Player Matchup

Kumbhakarna
Kumbhakarna
MOLLOYM91
Kumbhakarna
Level 109
God Stats
3W - 2L
1,673 SR
Queue Stats
51W - 40L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
Murdamyst
Nu Wa
Level 66
God Stats
8W - 11L
1,510 SR
Queue Stats
120W - 152L
1,304 Elo+
Party 1
Horus
Horus
Skitzly
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,555 Elo+
Party 1
Team Averages
Level 67
1,561 SR
1,471 Elo+

VS

Team Averages
Level 77
1,545 SR
1,281 Elo+
Anubis
Anubis
BABY CHUNCHO708
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,136 Elo+
Party 2
Pele
Pele
Rat Uchiha
Pele
Level 63
God Stats
6W - 0L
1,764 SR
Queue Stats
90W - 97L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Steel Jello 68
Ah Muzen Cab
Level 160
God Stats
7W - 12L
1,371 SR
Queue Stats
322W - 504L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MOLLOYM91
Kumbhakarna
14
1 / 4 / 7
9,157
704
4,407
15,698
20,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
Murdamyst
Nu Wa
14
4 / 6 / 4
9,274
713
12,729
11,386
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Skitzly
Horus
14
4 / 1 / 3
10,157
781
3,443
11,504
13,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
8,913
686
6,373
8,653
4,095
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 3 / 4
10,721
825
17,436
13,808
4,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Steel Jello 68
Ah Muzen Cab
15
3 / 1 / 5
9,480
729
7,854
4,535
1,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
9
Kills
11
11
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
L
Kumbhakarna
MOLLOYM91
Kumbhakarna
1
4
7
1.13
L
Nu Wa
Murdamyst
Nu Wa
4
6
4
1
W
7
3
4
3
L
Horus
Skitzly
Horus
4
1
3
5.5
W
Ah Muzen Cab
Steel Jello 68
Ah Muzen Cab
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,579
Damage
31,663
38,588
Taken
26,996
36,849
Mitigated
10,646
5,182
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,373
152
0
828
8,653
4,095
23
5,592
3,061
20,083
0
L
Kumbhakarna
MOLLOYM91
Kumbhakarna
4,407
609
0
1,381
15,698
20,131
0
2,008
13,690
14,999
0
L
Nu Wa
Murdamyst
Nu Wa
12,729
4,326
0
240
11,386
3,344
91
1,079
10,307
41,007
0
W
17,436
3,480
0
4,446
13,808
4,904
0
9,006
4,802
0
69,908
L
Horus
Skitzly
Horus
3,443
1,939
768
2,793
11,504
13,374
0
3,286
8,218
0
12,527
W
Ah Muzen Cab
Steel Jello 68
Ah Muzen Cab
7,854
4,292
0
1,923
4,535
1,647
872
2,645
1,890
0
42,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,588
Gold Earned
29,114
97
Minions Killed
192
0
Camps Cleared
0
702,843
Distance Traveled
600,921
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,913
686
31
2
0
181,640
0
L
Kumbhakarna
9,157
704
12
1
0
250,362
5
L
Nu Wa
9,274
713
63
5
0
210,340
3
W
Pele
10,721
825
83
6
0
236,079
1
L
Horus
10,157
781
22
2
0
242,141
1
W
Ah Muzen Cab
9,480
729
78
6
0
183,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role