Player Matchup

He Bo
He Bo
Birdicus33
He Bo
Level 160
God Stats
2W - 0L
1,704 SR
Queue Stats
169W - 104L
1,737 Elo+
Party 1
Yemoja
Yemoja
Bombooclaut
Yemoja
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 4L
1,852 Elo+
Party 1
Gilgamesh
Gilgamesh
Bopper710
Gilgamesh
Level 148
God Stats
19W - 6L
1,718 SR
Queue Stats
217W - 148L
1,678 Elo+
Party 1
Raijin
Raijin
ChicknGrease260
Raijin
Level 65
God Stats
2W - 1L
1,623 SR
Queue Stats
59W - 16L
1,745 Elo+
Party 1
Skadi
Skadi
Obi1iKenobi
Skadi
Level 158
God Stats
11W - 5L
1,603 SR
Queue Stats
248W - 167L
1,743 Elo+
Party 1
Team Averages
Level 111
1,630 SR
1,751 Elo+

VS

Team Averages
Level 63
1,539 SR
1,450 Elo+
Janus
Janus
BUBBLE0BUDDY
Janus
Level 127
God Stats
3W - 3L
1,604 SR
Queue Stats
214W - 206L
1,598 Elo+
Solo
Hun Batz
Hun Batz
Dascomb
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
Mapachito0205
Zhong Kui
Level 16
God Stats
1W - 2L
1,759 SR
Queue Stats
24W - 27L
1,475 Elo+
Solo
The Morrigan
The Morrigan
SuperAntibiotico
The Morrigan
Level 29
God Stats
0W - 2L
1,332 SR
Queue Stats
56W - 66L
1,451 Elo+
Solo
Hel
Hel
medicreatbest3
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
10 / 3 / 24
12,572
898
17,644
19,486
7,509
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
19
5 / 0 / 29
12,229
874
5,106
15,054
11,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
Bopper710
Gilgamesh
18
10 / 7 / 25
12,413
887
14,394
28,535
27,814
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 3 / 30
12,143
867
17,132
15,347
7,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 3 / 21
11,795
843
16,834
15,361
7,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 5
11,452
818
18,424
13,207
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Dascomb
Hun Batz
18
6 / 9 / 4
11,150
796
18,231
19,023
8,506
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Mapachito0205
Zhong Kui
15
1 / 11 / 4
9,326
666
14,183
22,293
11,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
SuperAntibiotico
The Morrigan
13
0 / 10 / 6
8,082
577
10,824
11,473
4,030
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 8 / 5
8,900
636
4,858
12,225
6,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
37
44
Kills
13
16
Deaths
44
129
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
W
He Bo
10
3
24
7.33
W
Yemoja
5
0
29
19.5
W
Gilgamesh
Bopper710
Gilgamesh
10
7
25
3.21
W
8
3
30
7.67
L
Hun Batz
Dascomb
Hun Batz
6
9
4
0.89
L
Zhong Kui
Mapachito0205
Zhong Kui
1
11
4
0.27
W
11
3
21
7.17
L
The Morrigan
SuperAntibiotico
The Morrigan
0
10
6
0.3
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,110
Damage
66,520
93,783
Taken
78,221
61,464
Mitigated
36,214
45,647
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,424
1,198
208
1,235
13,207
5,365
0
6,359
6,848
37,242
0
W
He Bo
17,644
1,428
3,241
3,205
19,486
7,509
1,572
11,211
6,556
35,309
0
W
Yemoja
5,106
1,339
19,015
8,843
15,054
11,315
527
7,002
8,052
16,502
0
W
Gilgamesh
Bopper710
Gilgamesh
14,394
3,327
2,896
2,815
28,535
27,814
515
14,994
13,541
1,502
24,470
W
17,132
2,269
1,620
1,953
15,347
7,516
2,976
9,317
6,030
45,491
0
L
Hun Batz
Dascomb
Hun Batz
18,231
4,170
370
3,022
19,023
8,506
0
10,885
8,138
0
31,580
L
Zhong Kui
Mapachito0205
Zhong Kui
14,183
806
178
3,675
22,293
11,424
518
8,758
13,535
29,737
0
W
16,834
6,231
1,350
709
15,361
7,310
4,557
5,765
9,596
0
41,835
L
The Morrigan
SuperAntibiotico
The Morrigan
10,824
555
905
1,792
11,473
4,030
290
6,705
4,595
19,913
0
L
4,858
924
2,515
1,027
12,225
6,889
0
7,805
4,420
9,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,152
Gold Earned
48,910
164
Minions Killed
121
0
Camps Cleared
0
1,225,692
Distance Traveled
1,073,160
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,452
818
45
3
0
237,126
0
W
He Bo
12,572
898
32
2
0
255,525
0
W
Yemoja
12,229
874
11
1
0
236,856
7
W
Gilgamesh
12,413
887
18
1
0
274,512
0
W
Raijin
12,143
867
61
4
0
214,301
3
L
Hun Batz
11,150
796
30
2
0
206,978
1
L
Zhong Kui
9,326
666
39
3
0
192,513
2
W
Skadi
11,795
843
42
3
0
244,498
0
L
The Morrigan
8,082
577
2
0
0
192,949
0
L
Hel
8,900
636
5
0
0
243,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role