zhong Kui
jambob1998
Zhong Kui
Level 160
God Stats
1W - 2L
1,873 SR
Queue Stats
113W - 106L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Mxdley
Ares
16
5 / 1 / 7
11,914
794
10,341
16,534
24,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Squishyonyou
Yu Huang
15
1 / 1 / 10
9,780
652
13,880
8,845
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
17
6 / 2 / 6
10,900
727
16,296
14,821
10,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Agente2114
Jing Wei
16
4 / 3 / 0
11,286
752
11,943
17,036
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 5 / 1
9,002
600
5,283
11,851
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
jambob1998
Zhong Kui
13
0 / 4 / 2
8,881
592
9,021
16,506
12,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
4
4
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Agente2114
Jing Wei
4
3
0
1.33
W
Ares
Mxdley
Ares
5
1
7
8.5
W
Yu Huang
Squishyonyou
Yu Huang
1
1
10
6
L
0
5
1
0.1
L
Zhong Kui
jambob1998
Zhong Kui
0
4
2
0.25
W
Hun Batz
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,517
Damage
26,247
40,200
Taken
45,393
40,616
Mitigated
23,912
7,119
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Agente2114
Jing Wei
11,943
6,937
0
4,087
17,036
6,873
0
10,239
6,393
0
48,424
W
Ares
Mxdley
Ares
10,341
406
0
3,896
16,534
24,436
211
4,632
11,532
20,244
0
W
Yu Huang
Squishyonyou
Yu Huang
13,880
510
0
1,716
8,845
5,530
803
3,152
5,529
47,527
0
L
5,283
45
1,132
1,418
11,851
4,710
0
5,920
5,457
30,251
0
L
Zhong Kui
jambob1998
Zhong Kui
9,021
306
0
3,217
16,506
12,329
0
8,099
8,014
30,330
0
W
Hun Batz
16,296
3,024
0
1,507
14,821
10,650
2,027
5,847
8,748
0
65,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,594
Gold Earned
29,169
173
Minions Killed
172
0
Camps Cleared
0
822,539
Distance Traveled
737,289
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,286
752
62
4
0
261,018
3
W
Ares
11,914
794
15
1
0
276,929
0
W
Yu Huang
9,780
652
71
5
0
266,983
6
L
Ra
9,002
600
47
3
0
265,998
1
L
Zhong Kui
8,881
592
63
4
0
210,273
1
W
Hun Batz
10,900
727
87
6
0
278,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role