Player Matchup

Sun Wukong
Sun Wukong
DualityInMan
Sun Wukong
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,709 Elo+
Party 1
King Arthur
King Arthur
Kamburgriva
King Arthur
Level 88
God Stats
4W - 4L
1,735 SR
Queue Stats
23W - 22L
1,709 Elo+
Party 1
Charybdis
Charybdis
SpennyDoinkers
Charybdis
Level 124
God Stats
7W - 4L
1,513 SR
Queue Stats
615W - 612L
1,560 Elo+
Party 3
Baron Samedi
Baron Samedi
WillieDoinkers
Baron Samedi
Level 79
God Stats
6W - 3L
1,676 SR
Queue Stats
89W - 84L
1,535 Elo+
Party 3
Tiamat
Tiamat
pancakesyruptime
Tiamat
Level 94
God Stats
120W - 168L
1,470 SR
Queue Stats
393W - 391L
1,456 Elo+
Solo
Team Averages
Level 89
1,579 SR
1,594 Elo+

VS

Team Averages
Level 90
1,515 SR
1,525 Elo+
Hera
Hera
CrownedMinerva
Hera
Level 160
God Stats
16W - 6L
1,738 SR
Queue Stats
34W - 32L
1,537 Elo+
Party 2
Artemis
Artemis
DivineVale
Artemis
Level 20
God Stats
3W - 3L
1,724 SR
Queue Stats
7W - 7L
1,581 Elo+
Party 2
Ares
Ares
ElSirUlrich
Ares
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,616 Elo+
Solo
King Arthur
King Arthur
Killa_Queen02
King Arthur
Level 80
God Stats
0W - 1L
1,193 SR
Queue Stats
29W - 39L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
Marshmallow_Mea
Tsukuyomi
Level 101
God Stats
27W - 37L
1,419 SR
Queue Stats
302W - 350L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DualityInMan
Sun Wukong
20
5 / 3 / 12
15,443
1,030
17,487
26,786
25,350
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Kamburgriva
King Arthur
20
8 / 4 / 9
15,597
1,040
13,421
28,036
29,911
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
SpennyDoinkers
Charybdis
20
9 / 3 / 9
16,670
1,111
27,486
23,480
9,633
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
WillieDoinkers
Baron Samedi
20
1 / 4 / 18
15,207
1,014
19,376
21,364
11,807
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 0 / 14
15,063
1,004
14,946
12,967
8,572
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 7
17,350
1,157
37,659
16,566
7,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
DivineVale
Artemis
20
5 / 4 / 7
16,705
1,114
37,693
27,773
14,403
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 5 / 0
12,075
805
398
7,033
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Killa_Queen02
King Arthur
20
1 / 13 / 8
14,438
963
24,590
43,931
66,447
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
Marshmallow_Mea
Tsukuyomi
17
1 / 2 / 1
12,889
859
4,844
5,541
2,398
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
25
Kills
14
14
Deaths
26
62
Assists
23
Player
Kills
Deaths
Assists
KDA
L
7
2
7
5.25
L
Artemis
DivineVale
Artemis
5
4
7
2.13
W
Sun Wukong
DualityInMan
Sun Wukong
5
3
12
3.67
L
0
5
0
0
W
King Arthur
Kamburgriva
King Arthur
8
4
9
3.13
L
King Arthur
Killa_Queen02
King Arthur
1
13
8
0.38
L
Tsukuyomi
Marshmallow_Mea
Tsukuyomi
1
2
1
0.75
W
Charybdis
SpennyDoinkers
Charybdis
9
3
9
4.5
W
Baron Samedi
WillieDoinkers
Baron Samedi
1
4
18
2.5
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,716
Damage
105,184
112,633
Taken
100,844
85,273
Mitigated
95,109
30,038
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
37,659
7,402
50
2,768
16,566
7,724
0
6,428
10,138
81,023
0
L
Artemis
DivineVale
Artemis
37,693
16,914
0
5,876
27,773
14,403
0
10,484
17,289
0
90,517
W
Sun Wukong
DualityInMan
Sun Wukong
17,487
3,705
0
3,195
26,786
25,350
0
9,109
17,347
0
49,157
L
398
43
0
0
7,033
4,137
0
998
5,616
654
0
W
King Arthur
Kamburgriva
King Arthur
13,421
1,682
0
2,337
28,036
29,911
0
7,940
19,748
0
21,416
L
King Arthur
Killa_Queen02
King Arthur
24,590
1,826
86
1,501
43,931
66,447
0
14,054
29,877
0
43,990
L
Tsukuyomi
Marshmallow_Mea
Tsukuyomi
4,844
1,217
0
298
5,541
2,398
0
2,358
3,183
0
6,844
W
Charybdis
SpennyDoinkers
Charybdis
27,486
21,479
0
8,164
23,480
9,633
0
8,705
14,495
0
84,997
W
Baron Samedi
WillieDoinkers
Baron Samedi
19,376
1,571
5,772
6,332
21,364
11,807
0
7,683
13,404
47,015
0
W
14,946
573
112
4,126
12,967
8,572
0
3,225
9,582
48,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,980
Gold Earned
73,457
333
Minions Killed
277
19
Camps Cleared
3
1,303,210
Distance Traveled
992,143
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
17,350
1,157
115
8
3
302,852
0
L
Artemis
16,705
1,114
113
8
0
254,349
0
W
Sun Wukong
15,443
1,030
70
5
1
279,318
0
L
Ares
12,075
805
0
0
0
50,141
0
W
King Arthur
15,597
1,040
14
1
2
255,481
0
L
King Arthur
14,438
963
44
3
0
263,350
0
L
Tsukuyomi
12,889
859
5
0
0
121,451
1
W
Charybdis
16,670
1,111
117
8
13
266,368
1
W
Baron Samedi
15,207
1,014
70
5
0
255,138
0
W
Tiamat
15,063
1,004
62
4
3
246,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role