Player Matchup

Bakasura
Bakasura
Flappaccino
Bakasura
Level 105
God Stats
2W - 2L
1,587 SR
Queue Stats
39W - 46L
1,441 Elo+
Party 2
Hercules
Hercules
S_Rodriguez_R
Hercules
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,297 Elo+
Party 1
Izanami
Izanami
ShinyKrimson
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
rabbit11011994
Ra
Level 32
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
smamvz
Sun Wukong
Level 106
God Stats
1W - 3L
1,802 SR
Queue Stats
33W - 48L
1,275 Elo+
Party 1
Team Averages
Level 76
1,540 SR
1,403 Elo+

VS

Team Averages
Level 69
1,496 SR
1,360 Elo+
Baron Samedi
Baron Samedi
JACCUZI_SPLOT
Baron Samedi
Level 104
God Stats
13W - 7L
1,520 SR
Queue Stats
164W - 157L
1,360 Elo+
Solo
Artemis
Artemis
PEANUTBUTTERGIMP
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,412 Elo+
Party 3
Xing Tian
Xing Tian
TTV-Dark_Vooiid
Xing Tian
Level 78
God Stats
11W - 16L
1,414 SR
Queue Stats
166W - 200L
1,326 Elo+
Party 3
Poseidon
Poseidon
mcdonald_curley
Poseidon
Level 104
God Stats
1W - 2L
1,521 SR
Queue Stats
130W - 126L
1,375 Elo+
Party 3
King Arthur
King Arthur
topshatta77
King Arthur
Level 43
God Stats
3W - 3L
1,526 SR
Queue Stats
64W - 96L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Flappaccino
Bakasura
19
8 / 6 / 0
12,665
469
25,007
30,863
14,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
S_Rodriguez_R
Hercules
16
3 / 6 / 0
11,445
424
12,086
37,921
36,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ShinyKrimson
Izanami
15
0 / 11 / 0
10,052
372
8,653
20,989
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 9 / 3
11,015
408
13,988
19,980
8,822
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
smamvz
Sun Wukong
16
0 / 4 / 2
10,104
374
11,350
30,461
42,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JACCUZI_SPLOT
Baron Samedi
20
3 / 4 / 11
14,250
528
21,525
24,391
14,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 3 / 9
14,868
551
24,297
25,540
12,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
TTV-Dark_Vooiid
Xing Tian
19
2 / 2 / 8
13,064
484
11,770
23,336
22,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
20
15 / 3 / 5
17,144
635
28,029
23,390
12,331
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
topshatta77
King Arthur
20
6 / 0 / 7
15,192
563
28,352
35,047
51,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
12
Kills
35
36
Deaths
12
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Flappaccino
Bakasura
8
6
0
1.33
W
Baron Samedi
JACCUZI_SPLOT
Baron Samedi
3
4
11
2.13
W
9
3
9
4.5
L
Hercules
S_Rodriguez_R
Hercules
3
6
0
0.5
L
Izanami
ShinyKrimson
Izanami
0
11
0
0
W
Xing Tian
TTV-Dark_Vooiid
Xing Tian
2
2
8
3
W
Poseidon
15
3
5
5.83
L
1
9
3
0.28
L
Sun Wukong
smamvz
Sun Wukong
0
4
2
0.25
W
King Arthur
topshatta77
King Arthur
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,084
Damage
113,973
140,214
Taken
131,704
110,343
Mitigated
113,685
34,170
Healing
40,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Flappaccino
Bakasura
25,007
14,473
0
3,709
30,863
14,711
0
11,467
19,318
0
110,745
W
Baron Samedi
JACCUZI_SPLOT
Baron Samedi
21,525
1,438
2,797
9,332
24,391
14,508
3,052
5,301
16,840
100,081
2,206
W
24,297
14,707
0
11,755
25,540
12,816
6,213
2,752
21,472
0
100,766
L
Hercules
S_Rodriguez_R
Hercules
12,086
3,442
1,135
11,182
37,921
36,729
346
16,160
21,383
0
56,197
L
Izanami
ShinyKrimson
Izanami
8,653
4,211
0
1,875
20,989
7,283
846
9,398
11,305
0
67,085
W
Xing Tian
TTV-Dark_Vooiid
Xing Tian
11,770
765
0
2,783
23,336
22,208
0
2,750
20,342
83,627
1,196
W
Poseidon
28,029
5,864
0
3,598
23,390
12,331
1,801
2,474
20,565
227,115
3,022
L
13,988
1,275
1,116
4,733
19,980
8,822
1,282
11,774
8,156
84,554
0
L
Sun Wukong
smamvz
Sun Wukong
11,350
1,694
286
10,134
30,461
42,798
0
11,105
19,257
0
60,599
W
King Arthur
topshatta77
King Arthur
28,352
2,741
201
10,422
35,047
51,822
148
3,173
29,164
0
111,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,281
Gold Earned
74,518
552
Minions Killed
811
0
Camps Cleared
0
2,289,324
Distance Traveled
2,604,703
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,665
469
144
5
0
548,387
0
W
Baron Samedi
14,250
528
168
6
0
478,783
0
W
Artemis
14,868
551
111
4
0
510,619
1
L
Hercules
11,445
424
76
3
0
477,680
2
L
Izanami
10,052
372
122
5
0
371,146
3
W
Xing Tian
13,064
484
119
4
0
501,159
0
W
Poseidon
17,144
635
251
9
0
605,074
2
L
Ra
11,015
408
126
5
0
472,056
3
L
Sun Wukong
10,104
374
84
3
0
420,055
0
W
King Arthur
15,192
563
162
6
0
509,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role